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reset button on camera converts it from one node to two node

Jul 17, 2013 5:51 PM

That's all i really wanted to say. Seems like a bug to me. I found out the annoying way when going back to the begging of my camera layer and noticed it was all messed up only to discover that the POI had suddenly became active. I confirmed the "bug" by opening a new comp and trying the same thing - create key framed animation with one node camera, hit the reset button, and it becomes a two node camera.

  • Currently Being Moderated
    Jul 17, 2013 5:13 PM   in reply to jasonjantzen

    Um, not really following that "node" thing.  Do you mean "node" as in parenting the camera to nulls to have a Pan contol and a Tilt control, or because the point of interest became active when you reset the camera's properties.... as it should do?

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    Jul 17, 2013 5:52 PM   in reply to jasonjantzen

    > Seems like a bug to me.


    Any time you think that, be sure to submit a bug report:

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