My elipse tool paths (multiple in one document) disappear when I try to make selection. Is this a bug or is functioning of the tool different in CS6?
on a mac mini, cs6 photoshop 13.0.4 x 64
I have so many bugs in this new Photoshop that I'm nearly over the edge.
Can someone please help me?
Welcome to the forum.
You really aren't being quite specific enough about what you're doing. Are you trying to make a selection from the path(s)?
It might help others help you better if you could describe in step fashion what you're doing and what you expect to see. You can use the little camera icon above the edit pane to post screen grabs.
Thanks for the warm welcome, Noel.
This is one of many bugs I've discovered, but I have no work around on it.
I attach a screen shot #1 showing the original image on the left; on the right is the image with paths made for each of the shapes inside the ball using the elipse tool. The two triangles above were made just now...
I also attach screen shot #2 showing one of the shapes selected.
When I click and drag and select all the shapes in the ball, they highlight properly with little squares on each shape. When I "make selection," the paths disappear, and that's it.
However, if I select just ONE of the shapes as I've done in screen shot 2, and try to make selection, it's fine. It will work on individual shapes, but not the mass of them.
HOWEVER, if I select both of the triangles, making a selection is fine too.
So, it looks like the bug happens in the elipse tool...
Again, my thanks for responding to my post. I will try to write individual posts for each bug I find.
How do we get this info to ADOBE so they can include in updates?
Thank you again,
Jenny Clark (AKA snowball5500)
"Make Selection" is the command for turning the paths into a selection (with a marquis around it). It is accessed either from the path tool's tool bar at the top of the window or on the path tool's drop down menu.
Does that help?
I want fill the small interior shapes within the globe with gray. I thought I could do that with the path tool, but it's not clear how to do that either unless you start with fill selected when you begin your drawing. To do it in hindsight - there must be a way, but no idea how...
OK so the current active path should be turnd into a selection. Does that happen? What do you mean by " the paths disappear, and that's it." Do you mean there is no selection and the paths are removed from the paths palette or are the paths still there in the paths palette?
In my work on CS6 (windows) I've not found any bug to be fixed with the ellipse tool. And for your particular complaint I have found the tool works as expected being able to "make selection" of multiple elliptical paths and the paths remain after selection.
I find several disconnects with your description of what you are doing so perhaps a more detailed description would be of help. Perhaps show a screen capture showing all of the paths before they disappear and the exact steps used. In screenshot one only the triangular paths appear. Were the elements inside the ball perhaps created with the ellipse tool working in shape mode instead of path mode?
Thank you both for continuing this thread...
I'm not at my computer so can't screen capture right now. But here I'll clarify verbally...
In screen shot 2, you see the paths visible with only one path selected. If I "make selection" from that path, it's fine. That command works but on only ONE path. If I select two or more paths in the globe (selecting all at once by clicking and dragging with the pen's arrow tool), the little handles all appear on each shape. But then when I "make selection" (so I'll get marquis's on each of the shapes), the paths disappear and no marquis appears!
The paths are not lost however. I can go into the paths palette and click on the correct one, and the paths show up on the globe as on screen shot 1.
now that I reread Paulo's post, yes, the shapes were likely made in shape mode (i think that was the default). Is that my problem? If so, is there anyway I can use these paths as I've made them - and fill them with a color? Do I really have to redraw the whole darn thing just because the correct mode was not used?
I'm new to CS6! (my last ver was cs3, so I've a lot to learn!)
Thank you again.
But then when I "make selection"
Make selection should turn the active current path into a selection. If the current path has many path segment the resulting selection will be a merge of the segment and how the merge depends on the mode of the segments. Here is an example 6 segments all have the add mode.
Next I deselected. Activated the path again use free transform to increase the size of all the segments. Then used the path selection tool to select segments on at a time and changed the mode of two segments and loaded the merge as a selection
[...] yes, the shapes were likely made in shape mode (i think that was the default). Is that my problem? If so, is there anyway I can use these paths as I've made them - and fill them with a color? Do I really have to redraw the whole darn thing just because the correct mode was not used?
You shouldn't have to redraw anything. If you did create Shape layers, possibly with empty fill colour, then they will be available in Layers panel and can be given any colour of fill by double-clicking the thumbnail to access the Color Picker.
If you did only draw paths and not Shape layers then, instead of filling pixels at a fixed resolution, consider making a Shape layer(s) from the paths. Shape layers remain editable with the vector tools and can be scaled and otherwise transformed non-destructively. To make a Shape layer from an existing path, target the path then add a Fill layer.
I think JJ may be correct that your problem is related to the combining modes of the paths. As in your example, if the paths have Intersect mode and do not overlap then no selection will be created, and the lack of a "no pixels were selected" warning can be explained if you previously ticked the warning's "don't show again" checkbox. Also, when all subpaths of a path are involved in making a selection (whether successful or not), the path becomes detargeted and vanishes from display as you described, but if only a subset of the subpaths are involved then the path remains targeted and visible regardless of success.
my problem is that i've been used to archaic CS3 and now that i'm in CS6, there are so many new bells and whistles that I can't tell what's a bell and what's a bug!
i have solved the immed. problem, but redoing the art w/ the elipse tool in the LAYERS palette, rather than in the PATHS palette. how to take all the path work I did and transfer it to the layers pal and do fills etc is my next question. have a sense that you can copy and paste layers in that way.
i thank you all for all your insights and time.
i'm now going to post a new issues: my type tool is very buggy. i wll start a new discussion. please check it out if you can.
how to take all the path work I did and transfer it to the layers pal and do fills etc is my next question.
That was answered when I wrote, "To make a Shape layer from an existing path, target the path then add a Fill layer". The Fill layer will be automatically given a duplicate of the targeted path in a vector mask thus making it a Shape layer as seen below.
The vector mask that helps define a Shape layer does not appear in the Layers panel of CS6 unless the mask is disabled by shift-clicking its thumbnail in Properties panel. Ridiculous but true.