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When will Video Meshes be released in any Adobe product?

Feb 12, 2014 12:05 PM

Hello,

         i hoped someone could tell me,..

1) ..when the Video Mesh will be released in any Adobe or Autodesk etc. products?

 

appreciate any help,

Jeff

 
Replies
  • Currently Being Moderated
    Feb 12, 2014 12:20 PM   in reply to dancemantron

    What do you mean by "video mesh"?

     
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    Feb 13, 2014 12:54 AM   in reply to Szalam

    He's probably referring to some experimental tech to extract geometry from moving pictures or photos, which so far is neither in any way related to Adobe or Autodesk and is based on indepenedent research by other companies or universities.

     

    Mylenium

     
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    Feb 13, 2014 8:41 AM   in reply to dancemantron

    Never ever. Sorry, but you are falling for speculation and gossip. Whenever Adobe shows such tech demos they never make any promises that it will ever be a product - be it just for legal reasons. If ever, this may show up in the next big release of CC which you can expect in May after first demos being shown on NAB in April - just like every year. Again, you are operating on wrong assumptions - a lot of them, beginning with the one that a tech demo would actually be a usable product.

     

    Mylenium

     
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    Feb 13, 2014 9:29 AM   in reply to dancemantron

    Well, lets begin with this not being any plug-in to one of their programs and running as a separate app with a debug terminal open. Second, quality issues, quality issues, quality issues. Third, "test footage" that of course works splendidly in the demo, but says nothing about realworld use cases. It's built to impress kids and has a long way to go before becoming a product that everyone can use. Fourth, let's be honest here: Without AE getting a proper native 3D space what would be the point attempting to reconstruct a 3D scene this way? As long as you break your fingers with AE's camera navigation and the programs less than glorious 3D engine, serious use cases like plate matching, set extensions, scene relighting and what have you will be a major pain. And finally, fifth, even if it once comes to be, it doesn't eliminate a ton of otehr steps liek carefully planning your shoot, possibly using multiple cameras and so on. So for what it's worth, and you can call me an eternal pessimist, but I think AE has other issues to resolve long befor this. Not saying that it couldn't be useful, but I'd take stuff that could be useful on a broader level like better masking over this any time, if the decision depended on which feature the devs should focus their not infinite resources. And make no mistake: You are going to need good masking even with this when it can't figure out obscurations properly in the automatic algorithm.

     

    Mylenium

     
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  • Currently Being Moderated
    Feb 13, 2014 10:35 AM   in reply to dancemantron

    You must be new to AE.  If you think these things happen overnight, don't hold your breath. 

     

    Think of the presentation you saw as as a concept car being show by a car maker.  Then think of the last time you saw the concept car's features incorporated in the next model year.

     
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    Feb 13, 2014 10:43 AM   in reply to dancemantron

    Agree with Dave - you sound like one of those tech kids yourself. In the grander scheme of things this is just one solution to a very specific problem that may only affect 10% of all users. Stereo 3D wouldn't even be its primary application, since that has by far other requirements and is not about creating a "real 3D world" in the first place - many Stereo 3D effects could never happen in a physical world and are just used as a means of artistic expression, but are otehrwise painstakingly constructed from multi-layering planes in compositing or 3D renderings. And contrary to what you may believe I don't expect to see 3D-flyarounds becoming a mainstream thing any time sone, with the main limitation being that most people will not have access to a suitable set of cameras to reconstruct a whole scene. I see this more as a way of doing subtle corrections like shifting the viewing ungle by just that half meter because the camera could not pe placed this way on set or you could use the technology to gnerate depth and motion based mattes for further processing. in any case, no matter how smart and great it will be, it wil lrequire manual labor, planning and meticulous execution just as much has hitting that "make magic" button in the plug-in/ effect.

     

    Mylenium

     
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  • Currently Being Moderated
    Feb 13, 2014 10:50 AM   in reply to Mylenium

    ... and if you really, Really, REALLY want to see such a feature happen, I encourage you to file a Feature Request.

     

    Here's how to do it.

     

    Feature requests work a lot like the old joke about voting in Chicago: do it early and often.  Adobe appears to work off the principle that the squeaky wheel gets the grease.

     
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  • Currently Being Moderated
    Feb 14, 2014 1:35 AM   in reply to dancemantron

    There is a lot of theoretical stuff that is experimented with all the time. Some of it makes it into software that will actually do more than demonstrate a principal. There are amazing things that can be done to recreate a 3D world from footage taken from a moving camera if the camera moves in the right way and everything is perfect.

     

    I clearly remember that demo and that's all it was. Just a demo of some interesting technology that may be useful in a production pipeline. Funny thing is that you can do everything that was demonstrated in that video in AE right now. It just requires some basic 2.5D layering techniques and something that is sometimes called projection mapping or camera mapping. You could have done it using the same techniques when 3D was first introduced in AE, you could have even done it before AE had 3D layers, it just would have taken a different technique and involved a lot of hand work.

     

    In the mean time you can composite any effect that you have seen in ANY movie or commercial using After Effects. You may have to create some of your building blocks with other applications or with a camera, or a laser scanner, or motion capture equipment, but waiting for a miracle plug-in to make your work stand out is going to take a very long time.

     
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    Feb 14, 2014 11:15 AM   in reply to dancemantron

    Yeah, I hear you:  that stuff would be great.  It would make everyone's lives a lot easier.  We'd be able to concentrate more on composition, visual communication and artistry and a lot less on technique.  That's a teriffic thought.

     

    But as you can see, no one else in the thread is turning handsprings over the prospect of it showing up any time soon.  Where your reaction to that demo seems to be, "WOW!  When can I get my hands on that?" we're thinking, "Uh-huh, that's nice."

     

    To summarize the feedback you've gotten, I'd say it would be this:  take that video with a grain of salt, and don't get your hopes up.

     
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