It differs a little from what you wrote here. For example, now it says in the documentation:
"For Spotlight search results on iPad, create two icons that measure:50 x 50 pixels", and than "Note that the final visual size of a Spotlight search results icon on iPad is 48 x 48 pixels"
So shouldn't it be ?
Could you clarify it?
There is an error that is thrown when you try to remove the gloss / shine from the icon, this is the code I have:
Once I try to compile the app on the mobile device, I get an error:
Error occurred while packaging the application:
/private/var/folders/zn/znI7EuqSEoGgRID9pjCm-E+++TI/-Tmp-/AOT133495665 1018/someApp-app.xml(238): error 103: application.iPhone is an unexpected element/attribute
This document fails to clarify that if you already have an InfoAdditions node, you do not have to add a new one.
The code provided by Adobe to remove the gloss effect must go inside the existing node, before the UIDeviceFamily.
This is what worked for me:
This doc fails in one more thing, in Flash CS6 you CANNOT edit the .xml before Publish, so you need to unpackage the .ipa with Air SDK command line, edit the .xml and package again the .ipa with the command line and signing again the .ipa (otherwise it won't be recognized by the iOS devices!!!!!)
Why Adobe, WHY!!??
After following the doc on this page, all launch images worked on my tests, except the "Default-Portrait@2x.png" and "Default-PortraitUpsideDown@2x.png". I tested them on on iPad3 in portrait aspect ratio; I saved the images in size 1536 x 2048 as png. Is there anyone successfully tested the "Default-Portrait@2x.png" and "Default-PortraitUpsideDown@2x.png"?
Just wanted to add that the "package contents" tab shows the following files included: "Default-Portrait@2x.png" and "Default-PortraitUpsideDown@2x.png"; But, iPad3 doesn't use it for some reason I don't know. (I tested it using FB4.7 and AIR3.7)