I've created a series of animated sequences in Photoshop CS5. The look fine when rendered to Quicktime...in Quicktime. Uploading them as a test on Youtube is where the problem lies. If I go with YouTube's recommended settings (incl H.264 codec), the black lines look jagged, not smooth. But the sequence plays just fine. When I go with the Animation codec, the sequence looks much better, but gets choppy or hangs up. I have to add that I'm editing in iMovie '11, but this happens whether exported from iMovie or directly from Photoshop. Any help would be much appreciated. Thanks!
If the video is choppy or hangs, thats usually a sign of a slow computer or internet connection. It can also be a sign of a corrupted video.
Try reducing the frame rate or resolution and see if it speeds up(plays smoother) even though the quality may not be a good.
It just might come down on what your willing to compromise with smooth/poor quality vs choppy/high quality.
If your lucky you can find an inbeween setting that you can live with.
I don't know about animations, but with H.264 video, YouTube can do nasty things to it when recompressing. Similar to the mayhem flickr wreaks on stills when downsizing them. Grrrrrr. Handbrake is a cool free app that does an amazing job of reducing file sizes while maintaining quality. I can't think of any reason why it wouldn't work with an h.264 animation, and it might get past YouTube's arbitary transcoding the upload. Just a guess though.
Vimeo is kinder to your work BTW
It's probably not a fair comparison, because I have been using Photoshop for so long, but ISTM that Premiere Pro and the whole format/wrapper/CODEC etc. etc. etc. thing was way more difficult to learn. You might as well tell someone the need to read up on quantum mechanics, except I am sure that would be easier to learn. Thank goodness for those long lists of export presets in Premier Pro CS6 and CC.
I guess the best place to find how to format stuff for YouYube, is YouTube.
Thanks for the helpful reply. I forgot to mention that I have it set at 24 fps. As you noted, I guess I need to experiment with different frame rates/resolution to see. A long and arduous task, but you gotta do what you gotta do.