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Bringing footage in from SxS sony solid state.

Sep 12, 2013 5:30 PM

Hello, i'm a long time final cut pro studio 3 user who is making the transition.  One thing i notcied, besides all the little things im finding out and trying to figure out is..  When i take a piece of footage off a solid state drive from a sony ex3 card, how do i bring it in as apple pro res 422 instead of the default mp2?  I did a test and run through today after messing around, and notice that when i bring media into premiere pro it transcodes it as mp2 and i want it to be apple pro res since most of our media is raw stock is transcoded that way. 

 
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  • joe bloe premiere
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    Sep 12, 2013 5:42 PM   in reply to paul whitehead

    Premiere doesn't transcode media on import.

    There is no need, you just edit with the native media files.

     

    The correct way to import media to Premiere from an ex3 card:

    Copy the entire contents of the card to an internal drive,

    then import into Premiere using the Media Browser.

     

    Import assets from file-based sources with Media Browser

    http://helpx.adobe.com/content/help/en/premiere-pro/using/importing-as sets-tapeless-formats.html#import_assets_from_file_based_sources_with_ media_browser

     
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  • joe bloe premiere
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    Sep 12, 2013 5:47 PM   in reply to paul whitehead

    I've never used FCP.

     

    Your media will stay on the hard drive where you copied it.

    And unless you delete it, it will stay on your card.

    Premiere does not duplicate or move your media files.

     
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    Sep 12, 2013 6:09 PM   in reply to joe bloe premiere

    What Joe says.  I'm from Final Cut 7 also, and the workflow is no different using Premiere.  Use Sony XDCam Browser to move the BPAV file from the SxS card onto a hard drive.  In Premiere, File > Import opens a finder.  Bore down to the CLPR folder and select the .mp4 clip you want to bring into Premiere. 

    Premiere will edit all your .mp4 clips natively.

     
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    Sep 13, 2013 4:30 AM   in reply to paul whitehead

    No, no, yes.

     
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  • joe bloe premiere
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    Sep 13, 2013 6:43 AM   in reply to Kuhnen Brown

    In Premiere, File > Import opens a finder.  Bore down to the CLPR folder and select the .mp4 clip you want to bring into Premiere.

    Sorry, but you should not use this method for importing.

    Use Media Browser as described in post 1, (and documented in the link).

    Use Sony XDCam Browser to move the BPAV file from the SxS card onto a hard drive.

    Also, I never touch any Sony utility... because there's no need.

    Just use the file management within the Operating System

    (Explorer /  Finder) to copy the files to an internal drive.

     
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  • joe bloe premiere
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    Sep 13, 2013 6:32 AM   in reply to paul whitehead

    its listed in the media browser as a mp4, why?  It looks as if it was transcoded into a mp4 from its original raw state.

    Again, Premiere doesn't transcode any media on import.

     

    If it says .MP4, it is because it is an .MP4 file to begin with.

    Here is a folder within SxS CARD > BPAV > CLPR:

    MP4.PNG

    .

    The other files are the metadata that is utilized by Premiere

    when import is done properly via Media Browser.

     
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  • joe bloe premiere
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    Sep 13, 2013 6:44 AM   in reply to paul whitehead

    Post a screenshot of these "RAW" files as they appear

    within the SxS folder structure.

    The image posted above is a folder from a Sony SxS card...

    .MP4 files.

     

    Again, Premiere doesn't transcode any media on import.

    pwhiteheadnj732 wrote:

    And what is that xmp file that it makes inside the same directory where all the raw media is?

    Depending on your Preference settings, Premiere will

    "Write XMP ID to Files on Import"

    Here is a good explanation:

    http://forums.adobe.com/message/2981910#2981910

     
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    Sep 13, 2013 6:46 AM   in reply to joe bloe premiere

    XDCAM-EX is MPEG2. It is only packaged in a MP4 wrapper. Copying the BPAV directory does not change anything. Importing with the media browser does not change anything. You edit natively without any transcoding or data loss.

     

    FCP converts should forget everything about intermediate formats or conversion. That is not how PR works.

     
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  • joe bloe premiere
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    Sep 13, 2013 6:48 AM   in reply to cc_merchant

    FCP converts should forget everything about intermediate formats or conversion. That is not how PR works.

    What this says is of course, correct!

     
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  • joe bloe premiere
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    Sep 13, 2013 7:48 AM   in reply to paul whitehead

    So if i just take that bpav folder, copy it to my media folder inisde my project and i just go edit away?  If its that easy, thanks so much.. 

    It's that easy.

    Refer to post #1.

     
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  • joe bloe premiere
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    Sep 13, 2013 8:04 AM   in reply to paul whitehead

    Render files are called preview files, right?

    Yes.

     

    You can specify the location of your Preview files.

    Project > Project Settings > Scratch Disks...

    Scratch.PNG

    .

    It is considered best practice to use a separate drive (or a second RAID)

    for Preview and Media Cache files instead of putting them on the drive

    where the original media files reside.

     
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    Sep 13, 2013 8:14 AM   in reply to paul whitehead

    Sounds like disaster is going to strike again, only two days after...

     

    See http://ppbm7.com/index.php/tweakers-page/84-disk-setup

     
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  • joe bloe premiere
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    Sep 13, 2013 8:15 AM   in reply to paul whitehead

    I would advise against using any external drives

    in your active Premiere editing setup.

     

    The rest is a good plan.

     
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