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Async image decoding

Jun 28, 2013 6:19 PM

Tags: #image #ios #async

In theory ImageDecodingPolicy.ON_LOAD should decode images in a new thread, right?

 

http://help.adobe.com/en_US/as3/dev/WS52621785137562065a8e668112d98c8c 4df-8000.html

 

When you work with bitmap images, you can asynchronously decode and load the bitmap images to improve your application’s perceived performance.

 

Then why my app freezes when I start loading a bunch of images?

Any ideas?

 
Replies
  • kglad
    72,212 posts
    Jul 21, 2002
    Currently Being Moderated
    Jun 28, 2013 6:50 PM   in reply to pierBover

    how many are you loading?  what's your app's memory use when you're loading?  is your app unresponsive immediately after you start loading.

     
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  • kglad
    72,212 posts
    Jul 21, 2002
    Currently Being Moderated
    Jun 28, 2013 8:00 PM   in reply to pierBover

    what do you see during loading that indicates a problem.?

     
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