Anyone else seeing inconsistent and quirky behavior with new multicam in Premiere CC?
For example, my normal workflow is to have the multicam/program window on my right hand monitor and the timeline open in my left monitor. I drag the playhead in the timeline through the project, watch what the various camera shots are, and cut to cameras as needed via a ctrl+click, adding transitions when necessary. In CS6 this worked very well.
However in CC a couple of issues have come up that makes me wish for CS6, unless someone has some suggestions. All video is running from an adequately speedy external RAID. Usually working with Canon XF video and AVCHD clips.
Any tips would be appreciated. I'm not quite ready to dump CC since there are lots of appreciated performance improvements (spanned AVCHD clips are rock solid so far...fingers crossed).
Premiere Pro 7.0.0
Windows 7 SP1
G-Speed es external RAID
Nvidia 580 video card (GPU acceleration enabled in Premiere of course)
There are some bugs in Multicam in Premiere Pro CC, one of which can be catastrophic to your work.
Please read this thread:
Whether your issues are part of the same thing, I cannot say.
Have you filed a bug report? You should, if you haven't
I've been experiencing the second problem as well with the playhead glitch. While not detrimental to my work, it's definitely frustrating and slows me down. Any fixes or workarounds yet?
Also, another quirk: when editing multicam with Switch Audio, sometimes when I change angles the associated audio will not switch, and the clip will end up quiet. A simple fix is to just bring the playhead to the beginning of the clip and reselect that camera angle. You'll see the waveform change and know it worked. A simple fix, but sometimes it's easy to miss when this glitch has occurred and I've published projects with the wrong audio on certain clips. No good.