I´ve published several iOS Apps using Flash CC on my Mac. This works perfect! There are many Tutorials on how to create all needed Certificates, Provisioning profiles and how to use them with Flash CC - so it was quite easy to do.
Today I started working on my first Mac App. So I created my Development certificates and also Provisionng Profiles for Mac Apps in iTunes Connect. As I said this was very simple for iOS Apps so I hoped it would be the same for Mac Apps - but unfortunatelly I was wrong and I didn´t find even one tutorial on how to make this work.
For iOS Apps I can easily link to my p12 certificate and the provisioningprofile in the publishing settings (see screenshot).
... but for Mac Apps I do only see an option for adding my certificate - but no option for adding the provisioning profile for my App.
... I used the certificate for Mac development I created in iTunesConnect. But when I want to publish my project I get this Error Message in spite of using the correct password:
Can anyone please help and tell me how I can make this work (Flash CC + Mac + Apple Provisioning Profile + AppleCertificate )? Any link to a tutorial or instruction for dummies would be great!!
Best regards and thank you in advance
you can publish an air desktop app for a mac (and pc) using flash pro. to add your air app to the mac store: http://pigsels.com/2012/04/air-app-store-publishing-guide/
thanks for the reply.
I tired to understand the instructions given in your link but as I´m not used to work with terminal, commandlines etc. this is quite hard for me. Do you know an other instruction for beginners? ... something easier? ... or could you help me a little on what to do, what to replace etc. A step by step instruction?
What do I have to publish from Flash CC? -> Air for Desktop -> Air Package? Sorry - I think I don´t even get the first step
I do not understand why Adobe does not add the same options for Desktop Apps for Mac to the publishing settings as they already have it for iOS Apps.
... life could be so easy - but it isn´t
... ... why is there no tutorial or an instruction from Adobe itsself on how to do this?!?
Hey Adobe, are you going to implement something as you already have it for iOS Publishing for Mac App (Store) publishing to Flash CC too?
This or / and an easy to understand instruction on how to get a Desktop App ready for the Mac App Store would be really nice! Thank you in advance!
I really appreciate your help!! Thank you. Are you working at Adobe?
I´m a little confused as the instructions you postet are more than two (!!) years old. I guess there have been some changes and improvements since August 2011. I really tired to follow the steps (for hours now) but I had no success. I´m just not used to work with command lines and terminal – and these tutorials jump from post to post in almost each step. I just don´t get it in the right order I think.
I just hope that there are some newer / easier instructions or better ---> an official Adobe Tutorial on how to do this. As you can add Icons to the Desktop App in the Flash CC publishinhg settings and you can point to a Certificate I just hoped it would be as easy as publishing an iOS App.
Yes - we were discussing an OS X app.
I already have published several iOS Apps using Flash CC and that was quite easy ( as there are many tutorials on how to do it)
NOW I want to pulbish my Apps for OSX too ( for the Mac App Store ) using Flash CC but I have no idea how to handle signing the App with my Apple certificates and provisioningprofiles ( ofr the MAc App Store )
... and I just do not understand why there are no instructions from Adobe on how to make this work! There must ( should ) be something better than 2 year old posts for this...
it took some time but finally (even) I was able to sign my App - everything seems to be fine.
There is just one thing I could need some advice / help with.
I created the .pkg file using this command line in Terminal:
productbuild --component /Users/myfolder/Desktop/OSX_App/spielplatz2.app /Applications /Users/myfolder/Desktop/spielplatz2Installer.pkg --sign "3rd Party Mac Developer Installer: Jan Essig"
... when I doubleclick on the spielplatz2Installer.pkg on my desktop I get the following Window:
On top of it I can Only see "" installieren. Shouldn´t be some name between the quotation marks?
Despite of it I can continue and install "" it - but I can´t find it anywhere. It (the App) is not in my Appliacation Folder and I can´t see it anywhere.
Do you have a clue what I made wrong? Any hint would be great.
that window looks ok (assuming you have a deutsche os), but yes there's no app name shown which is why you probably can't find your app after installing. you could search for something recently installed to find it, but you'll still need to fix the problem: you're missing an app name setting somewhere
I´m still looking for the error concerning the .pkg file having no name - but I can´t find it.
I think all my files are correct (are they?).
The only thing I might make different is that I published the desktop App (.app) directly out of Flash CC (When I localize the App Name it is no more shown in the publishing settings. But it is there. Before I had only one name in the .xml file but this didn´t work, so I tried the localized version.)
Here is the localized App Name in the application.xml File:
but this doesn´t work as well
Can you please tell me what else I could do / try?