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leangare
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Problem with rotations using timeline's Tween.

Dec 22, 2013 8:46 AM

Tags: #tween #rotation #timeline

Hello,

 

I am having this issue in which the inbetweening position of a rotating object gets all "jumpy".

 

Flash.jpg

It doesn't matter if I use Classic or Motion Tween.

 

Since it's a small rotation, I was thinking it might be a rounding error.

 

Has this happened to anyone? Any solutions?

 

Thank you.

 
Replies
  • kglad
    72,227 posts
    Jul 21, 2002
    Currently Being Moderated
    Dec 22, 2013 8:59 AM   in reply to leangare

    i don't see any problem rotating an object with a classic or motion tween.

     

    and what's that picture supposed to demonstrate?

     
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    Dec 23, 2013 12:21 AM   in reply to leangare

    Hi,

     

    Can't really figure out the problem from this picture, but you might want to check if the transformation point of your symbols is set correctly (the point about which the symbol rotates).

     

    -Nipun

     
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  • kglad
    72,227 posts
    Jul 21, 2002
    Currently Being Moderated
    Dec 23, 2013 2:42 PM   in reply to leangare

    ss.jpg

     

    this is what i see

     
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  • kglad
    72,227 posts
    Jul 21, 2002
    Currently Being Moderated
    Dec 26, 2013 12:53 PM   in reply to leangare

    flash can't handle anything less than .05 of a pixel.  so if the line is long enough those .05 transitions at the base will be several pixels at the tip.

     
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