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Creating 3d Cube with Custom Texture in CS6

Apr 19, 2013 2:09 PM

Tags: #3d #cs6 #photoshop_cs6 #cs6-3d #cube_mesh #3d-cube #3d_cube #3d-box #3d_box

Hi All,

 

Spent the whole day at work, trying to figure out how to create a 3d box in CS6 with custom texture. Before explaining my problem, i saw couple of good 3d onject videos already, they helped me alot and i am close to my target but yet not finished

 

Problem:

 

I would like to create a 3d product box with custom textures, reflection and shadows. I have my top, front, back and side images in high quality.

 

My Solution:

 

1- With my box TOP image, i create the 3d layer.

2- Because it creates the box with the top image looking front, i position it as the top image comes to the top of the box.

3- I resize the box to the dimensions i would like to.

4- Side, front and back textures are missing. As its a custom made box, i can only add all of them in one image so i merge them vertically in a file and add the texture in 3d section

5- With UV scaling, i fit the image perfectly

6- Adding light and reflections

7- Render

 

Now the main problem is, my images have the exact measures of the real product box and i would like to create a box with these dimensions.

 

1- How can i play with the dimensions of the 3d box with numbers, such as pixel or cm ? As i can see, its only with %. Or is there an option so when i add the second image (side, front and back, merged), box's length dimension changes accordingly?

2- How can i create 3d box and add different textures to different part of the box? I found CUBE MESH PRESET in the forums but no download link, EVEN IN THE DISCCUSION itself

3- I have a i5-3570 , 8GB Ram, 1GB Radeon HD7750 at work, newly built. I work with high resolution files, and when i create my box and render it, some parts come out blur, why this is happening? At home i have a older PC, and it doesnt happen that much. Where i can modify the render quality or such a thing if it exists?

 

Thanks in advance, this bugs me alot, if someone helps with this, i will be really happy !

 

Buri

 
Replies
  • Currently Being Moderated
    Apr 19, 2013 11:19 PM   in reply to burak.82

    The long and short version is: Use a 3D program. Blender is free, after all.

    1- How can i play with the dimensions of the 3d box with numbers, such as pixel or cm ?

     

    You can't. All units in PS are relativeand normalized to the scene.

    2- How can i create 3d box and add different textures to different part of the box? I found CUBE MESH PRESET in the forums but no download link, EVEN IN THE DISCCUSION itself

     

    That's what 3D-programs and UV layout tools are for. Creating an unfolded cube UV set is a 10 second thing. Here's one: http://www.mylenium.de/_temp/uv_box.zip.

    Where i can modify the render quality or such a thing if it exists?

     

    Select the Scene root to change the render mode and quality and also check the 3D section in the prefs.

     

    Mylenium

     
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