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    <title>Adobe Community : All Content - Director 3D</title>
    <link>https://forums.adobe.com/community/director/director_3d</link>
    <description>All Content in Director 3D</description>
    <language>en</language>
    <pubDate>Thu, 12 Jun 2014 08:08:46 GMT</pubDate>
    <generator>Jive Engage 7.0.0.1  (http://jivesoftware.com/products/)</generator>
    <dc:date>2014-06-12T08:08:46Z</dc:date>
    <dc:language>en</dc:language>
    <item>
      <title>W3D background transparent D12</title>
      <link>https://forums.adobe.com/thread/1494935</link>
      <description>&lt;!-- [DocumentBodyStart:75144571-fb03-4d6d-9211-7bd3826760a3] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Hi guys,&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;have problems with Director 12 to make W3D background transparent on Mac.&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;W3D object in front of stage, picture in den background.&lt;/p&gt;&lt;p&gt;Disable DTS (Direct To Stage) in the property panel (3D-Model) and change Sprite ink into background transparent.&lt;/p&gt;&lt;p&gt;Works fine on D11.5 but NOT on D12!!!&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Any ideas?&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Thank you for your help!&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:75144571-fb03-4d6d-9211-7bd3826760a3] --&gt;&lt;img src='/beacon?t=1415930727299' /&gt;</description>
      <category domain="https://forums.adobe.com/tags#/?containerType=14&amp;container=2076">w3d background transparent d12</category>
      <pubDate>Thu, 12 Jun 2014 08:08:46 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/1494935</guid>
      <dc:date>2014-06-12T08:08:46Z</dc:date>
      <clearspace:dateToText>5 months 3 days ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>window shape</title>
      <link>https://forums.adobe.com/thread/1295516</link>
      <description>&lt;!-- [DocumentBodyStart:8635f0a7-98ab-4b1e-ad9d-f8e2be90aba8] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;when using more than one view/camera at the same time. can the other views have a shape, other than square &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:8635f0a7-98ab-4b1e-ad9d-f8e2be90aba8] --&gt;</description>
      <pubDate>Fri, 13 Sep 2013 15:37:20 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/1295516</guid>
      <dc:date>2013-09-13T15:37:20Z</dc:date>
      <clearspace:dateToText>1 year 2 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>disable key event</title>
      <link>https://forums.adobe.com/thread/1249921</link>
      <description>&lt;!-- [DocumentBodyStart:86cc2bf9-89e1-4676-8961-849fc08f95eb] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Is there a way to disable keys from being pressed?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:86cc2bf9-89e1-4676-8961-849fc08f95eb] --&gt;</description>
      <pubDate>Mon, 08 Jul 2013 08:02:41 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/1249921</guid>
      <dc:date>2013-07-08T08:02:41Z</dc:date>
      <clearspace:dateToText>1 year 4 months ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>ray cast</title>
      <link>https://forums.adobe.com/thread/1247964</link>
      <description>&lt;!-- [DocumentBodyStart:9ab37f20-d887-4714-8b29-7f672e29fcba] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;how do you access the models that show up from raycasting. I dont see any documentation on it. &lt;/p&gt;&lt;p&gt;if member(1).modelsunderray=member(1).model(1) then&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;this doesnt work but again I see no documentation covering it &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9ab37f20-d887-4714-8b29-7f672e29fcba] --&gt;</description>
      <pubDate>Thu, 04 Jul 2013 13:22:27 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/1247964</guid>
      <dc:date>2013-07-04T13:22:27Z</dc:date>
      <clearspace:dateToText>1 year 4 months ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>two events</title>
      <link>https://forums.adobe.com/thread/1204838</link>
      <description>&lt;!-- [DocumentBodyStart:4bedc874-8496-45dc-b66c-3500048f36c7] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I have a animation and collision script that both register but I need to trigger a response based on both being true&lt;/p&gt;&lt;p&gt;I tried if animation script =true and collision script= true then. but this didnt work&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4bedc874-8496-45dc-b66c-3500048f36c7] --&gt;</description>
      <pubDate>Sat, 04 May 2013 01:17:01 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/1204838</guid>
      <dc:date>2013-05-04T01:17:01Z</dc:date>
      <clearspace:dateToText>1 year 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>which animation</title>
      <link>https://forums.adobe.com/thread/1203504</link>
