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New in CS5, why can't I render a file larger than 2.15 GB to a network drive?

Jul 14, 2010 7:43 PM

  Latest reply: Todd_Kopriva, Apr 4, 2013 11:05 AM
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  • Currently Being Moderated
    Jul 30, 2012 10:06 AM   in reply to colorkite

    Strange to me. I see it different. I do not see it as an Adobe Problem.

    From everything I can see including what folks have done for a work

    around it appears to be a networking issue or at least something in the

    API that is affecting the network. Now at what level I do not know yet.

    IT could even be deep in the Stack or at the higher level of the file or

    files themselves. It could be just about anything. But I see it as an

    Apple Problem that Affects Adobe. I do not see it as an adobe Problem.

    When you develop for a OS you are Generally given an API and it is

    usually the Same API used by the company or ORG that made the OS. And if

    that has a bug there is not much Adobe can do but try and work it out

    with Apple in this case. We have had Similar problems. But do to the

    nature of our customer Base we have to assume that it may take some time

    for the Factory to Fix the API. Thus we make a work around that is

    rather invisible to the users. Instead of giving you an example of an

    Apple Fix I will give you an example of a fix we made for one of the

    More Popular DSP Chips that were used for Analog Modem and Faxes. After

    the core dump we could see were the problem was. This was back in the

    early 90s. I use this example as it helps one understand one of the ways

    we fix problems. In those days we did not have Electrically programable

    RAM. Also it was common Much like a Current CPU to have the code that

    makes the chip work built into the Masking. So the Code or Program us

    Part if the Die so to speak. But when you turned on the

    Fax/Modem the code loads into RAM. What we usually do After we find the

    problem and since we can NOT alter the Hard Coded into the Masking of

    the DSP Chip We go to the Addresses in RAM were the Faulty code gets

    loaded. That is where we make the fix. Thus when the system is turned on

    The Faulty code loads but before the system is done booting we Make the

    Changes in in the code that is loaded to the RAM using the Controller

    Chip. Thus to the user they never know there was ever a problem. And as

    the code is fixed eventually at the factory even if they leave our fix

    in the system it will not hurt anything. A good analogy would be if

    faulty code is loaded in RAM from the program we just add a Small small

    Script that changes the values of the RAM or over right the RAM with the

    fix.

    Since Adobe does not feel they want to work with us would anyone else

    like to do so?

    Jim Faraday jim@packetcolor.com  Direct cell 916-996-0956

     
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  • Currently Being Moderated
    Jul 30, 2012 11:56 AM   in reply to colorkite

    I gave it some more thought.

    I at this point do not really Care WHO is at Fault. One Thing I do know

    for sure. We Answer the phones 24 x 7 x 365 because Our customers work

    those kinds of hours. We feel it is irresponsible to sell into a Market

    that works Long hours and then not Make ourselves available in Case

    there is a problem. Even if the problem has nothing to do with our

    solutions.

    Personally I would never leave a customer in this condition or situation

    for any amount of time. The More I read the more disgusted I am with

    Apple and others that just talk and We have no indication for sure what

    is going on. We would tell our customers the truth. IF we were ever to

    run into a situation we could not fix and that has not happened since

    1983 when we started this company. I am just Fed up with Companys that

    decide not to deal with a problem because "It is too Hard " or it is not

    our policy or what ever the deal is" The Lame promises are just words of

    "We are working on it". For 3 Years now? Get Real.

    I WILL Take Care of My customers. Always have and always will. And I

    expect the same from whom ever I purchase from. Since I was made aware

    of this issue Late Last week I have looked into it and decided to fix it

    ourselves. With or without your help. Apple Should be ashamed of itself

    and now I feel that other companys should as well. WE are not perfect

    but we would never do this or allow this to go on for this long or any

    longer that it takes to fix it and we would if it was our code have

    fixed it. Sure there are lots of Bugs in a company of Apple And Adobe's

    size. But you also have resources. It is not always ONLY about $. IT

    should also be about helping a loyal customer because it is the right

    thing to do.

     

    Jim Davison

     
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  • Currently Being Moderated
    Jul 31, 2012 1:13 AM   in reply to Jimmyjoejetter

    Dear fellow sufferers!

     

    One possible solution is using DAVE V 9.0! Somebody had posted this option already! I've now tested it and rendering to an CIFS share works also with >2GB!!! At least with the free trial version it worked well. But beware: this version no longer works with OS X 10.8! A corresponding new version (V 10) is only in beta. 

