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can't get normalmaps og bumpmaps to show

Oct 23, 2011 5:42 PM

Tags: #normalmap #bumpmap #bump

anyone have a clean and working example on how to get a loaded/embedded normalMap to work ?

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    Nov 14, 2011 6:44 PM   in reply to PhilipThonbo

    Hi Philip,

    How is your fight with normal maps?

    I succesfully did diffuseMap, specularMap, emissiveMap but still can't make normal and bump effects to be visible.

    Maybe it can be done with customMaterial and shaders like in pool example where they are using

    dynamic normal map for water ... but on the other side i found a note that customMaterial don't work

    with skinned models - so at the moment there is no hope.

    The bad thing is nobody answers here and after all that news from Adobe about cancelling flash ...

    i have bad feeling about proscenium ;(


    PS. I found one interesting thing about proscenium - it is the only 1 engine that you can unload from memory

    without big memoryleak. I tested other engines and there were problems with memory usage when

    loading and unloading swfs that are using 3d (simple scene with boxes and 1 light doing all possible disposes and nulls)

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