I wrote some Pixel Bender Kernels using Pixel Bender 2.5. I'm using them in an Adobe Air application I built using Flash Builder 4.7 and the Air3.6 sdk. When I run the application from Flash Builder the shaders work great. When I release the build, however, and install the application the shaders becaome very slow. Does anybody know what this is?
This may be related to this issue: https://bugbase.adobe.com/index.cfm?event=bug&id=3591185 Please vote up the issue in order to have it addressed