.... so as to be able to apply a fill over the whole object??
This might sound more obvious than it actually is in this case so i'll explain. My partners artwork contains a lot of linework and unfortunately, i can't get the degree of accuracy i need with a continous path. Therefore, the problem i have is joining lots of paths (some of which have endpoints joining midway through other paths) to make a single object with the strokes preserved, so i can apply a fill to the overall object or to individual sections.
I've tried unite, join and all the other commands that i'm aware of but all give undesired effects. I've tried using a compund path but all that does is make them act as one but still doesn't do what i need with regards to filling the object.
A simplified example of what i need to achieve is this...... create a square using 4 seperate paths and then a cross through the middle using more seperate paths to create a 4 box square. I need to be able to make this one object so i can fill each individual square a different colour if need be??
This is something i've found i will need to be able to do on a regular basis so any help is gratefully received
Thanks for any help in advance
What tool did you use to create the paths?
The Pen is what you want for long continuous paths.
A square (Rectangle tool) with a cross through it (Line or Pen tool) is easy to colour if you make it into a Live Paint group.
Following that you may (but don’t have to) expand the group as you wish.