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liviuathome
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layer shape repeater wave animation. how to?

May 16, 2013 7:01 AM

Hi, I'm struggling to create an effect to a layer shape like the one from below. I feel that it is possible using repeater instead of bunch of layer shapes, but I'm not able to control each copy "individually", to get that wave. Is it possible? ...and how? or any other idea?  

http://youtu.be/_lnSpovYN50

 

Thank you!

 
Replies
  • Currently Being Moderated
    May 16, 2013 10:30 AM   in reply to liviuathome

    You can do this easily with Text Animators and a | character.

     

    http://library.creativecow.net/articles/devis_andrew/AE-Basics-38-Text -Range-1/video-tutorial

     

    The shape layer repeater doesn't allow this same type of modification with shapes, though it does allow other animations by applying an incremental transformation for repeated objects.

     

    Hope that helps.

     
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  • Currently Being Moderated
    May 16, 2013 10:36 AM   in reply to liviuathome

    This may not be very sophisticated, but it'll work:

     

    • Make a comp with with a 128/128/128 (8-bit; do the arithmetic for 16 or 32-bit) solid as a background.
    • Make two solids, and use the Ramp effect to create a narrow vertical bar from 128/128/128 grey to white at the right edge on onw and the left edge on the other.
    • Position the white edges in the center of the comp so you have a bar that goes from gray to white to gray.
    • Add a null, and parent the ramped solids to the null.
    • Animate the null's horizontal position; adjust the speed to taste.
    • Add this comp to your Main comp, and turn off the visibility.
    • In the main comp, make your vertical bars, and position to taste.
    • Make a small dot for for each bar, and position it in the center of each bar.
    • Use the nested comp as a Displacement Map for each dot.  Vertical displacement only.  Adjust the amount of displacement to taste, and RAM Preview to double-check the motion.
    • Motion track each dot, and turn off their visibility when they rise & fall properly.
    • At a point in the timeline BEFORE the dots begin to move, pick whip a dot's Attach Point to the position property of its corresponding vertical bar.
    • RAM Preview with satisfaction.

     

    And if all of this sounds a lesson in the Greek language, you need to pay an extended visit here:

     

    Getting started with After Effects (CS4, CS5, CS5.5,  CS6, & CC)

     
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