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Triangular poly filter for live action?

Jun 10, 2013 10:05 AM

Is there a filter that yields a triangular poly look to a live action clip with the polys following the natural contour of the imagery...similar to a low res 3D render?

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    Jun 10, 2013 10:45 AM   in reply to Kelly30sst

    It would be fantastic if someone cracked that, would it not? No, short of experimental 3D reconstruction software or things like the various Kinext experiments there is no such software that I'm aware of and even if there were, to get a proper polygon flow you'd need more than one view. Y'know, self-intersections and other ambiguous situations that won't work from just one fixed angle...



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    Jun 11, 2013 10:13 AM   in reply to Mylenium

    How about a custom particle in Trapcode Form following a rotoed mask of your live action character???

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