In our application we are using FlashLite 4.0 and Action script 3. Around more than 10 SWFs in this application. But after multiple traverse from one SWF to other getting "insufficient memory error" from FlashLite. Have any other mechanism is available to avoid this memory leak?
We already tried to unload the loaded SWFs, but it was not success. And also taking too much time to load new SWF (more than 5 seconds). Please suggest a useful method to avoid this memory leak and getting better performance.
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