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Is there any way to create a self-illuminating material in obj/mtl that works?

Mar 9, 2012 4:07 PM

I've been trying lots of different parameters to achieve this, but haven't had any luck yet.

I'd like to create wavefront Objects that can have textures that aren't shaded, but are fully self-illuminated.

Setting Ambient to 1 and Diffuse & Specular to 0 didn't work either, there still were darker shades on the object.

  • Currently Being Moderated
    Mar 10, 2012 1:15 AM   in reply to Ninarama



    You can use emissiveColor too...


    Proscenium looks great, but nobody seems to be involved, I try to communicate with adobe team but no response ! I don't understand why ?

    Is there a roadmap for Proscenium ???


    Finally, I return on Away3D, damage !!!

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