I'm using Flash Pro CS5.5, on Windows 7 64-bit. When I load many png images into Flash (I put each on a separate layer) and stack them on top of each other, the transparency on these images start getting glitched.
For example right now I have 20 png images (each with transparent background) imported into a class, each on its own layer but all stacked on top of each other (I need these to be in the same location that's why). The moment I try to add the 21st png image, the 21st image's transparent background will instead be a semi-transparent white silhouette that creates a seam. Any image after the 20th will have that problem. However if I turn certain layers invisible, then the 21st image won't have this problem. In general it seems the program can only display 20-or-so png images visible onscreen at a time in the same area.
Screenshot:
Is there any way to fix this?
This goes way back in Flash. Here is some background:
http://www.kaourantin.net/2005/08/from-12-to-24-layers-and-other.html
The only fix is to not have that many transparent things stacked on top of each other or to set the player quality down to a lower level.
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