Hi all, I was trying to create a clipping mask from an object that is made from two shapes, and one has appearances (thanks to Rufus Deuchler's evangelism), but I had to resort to expand appearance, then use the object as a clipping mask.
Is there really no way to keep the dynamic appearances and use a layer as a clipping mask?
If the clipping mask is to be made up of two shapes you would have to make them into a compound path first.
All colours and appearances would thus presumably be lost.
But there’s nothing to stop you from copying one of the shapes and applying the appearances to that.
Then poke it into the stack in the place where you want it.
To elaborate on what Mike said, the live effect on the rectangle (or whatever) actually shapes the mask, and you are able to edit it without releasing the mask:
You may click the masking object (to the right of the masked object in the Transparency palette), change or remove the round corner effect, and click the masked object to get back to working normally with everything.
Ah, ok, thank you, Jacob and Mike!
I did not get from Mike's answer, and when glancing in the manual and a too hastly look in Mordy's Real World Ai that the mask in the transparency was not limited to a gradient, or would not be a bitmap...
I did not know that we could select both the group and the bottom bitmap, and create a mask that easily.
Young Padawan Pierre