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Debug iOS app in ADC

Aug 16, 2011 5:10 AM

I guess I already know the answer, I do hope I'm wrong though.


I'm using CS5.5 to develop for iOS devices.

This ofcourse uses AIR, which is not supported by ADC if I'm right.


Is there no way at all to use ADC and debug in an iPad/iPhone emulator?

I already set up my code in such a manner that I can disable the use of AIR API's by commenting a single line.

So now I can easily debug using Flashplayer 10, but in this way I can't use an iPad device profile.


This is mainly because I want to debug stuff happening with a keyboard and compiling each time and then installing again takes far too long for quick tests.

Perhaps there is another way to debug requestSoftKeyboard()?


Thanks in advance for any help!




Just read in the docs that requestSoftKeyboard is not supported on iOS anyways, but the desire to test in ADC remains.

  • Currently Being Moderated
    Aug 24, 2011 4:08 PM   in reply to WickedMind

    It is very disappointing that AIR for iOS doesn't work with Device Central's iPhone, even though Flash Player does... especially considering that AIR for iOS works on real-world iPhones, whereas Flash Player doesn't.


    It's also frustrating that this isn't pointed out in any of the documentation.

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  • Currently Being Moderated
    Oct 23, 2011 6:46 PM   in reply to WickedMind

    you can

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