I'm fairly new to Premiere. I'm working on a small Let's Play like project where i have 2 video clips, one with gameplay and another one of the people playing on the sofa. What i've done is my sequence is set up the gameplay clip to take the whole availible space, and then put in the footage of the people twice , each with a mask, so that i can position the faces in the upper corners of the sequence.
I'm having a problem with those two clips with a mask. When i render them, it appears to me that the position and scale of the mask has changed drastically, not a desired result. Here is a comparison of how the sequence looks in Premiere and rendered out with the standard Youtube 720p 25fps preset.
I am wondering if anybody can offer me any insight into why this happens and how to fix it.
As i mentioned i am fairly new to Premiere, the next time i am doing a project like this, i will most likely create separate sequences, one for each face, and make them the correct size, then simply add them to the main sequence. I have already put a lot of work into this and am wondering if there is any way to avoid the moved masked problem to save the project.
This dimly rings a bell for me, but I have not been able to find a bug in the database that's on the mark. What are the dimensions of the sequence and the source content for the two picture-in-pictures. If scaling is involved, how exactly did you do that (scale to frame size, the intrinsic Scale effect, ...?)