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I  need a simple way to convert swf to html5.

Jul 6, 2013 2:26 PM

My websites have a few flash swf animations. But they can't be played on some tablets or mobile devices. I can't use Google's Swiffy because my swf files are over 1mb. What can I use?

 
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  • kglad
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    Jul 21, 2002
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    Jul 6, 2013 5:00 PM   in reply to sneedbreedley

    you can also use createJS, http://www.createjs.com/#!/CreateJS

     

    but, the bottomline is there is no easy, push one button and convert solution for most swfs.

     
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  • kglad
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    Jul 7, 2013 7:55 AM   in reply to sneedbreedley

    correct the errors.

     
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  • kglad
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    Jul 7, 2013 8:23 AM   in reply to sneedbreedley

    the last error you can ignore if you have no actionscript.

     

    the first error you must correct by changing all your tweens so there's only one symbol on each layer.

     
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  • kglad
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    Jul 7, 2013 9:11 AM   in reply to sneedbreedley

    if they're all on the same layer now, yes.

     

    you may be able use flash'es "distribute to layers" command to do this for you. or, just do it manually. shouldn't take more than 5 minutes to do in the most tedious way possible.

     
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  • kglad
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    Jul 7, 2013 9:41 AM   in reply to sneedbreedley

    do it manually then.

     
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  • kglad
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    Jul 8, 2013 7:31 AM   in reply to sneedbreedley

    here's a page with 2 classic tweens and 1 motion tween that exports without problem:  http://www.kglad.com/Files/forums/test2.html

     

    you're doing something wrong.  check the fla (http://www.kglad.com/Files/forums/test2.fla) to see what you're doing differently)

     
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  • kglad
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    Jul 9, 2013 7:02 AM   in reply to sneedbreedley

    delete everything you have one stage.

     

    drag your bitmap from the library to the stage.

     

    convert your bitmap to a movieclip (right click the stage instance>convert to symbol>movieclip>ok). 

     

    retest

     
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  • kglad
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    Jul 9, 2013 7:51 AM   in reply to sneedbreedley

    yes.

     

    for each bitmap, create a movieclip (insert>new symbol>movieclip>ok).  drag the appropriate bitmap to the stage.  make sure its reg point is correct (that will probably be in the object's center).

     

    for each keyframe that used that bitmap, select the keyframe>select the bitmap (probably listed as a graphic in the properties panel)>in the properties panel, click swap>select the movieclip your created in the step above.

     

    test.

     
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  • kglad
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    Jul 9, 2013 9:44 AM   in reply to sneedbreedley

    that's always the case (if your stage is black).

     

    for each bitmap, create a movieclip (insert>new symbol>movieclip>ok). drag the appropriate bitmap to the stage.  make sure its reg point is correct (that will probably be in the object's center).

     
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  • kglad
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    Jul 9, 2013 10:16 AM   in reply to sneedbreedley

    that's because the first step is irrelevant to anything you've already created.  you're just creating the movieclips that will be need to replace the on-stage tweened bitmaps so, you don't select any frame/object.

     
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  • kglad
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    Jul 9, 2013 11:58 AM   in reply to sneedbreedley

    and again, did you drag the appropriate bitmap to the stage?

     
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  • kglad
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    Jul 9, 2013 12:47 PM   in reply to sneedbreedley

    sneedbreedley wrote:

     

    If I follow your instructions, I use Insert>new symbol>movieclip to create a black movieclip of the entire stage

    i assume your stage color is black, correct?

     

    and a new timeline appears. Then I drag any of my original jpgs (not bitmaps) to this new stage.

    (a jpg is a bitmap)

     

    Now I have one jpg on a black background. I don't think it has a reg point because it is a jpg.

    the movieclip has a reg point.  click the jpg on the movieclip timeline and in the align panel, center it to the stage.

     

    Now I go back to my original timeline and find that image. and select the first keyframe it appears.

    yes

     

    The nI swap it for this new balc stage meovieclip.

    your movieclip should have the bitmap at its center.

     
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  • kglad
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    Jul 10, 2013 6:18 AM   in reply to sneedbreedley

    you're welcome.

     
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