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How do I use the Xbox 360 controller

Aug 1, 2013 7:01 PM



As everyone knows the XBOX 360 controller is the definitive controller for Windows gaming.


I'm working on two projects now.  One in Flash and one in Unreal Engine.  I thought,"Wouldn't it be great to work on three projects at once."


So the idea came to me that a comedic style hockey game could be made in Flash.  Flash is great for action games, and the P2P networking(thought could have been done better) is just sufficient to make a good multiplayer experience.


I do not however want an action oriented hockey game without analog sticks.  I've gotten the XBOX 360 controller to work in C/C++ in a Tekken Style Open Wolrd Game, and it was great.  Where do I get the XBOX360 code to integrate them into a flash game?



  • Currently Being Moderated
    Aug 8, 2013 9:50 AM   in reply to GoodNewsJim

    The GameInput API's for Actionscript 3.0. You can get when you download and install the Adobe Gaming SDK, after that you would need to import the SWC.

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