I need to create many small robot explosions for a video game - around 4 to 7 frames each.
At present I split my image in photoshop CS6 into a few layers and nudge or drag the pieces as well as rotating them then i save them as png's.
Is there a better way to do this? I have looked at the animations timeline but I am not creating a video. I am mainly a Photoshop user but I am thinking there may be a better adobe tool product to do this.
Thanks in advance.
Animation flyout >> convert to frame animation)
Animation flyout >> new frame (do this for your 4-7 frames
Animation flyout >> flatten frames into layers
Delete any layers you do not need
File >> Scripts >> Export Layers to files
Close and don't save
Animation flyout >> convert to frame animation
Create an animation with 2 frames 7 seconds total )
Animation flyout >> convert to timeline
file >> export >> render video
Image sequence >> PNG
frame rate (eg 1 for 7 images)
Thanks for the response - that works great. I have also found the tween option down there which is great.
A question, I want to also rotate the parts on the different frames but that seems to apply to all frames - how can I rotate pieces on separate frames?
I think what you really need is a real 3D software program. 3D is a lot of work and the good software can be very expensive. There is some good free open source software you can look at for no cost. However it will involve lots of learning and work. Look at Blender. Without any work there are many video tutorials you can watch to get an idea of wgat Blender is capable of. Also search the web for Blender example clips.http://www.blender.org/features-gallery/movies/
I don't use it myself, but I was working my way through an InDesign video tutorial recently, and the presenter mentioned Fireworks for animations. Would they use Flash though? Because that's not going to run on everything.