Note: (Flash Professional CC only) Object-level undo is deprecated and is unavailable with Flash Pro CC.
Why??? It was an essential feature! Removing it forces me to work completely differently!
Damn, juste because of that I have to stay on Flash CS6. Very bad job, Adobe!
Until Flash CS6, you could undo inside each objects individually.
For example, if you made a change in a movieclip 1 and another change in a movieclip 2, you could return in movieclip 1 and just undo the changes made previously in this movieclip, without touching those made in movieclip 2. It was very convenient to manipulate objects independently. Now when you cancel, Flash will undo all actions made in the document, regardless of the objects.
The problem is that Adobe now requires us to use only one method, and it is very painful. I guess they did it for reasons of stability, but they should let us handle the matter ourselves.
Unfortunately it is. I tried to work on Flash CC yesterday despite the lack of this feature, but I have to face facts: it is definitely impossible. Flash is designed to work on objects independent, it is the RIGHT way to use it. Removing this option goes against the logic of the software.
Why Adobe does not consult his customers before making updates as absurd?
Agreed. Object level undo has always been one of the things I loved about Flash. I always wondered why other programs didn't do it that way. It made way more sense.
I'm not going to pile on Adobe here, just would like to see it back as a preferences option.
For me Flash without OLU is NO-GO!!
Please everybody, do a feature request here: https://www.adobe.com/cfusion/mmform/index.cfm?name=wishform
Just need to mention Adobe totally listens to their users. They really really do. I have seen it time and time again first hand.
That said I know you're now asking yourself "Then why don't they add features I want?! Why are they removing features I do want?!"
Adobe has rewritten the very core, the foundation if you will, of Flash. It's like Flash was originally built to be a 3 story home and we reached the roof level and kept trying to add on to it - which weakened the foundation. Now with Flash CC, the core of Flash has been rebuilt to support enough stories to justify a skyscraper. So think of this as Flash 2.0 moving forward.
What's now deprecated in Flash CC does not mean it's gone forever. Features can come back if justified. Adobe removed features based on hard user data on what was not used or used seldomly.
With Object Level Undo was one of those features that statistically, fell way down to the bottom of a long list of features. Now that it's gone, suddenly there's a percentage of users who hate that it is gone.
I personally tried using OLU and thought it was cool but not critical to my workflow.
I can see how if I was used to it and incorporated it into my daily grind how I would totally miss it if it no longer there.
So the question is, what percentage of users want it back? If a very large number of Flash users demand it back, then Adobe will hear the message and add it. They are listening. Trust me. The PM for Flash has addressed this issue to me personally just to get my feedback as a user. They get it. They want Flash to represent what we want to see in the best light possible. They are real people with real decisions to make based on our input, marketing, timing, release dates, foul weather, locusts, etc.
I hope you're right, I hope they listen to the wishes of users. I look forward to see.
The problem with this decision is that it is not a feature that you would like to have but an essential option that existed for a long time and greatly influences the way you work in Flash.
Personally I got used to separate my elements into different objects and I found primmordial to be back on the changes made to an object after other changes elsewhere. This option was not only a gadget, it was mostly the HEART of the logic of the software in my opinion. Now when I press cmd+Z, Flash returns me to another clip at the other end of my document, as I have hundreds of movieclips embedded in very complex trees, it makes me crazy.
Until today, the document-level undo was the default choice but we could choose object-level undo if we prefer, AND IT WAS GREAT !
I understand that some people prefer the document-level undo, but it seems according to this link that the majority of people chose the other way. Why not continue to allow us the choice, as was the case up to now? Why pretend that this option was dropped because not used, whereas it is apparently the opposite? It is this approach that I find abrupt. I understand the desire to make changes in depth, that's fine, Flash needed it. But if it means starting from scratch and return to basic options, then I feel that it is just a great back.
(Excuse my english by the way)
that poll is great! I've passed it along to the people that should know about it. At least now with CC, if Adobe feels it's a validated feature that needs to come out of retirement, you won't have to wait for a full dot release to see it. We'll keep an eye on that poll but so far it's pretty obvious. I'll blog it as well and see if we can get the poll count even higher.
Just want to say that OLU just saved me 30 minutes of work. I thought I had duplicated a symbol. Made a bunch of changes and realized it was still the original symbol. I needed both.
Thanks to OLU, I just duplicated the symbol and then undid all the changes in the original. The new duplicate retained all my new work and the old one was back to normal.
So thanks for fighting for this. It mattered to me today.
(FYI, I'm using Flash CS6 still because of this and the IK rigging. I'm doing iPad interactive stories and both are very helpful.)
Yeah, its nice to be able to have a skyscraper but if you can't have like... windows then what's the point ?
I just hope that what you are saying is correct and that Adobe will re-introduce the object level undo.
If what you are saying is correct then it shouldn't really be a problem for Adobe since Flash has been redesigned to be more easily expanded. No?
Cool, I feel less alone, thank you all! Chris, thank you for relaying information. Little fat girl, your experience about forgetting to duplicate a symbol is an excellent example of the usefulness of this feature. I can not count the number of times it happened to me the same thing, and this option has saved my day several times.
WHY remove all these features in Flash CC?
Right Click on motion tween in Flash CS
Copy Motion to ActionScript 3.0
WHY? What is the point of removal of all these features? What could this feature harm or did it get moved?
I just started using CC on a production project and it changing that Preference is on of the first things I would do with a fresh install. Object Level undo was truly useful. I've been using it for YEARS.
I'm curious what conversation happened with the Adobe Flash team that made them think it was better to remove it.
Please put it back. I'm back to using 6 tomorrow morning.
We understand your concerns with respect to Object-level Undo feature. Just want to update you all that we are working on to putting this feature back and this will be made available as part of the upcoming Flash CC release.
When can we expect this update?
I just installed the last update (22.214.171.124), but it's still not there ... every time after installing an update, the first thing I do is see if there already is object-level-undo!
While I do not have an exact date to share with you, the tentative release will fall in this Spring/Summer time frame with your favorite Object-level Undo feature in-place(and much more in the pipe line). Stay tuned...