Congrats to the Flash Player team on the new release!
I just recompiled a molehill demo with the new Away3D branch off gitHub and it works great. No problems, just rest my include paths to the new framework and compiled. Still have to compile to -swf-version=13 and of course have the FP 11 beta player installed and active. Demo:
I'm just getting started with away3d, and a few problems that I ran into with my setup were the following,
When attempting to incorporate an away3d example in a flex app I kept only seeing a white screen.
Which after some googling,
turns out I just needed to set my application's backgroundalpha to 0.
I was then faced with only rendering a black screen as well, which for me turned out to be a problem rendering objects as default wireframes.
When I set a color material on my reference cubes and spheres all was well.
I'm sure there are other reasons why the sceen would render only black but hopefully for those having similar simple scene setup problems this will save them some time.
yes, please update your library to use the new fp11 version that can
be found here:
you shouldn't need to make any changes to your code, just recompile
using this version of the engine
I'm trying to use the Away3D 4.0 engine with Flash Player 11 (playerglobal.swc updated & swf-version set to 13), but I get the following errors (see image attached). Can someone please give some guidance as to how to fix these errors? I found this article, but it doesn't address any of these problems. I was able to get Yogurt3D working with Molehill, so I think the problems are on the Away side. Thanks a lot! I'm very excited about the great engine Away3D and FP11!