I have an OSMF player that has always snapped back to its starting point if the area scrubbed to is after the amount downloaded (does that make sense?) for progressive video streams. I updated to the latest OSMF (1.6) player and now the scrubber will stop scrubbing wherever you want and the player stops dispatching current time updates and does not throw errors if it is after the downloaded amount. it just sits there and the loading indicator pops up and doesnt go away , the stream dispatches a 'buffering' trait as well (no pause or anything like that)
I am checking if the mediaPlayer can seek:
if( _mediaPlayerCore.canSeekTo( time ) )
before seeking, and i even encapsulated in a try catch to see if there were any errors (there weren't)
i am perplexed. is this a bug in the new version?
please try http://osmf.org/dev/1.6gm/ to play your asset. If it plays correctly, the issue might be in your code.
If not, please check your video encoding or post it ot the forum for others to investigate.
it did indeed snap back on that testing page. There is definitely something going on in my code. I thought OSMF took care of that i the core? do i have to add a listener to see if the delivery content is progressive and snap it back if its past the downloaded point? seems like I didnt have to do this before.
Europe, Middle East and Africa