    We have also tested with NFS. Here, unfortunately, a special mount option is required ("-o sync") which reduces the network performance extremly. Without this option After Effects crashes (+ Finder) complete shortly after starting to render.

     

    Regards Michael

     
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  • Currently Being Moderated
    Jul 31, 2012 11:46 AM   in reply to sweety_1136

    Hi

    Using Thursby Dave did work for some. However it will effect speed.  OSX

    can work with SMB as Apple made it for compatibility but AFP is the way

    OSX was intended to work. But even using SMB does not fix the issue, AFP

    is Faster as it has larger Block sizes and it saves all Data in the

    Resource fork as well as the Data fork.

    NFS is so slow. It is a great tool and there are lots of uses for it.

    But connecting to a Work Station that would put loads on both the Server

    and the network to the extent that is found in the Publishing

    and E.I..Fiber Channel is sometimes a way to go but it also has

    Limitations. The Best way is 10 Gbps Ethernet with AFP. Apple uses AFP

    as do at least one other solution besides us.

    Anyway I would be happy to Give a server to anyone that wants to help us

    with this issue. We are asking only for someone to cause the problem to

    happen then we will get the Core Dump. Then after we make a fix you or

    who ever can test it. No cost in $ and we are talking a very small

    amount of time.

    Let me know if you know of anyone.

    Jim jim@packetcolor.com Cel 916-996-0956 or 310-770-0099

    I am located in Beverly Hills so we are close to a lot of folks that

    have this problem and have had to even resort to using PCs.

    Hardly anyone that is any kind of Graphics Arts like to use PCs. They

    learned on and like Apple for many reasons.

    We have a location in Sacramento and one in Reno. So anyone anywhere

    within a few hundred Miles of the CA Locations we will be happy to work

    with.

    Thank you.

     
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  • Currently Being Moderated
    Sep 6, 2012 8:29 AM   in reply to Todd_Kopriva

    Wondering if anyone on this thread has tried using webDAV as a workaround, since NFS seems to have a naming bug?

     
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  • Currently Being Moderated
    Sep 26, 2012 10:58 AM   in reply to Todd_Kopriva

    Rumor is that 10.8.2 has some network fixes and that it might solve this issue.  Sadly I can report that is not the case.  The bug still exists.  Please Apple & Adobe fix this!

     
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  • Currently Being Moderated
    Sep 26, 2012 11:50 AM   in reply to JeremyNeish

    I am afraid that no one is listening...

     
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  • Currently Being Moderated
    Sep 26, 2012 12:49 PM   in reply to JeremyNeish

    Jeremy

    Apple has known of this problem since 09. Mid 09.

    So has Adobe. Apple even has the problem listed in the bug report

    database since 09. They call the database of Bugs "It's on our Radar".

    And that is where it stayed. We have made fixes around Apple many times.

    Apple and Adobe seem to be having some kind of issues. Not sure why.

    I have some ideas but for the most part I think with Apple it is about

    I-Pods etc.. Apple left Adobe Flash out of the new I-Pad. It really

    sucks. So many sites use flash.

    So if you have an I-PAD and folks that have been loyal to Apple for

    years have asked Apple to support Flash. But Apple did not listen.

    They are now the largest company in the world thus i guess they feel

    they do not have to listen to anyone. Maybe that is the deal with Apple

    ignoring such a large amount of customers. Who knows. All anyone can do

    is speculate. Calling Apple is a waste of time for this issue.

     

    Now

    for your problem. It has been tracked down to an issue with the

    programing API Apple uses and so do developers such as HELIOS and Adobe.

    So it is not exactly Adobe's fault. However I would have made a work

    around long ago. We have done so in several of these Apple situations.

    And there are several of them. ILM uses a very good work around. Also I

    have heard that Adobe 6 no longer has the problem as they bypass the

    Apple API. But I have not had confirmation on that.

     

    I just know that we started to make a work around and discovered

    there were several that are very sloppy work around such as using Dave

    and there are very good work around s such as mentioned that ILM uses

    one that is very good.

     

    I would tell you but you stated to me 2.5 years ago. Apple is a company

    that moves forward and does not look back.

    Anyway we help out and get our customers fixed up so they do not have to

    deal with the problem. We did so within Days of finding out about it. We

    even suggested a way for Adobe to fix it. Not sure if they used our fix

    or not but it looks as if they had a different route if it is fixed in

    the latest version of Adobe.

