I've been unable to get a faithful image trace in Illustrator CS6.
With the default settings, large amounts of detail are being lost from large 600dpi images.
I have tried adjusting the Threshold , Paths, and Corners, but either more detail is lost, or paths converge
This is extremely perplexing. I am unable to produce work to the professional standards I need.
Below I have uploaded respectively 1) the original 600dpi grayscale image, 2) the image traced in CS3 on default settings, 3) the same image traced in CS3 on default settings, and 4) the same image traced in CS6 with Threshold raised.
Many thanks, Monika!
The problem I'm having, which I didn't really clarify- sorry- is that earlier versions of Trace DID deal pretty well with high contrast b/w stuff. See the second image above, traced in CS3. I was really happy with that.
CS6 seems to be less capable by quite a substantial margin. See the third and fourth images above.
I'll try the anti-aliasing thing, though it would be a backward step if the more advanced version of Illustrator required more work!
No, you're not the only one. Has been discussed some more times already.
The upside is that many templates are a lot easier to trace. Especially stuff like colored comic drawings. In many cases you won't need to touch the options.
Sorry for that.
What you can try and what might save you some work is to resample the placed file directly in Illustrator before tracing. scale it a little and convert to grayscale image via the Rasterize function.
Streamline did this job perfectly well last century, and as far as I can recall weighed no more than a couple of MB.
Surely Adobe could include that old function in the AI software, perhaps as a 'Legacy' option.