Hello, I am a total Flash noob hoping to get something done reliatively quickly. I am using Flash Professional's CS6 trail version for this purpose. However I am a bit unsure of how to work this loop button. What I am attempting to do is create a little interactive game. I'd love to have the opening be a title animation that plays just once and then comes to a section of music and 2 buttons ("play" and "how to play") that will loop until the player decides which to click. When I used the loop tool, it created a section for me to drag around. I dragged it to include the sound and animation for the section I want looped. However, when I tried to play the animation from the beginning, it skipped the opening and went straight to the looped part. Plus it totally didn't loop. I am quite inexperienced and still trying to learn, how might I get the Flash to play from the beginning and then rech the looped section and have it loop continuously until someone pushes the button? None of the tutorials I have seen so far covered this and if it involve entering code then I am at a loss. Thanks for any and all help.
Haha, as an update, I found out that it does play from the beginning now, however it still doesn't seem to loop. When it reaches the end it loops back to the very start and plays from the beginning, ignoring the front of that section that comes up when I press the loop button. I'm wanting that one section to loop, not the whole thing. Anyway, I found some hlpful tutorials, but I am still seeking a bit of help with that loop button. How do I make multiples instances with it? That is, after I figure out how to make that section loop in the first place.
What you seem to be describing could be done using a movieclip for the looping animation. Create a movieclip symbol and build that looping animation with the sound inside of it. Then plavece that in a frame at the end of the main timelines animation. If you place a stop() command in that frame as well then the main timeline will stop there and the looping animation (movieclip) should play on its own continuously.