    Jim Davison

     
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  • Currently Being Moderated
    Sep 26, 2012 12:53 PM   in reply to Rook888

    I got responses over time. Always the same. We are working on it with

    Apple. It has only been three years. Do you expect something faster from

    Apple and or Adobe. I talked to some of the engineers about 2 years ago.

    Very Arrogant. And did nothing but tell me how cool they were. They were

    quite pleased with themselves.

     
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  • Currently Being Moderated
    Sep 26, 2012 1:00 PM   in reply to Jimmyjoejetter

    We are working on it still. In fact, the issue is fixed in the recent Adobe Media Encoder and Premiere Pro CS6 (6.0.2) updates. We are still working on the After Effects piece, which has more complexity.

     

    The speculations above about the relationship with Apple and Adobe miss the point. In fact, Apple has been cooperative in helping us to understand the issue. They tried to make a fix on their side, but it was too destabilizing in other areas. So, we needed to make some big changes on our side. We actually work rather well together.

     
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  • Currently Being Moderated
    Sep 26, 2012 1:06 PM   in reply to Todd_Kopriva

    thanks for clearing that up.

    But what about the flash deal etc....And of cource as many folks have

    stated. 3 years now???

     
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  • Currently Being Moderated
    Nov 21, 2012 12:27 PM   in reply to JeremyNeish

    By the way, Avid Media Composer has the same problem. Wonder when they'll get around to fixing it.

     
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  • Currently Being Moderated
    Apr 3, 2013 10:26 PM   in reply to DLpres2

    This is fixed in the next version of After Effects. I listed it in the significant bug fixes here:

    http://blogs.adobe.com/aftereffects/2013/04/whats-new-changed-after-ef fects-next.html

     

    We're sorry that this took so long. The After Effects feature set regarding QuickTime is deeper than that for Premiere Pro and Adobe Media Encoder, so the fix that we used for those two didn't work for After Effects.

     
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  • Currently Being Moderated
    Apr 4, 2013 3:46 AM   in reply to Todd_Kopriva

    Hi Todd

    Thanks for the message but is it not the same message from about 10

    months ago???

    I do not want to be rude but am I missing something here???

    I never did blaime Adobe for the problem. It is clearly an Apple Problem

    and SIRI is more important than the loyal customer base is what a lot of

    folks are saying as they switch from Apple to Windows and quite a few to

    Linux. There is some good ( Not as good as Adobe) tools for that OS that

    do a good job.

    Tell me what I am missing here Todd. I realy want to know and do care.

    Thanks

    Jim

     
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  • Currently Being Moderated
    Apr 4, 2013 7:57 AM   in reply to Jimmyjoejetter

    Before, I was saying that we were working on a fix. Now, I'm telling you that the fix is in the version that we're releasing next (soon), though we still haven't announced the exact release date.

     
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  • Currently Being Moderated
    Apr 4, 2013 8:36 AM   in reply to Todd_Kopriva

    OK

    Thank you.

    Jim

     
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  • Currently Being Moderated
    Apr 4, 2013 10:33 AM   in reply to Jimmyjoejetter

    THANK YOU.  Yes, it's been a long time but better late than never - this has been a huge PITA for quite some time now.  Now - if we could only get some proper multicore based rendering without having to load the same scene up 16 times to make full use of my computer's cores (I don't care if it's tile based or frame based - but every 3D app on the market is about 1000% more effficient than AfterFX on this front). : )

     

    -Greg

     
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  • Currently Being Moderated
    Apr 4, 2013 10:39 AM   in reply to Todd_Kopriva

    Thank you TODD! Those of us who have been in this thread since the beginning are grateful for the work/communication you've shared the entire way. The news wasn't always good, but you shared it nonetheless. Software is always going to have bugs. But every day there are giant companies NOT giving a $@%& about it for their customers. You have proven different. So I wanted to say Thanks for that. I do have one question. You said "next version". Does this mean that it will be packaged in an update to existing CS6 or waiting until CS7?

     

    Thanks again for everything.

    -Jason

     
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  • Currently Being Moderated
    Apr 4, 2013 11:05 AM   in reply to Vision3Jason

    > Does this mean that it will be packaged in an update to existing CS6 or waiting until CS7?

     

    This refers to the next version, not an update to CS6. More details on exact release dates soon. You can subscribe to our blog to be kept up to date:

    http://blogs.adobe.com/aftereffects/

     
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