Skip navigation
Currently Being Moderated

Trapping two mid-tone colors

Jan 28, 2012 5:07 AM

What would be the proper way to set up a trap for two mid-tone colors in IL (CS5)?  As an example, if one color was cyan and the other color yellow, the resulting trap would be green, which would not be desireable I would think.  Any other way to do it?

 

Thanks.

 
Replies
  • Currently Being Moderated
    Jan 28, 2012 6:31 AM   in reply to GA_Anderson

    It's a value judgement.

     

    What are the tint values of the cyan and yellow?

     

    Based on that, which would be the most distracting:

    • A green outline around the whole object?
    • A possible white sliver on one side of the object and a corresponding green sliver on the other side?

     

    The general rule is to spread the lighter ink into the darker.

     

    To see what Illusrator's default settings would recommend:

     

    1. Set View>Overprint Preview to on.

    2. Draw two overlapping circles. Fill one with your cyan value; the other with your yellow value.

    3. Group the two paths.

    4. Effects>Pathfinder>Trap. In the dialog, set the Thickness to something ridiculously huge, just to make it easy to see. Turn on Preview.

     

    Assuming your original percentages are 100% each, you'll see that AI's built-in Trap effect would spread the Y into the C, but with a reduction in percentage(s). The principle is to reduce combined percentage so as to approximate the overall tonal value (lightness/darkness) of the darker color, making it less obvoius.

     

    5. Object>Expand Appearance. Ungroup a couple of times.

    6. Select the trapping object and check its values. You'll see that spreading Y is not 100%, but 40% (middle screenshot).

     

    Now, I don't know about you, but to my eye, also reducing the C to, say, 70% is much less obvious than the results of the Pathfinder Trap effect (bottom screenshot).

     

     

    As with autotracing and blend settings and color calibration (so-called "color management" as opposed to color correction) and other things, a little bit of human discernment (laced with a healthy measure of scepticism) goes a long way. Blind reliance on auto features often yields inferior results to a thoughtful, but common-sense manual override. So pay attention to the various settings in the Pathfinder>Trap dialog and experiment with them. This can help you understand the principles at play. Then don't be afraid to use your own judgement.

     

    JET

     
    |
    Mark as:

More Like This

  • Retrieving data ...

Bookmarked By (0)

Answers + Points = Status

  • 10 points awarded for Correct Answers
  • 5 points awarded for Helpful Answers
  • 10,000+ points
  • 1,001-10,000 points
  • 501-1,000 points
  • 5-500 points