I have just downloaded Flex 4.6 framework, and I cannot build the sdk.
When I run ant main, I've got a lot of errors :
... //////////// [compc] ^ [compc] [compc] C:\FlexSDK\4.6.0\frameworks\projects\framework\src\mx\core\ILayoutEl ement.as(29): col: 41 Error: Interface IEventDispatcher was not found. [compc] [compc] public interface ILayoutElement extends IEventDispatcher [compc] ^ [compc] [compc] C:\FlexSDK\4.6.0\frameworks\projects\framework\src\mx\core\ILayoutDi rectionElement.as(1): col: 1 Error: The definition of base class Object was not found. [compc] [compc] //////////////////////////////////////////////////////////////////// //////////// ...
When I build 4.5.1, I have no error and everythink works fine.
Is there a difference in 4.6, should I define a new environnment variable or add an argument to the ant command ?
Thanks in advance.
I'm also unable to compile the 4.6 sdk. I am able to build all previous versions but 4.6 throws a ton of errors.
Has anyone been able to successfully build sdk 4.6 on windows?
To build I did the following:
Am I missing something? Like I said, I was able to successfully build all previous versions doing this.
The build.xml file probably contains an incorrect version:
<property name="playerglobal.version" value="11.0"/>
Your environment variable PLAYERGLOBAL_HOME should point to a directory containing various version numbers. The version number specified above must exist and contain the relevant playerglobal.swc file.
Europe, Middle East and Africa