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Typography effect

Apr 9, 2012 7:30 AM

  Latest reply: Mathias17, May 23, 2012 6:54 AM
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  • Mathias17
    439 posts
    Feb 20, 2012
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    May 22, 2012 1:53 PM   in reply to Wade_Zimmerman

    Of course he was. The "secrecy" claim was directed at the originator of the OP image. You guys have all been great. Let's go make something now.

     
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    May 22, 2012 3:46 PM   in reply to Bob the Sign Guy

    Bob the Sign Guy wrote:

     

    Emil, the solution is not so simple. While computers are very precise at doing certain things, they're incredibly dumb when it comes to subjective decision making.

    Yes, of course,  that's why I suggested a feature tool that works with user defined input. My suggestions are based on my experience with using bends. When a blend doesn't work as expected adding points on a proper places of the paths gives the desired result, I don't see how creating a brand new path can make a difference. The tool I suggested can make the segments as short as necessary to define the desired result. The open path needed and etc, that you are concerned with should happen behind the scenes and in the front end it should remain as one path, similar to the Width tool which behind the scene is creating a filled path identical to the path when expanded, but in the front end it is just one stroke. I'm not suggesting some magical decision maker tool, what I'm suggesting is automation of all the tedious work you are doing that doesn't require decision making like disassembling of the paths into pieces and then assembling it together. The decision making is defining the segments and points needed which you still have to do but with less effort.

     
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  • Mathias17
    439 posts
    Feb 20, 2012
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    May 22, 2012 4:08 PM   in reply to emil emil

    K, now tell the dev's all this!

     

    (as in . . . suggest it so there's a hope of it being in a future release . . .)

     
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    May 22, 2012 4:52 PM   in reply to emil emil

    emil emil wrote:

     

    I don't see how creating a brand new path can make a difference. The tool I suggested can make the segments as short as necessary to define the desired result. The open path needed and etc, that you are concerned with should happen behind the scenes and in the front end it should remain as one path, similar to the Width tool which behind the scene is creating a filled path identical to the path when expanded, but in the front end it is just one stroke. I'm not suggesting some magical decision maker tool, what I'm suggesting is automation of all the tedious work you are doing that doesn't require decision making like disassembling of the paths into pieces and then assembling it together.

    The problem is it is impossible to perform the blends I did without both breaking apart the path into individual segments and creating some new parts that were not originally part of the letter.

     

    BirdThing2.jpg

    Notice the curved black path segments. I had to create these new paths as a blend source target in order to make the lines inside the letters follow the curve more naturally. The new black paths extend the natural curve of the outer loops well into territory consumed by the join in the original letter form. Computer filters up to this point have never been able to do this because some subjective human choices are involved in making those new path segments. The "B" was particularly complicated because I had to create the center line first and then create 3 step blends between it and the inner and outer loop segments to get all 7 lines established.

     

    If a computer filter, even one that involves human input, could do this sort of thing without breaking apart the letter form I would be really amazed.

     
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    May 22, 2012 6:31 PM   in reply to Bob the Sign Guy

    Ok here's how a tool could work and I it should be perfectly possible to make with proper math calculations.

    the left R on the first line shows the current problem and on the right side shows what a dedicated blend tool should be able to do.

    On the second line are the 4 steps and the number of clicks and their order in the red circles. Behind the scenes each click is cutting the path and performing a blend on the defined segments and additional end points if specified.

    In step 2 the 5th click defines the end point which causes to end and the path at that point with the appropriate smoothing applied. In step 3 behind the scenes 2 path segments are cut and joint for the blend operation. In step 5 this is basically the same as step 2 but I deliberately broke the continuation of the line showing that the user can also click arbitrarily on any point of a path and not only on its end point and since the line is all corner points no smoothing is applied. I'm not a programmer but having used a lot of different programs I can tell that this shouldn't be the biggest software challenge to implement.

     

    Capture.JPG

     
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  • Mathias17
    439 posts
    Feb 20, 2012
    Currently Being Moderated
    May 23, 2012 6:54 AM   in reply to cdeonis

    Yeah, I know what it's like to be constantly emailed questions by admiring fans. It's tough to answer everyone well.

     

     

     

     

    ok . . . nobody emails me actually . . .

    http://i3.kym-cdn.com/entries/icons/original/000/003/619/Untitled-1.jpg

     
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