Trying out Flash CC I'm getting absolutly horrible timeline playback performance.
I made a single circle graphic object, and using a classic tween between 2 points to make it travel across the screen.
The playback is so inconsistent. 24 fps, then hangs for a while, showing 5.75 fps, then 13 fps, then 18, back to 4. it just can't display it properly.
Win 7 64bit
Nvidia Titan GTX 690 (tried latest official and beta drivers)
Scrubbing is choping as well, the time slider will get "stuck" on random frames and then jump to where the mouse is.
Are there any settings anywhere that changes what type of graphic renderer the software is using? eg: software/open gl etc?
I'm trying to see if there's something else running on my system that might be interfeering with it but no luck so far.
Does flash have problems with SLI cards such as a gtx 690?, can i run flash cc in a different mode that might help prevent this terrible performance? Its impossible to do any animation like this.
I dont see this happen on my system. If will be great if you can do the following test:
- Close the timeline and then play the movie using Menu / Keyboard shortcuts? Both playback and stepping frames.
That way we can know if it is a timeline or a stage issue.
After much testing it appears to be related to the SLI feature of my gfx
card. By disabling multi GPU features in the nvidia control panel for
flash and forcing it to only use one GPU. It seems to have resolved the