      <description>&lt;!-- [DocumentBodyStart:fcf2c0e4-5080-4ec1-afd2-a6e30e04bf5b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;how does anyone go about telling which animation has been played. playing only says if an animation is playing not which one. playlist list the motions but doesnt say when a specific one is playing &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:fcf2c0e4-5080-4ec1-afd2-a6e30e04bf5b] --&gt;</description>
      <pubDate>Wed, 01 May 2013 21:32:25 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/1203504</guid>
      <dc:date>2013-05-01T21:32:25Z</dc:date>
      <clearspace:dateToText>1 year 6 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>time line</title>
      <link>https://forums.adobe.com/thread/1197059</link>
      <description>&lt;!-- [DocumentBodyStart:be2fb831-39df-401b-ab90-abdafadd68ce] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;does anyone know how to control the timeline from a function. simply get to frame of choice from a function. in flash you could always get back to the timeline but that doesnt seem to be the case in director. outside of mouse events &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:be2fb831-39df-401b-ab90-abdafadd68ce] --&gt;</description>
      <pubDate>Mon, 22 Apr 2013 02:51:54 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/1197059</guid>
      <dc:date>2013-04-22T02:51:54Z</dc:date>
      <clearspace:dateToText>1 year 6 months ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>look at</title>
      <link>https://forums.adobe.com/thread/1176524</link>
      <description>&lt;!-- [DocumentBodyStart:b6f195ce-7964-40c1-9bd0-1c3d4bf14dae] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;does anyone have a working example of a look at constraint in director. to have a model, alway look at another model. point at only works with the camera not models &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b6f195ce-7964-40c1-9bd0-1c3d4bf14dae] --&gt;</description>
      <pubDate>Sun, 24 Mar 2013 11:18:49 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/1176524</guid>
      <dc:date>2013-03-24T11:18:49Z</dc:date>
      <clearspace:dateToText>1 year 7 months ago</clearspace:dateToText>
      <clearspace:replyCount>6</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>how to make the camera to be upside down</title>
      <link>https://forums.adobe.com/thread/1191361</link>
      <description>&lt;!-- [DocumentBodyStart:fe74ad32-0063-4321-a875-98316eb3066a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Hello,&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;I have a game that at some point should display the whole 3D world upside down, like if the camera is turned upside down&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;I took a look at the 3D functions avaialable and but none of them (or a combination of them) allowed me to do this&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Does anyone had the same issue in the past or know how to do it?&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Thanks!&lt;/p&gt;&lt;p&gt;Carlos &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:fe74ad32-0063-4321-a875-98316eb3066a] --&gt;</description>
      <category domain="https://forums.adobe.com/tags#/?containerType=14&amp;container=2076">3d</category>
      <category domain="https://forums.adobe.com/tags#/?containerType=14&amp;container=2076">camera</category>
      <category domain="https://forums.adobe.com/tags#/?containerType=14&amp;container=2076">upside_down</category>
      <pubDate>Sat, 13 Apr 2013 22:17:25 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/1191361</guid>
      <dc:date>2013-04-13T22:17:25Z</dc:date>
      <clearspace:dateToText>1 year 7 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Vector question</title>
      <link>https://forums.adobe.com/thread/1155531</link>
      <description>&lt;!-- [DocumentBodyStart:374f20a1-c52f-437c-9b34-520e0cb01963] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Hello.&lt;/p&gt;&lt;p&gt;Can someone help me?&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;I've been trying to get my head around vector calculations but been getting a bit stuck!&lt;/p&gt;&lt;p&gt;I have physics with a ball that I want to roll around on a plane. Rather than rotating everything in the world about a point which would get really complicated, I figured it would be easier to simply rotate the gravity!&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;So I have gravity in my 3D World (using the standard Physics Xtra that comes with D11.5) and I have the gravity as a vector pointing downwards:&lt;/p&gt;&lt;p&gt;pPhysics.gravity = vector( 0.0, 0.0, -9.81 )&lt;/p&gt;&lt;p&gt;And so I want to rotate the gravity a few degrees about any x y axis.&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;I've been getting really really stuck on this.&lt;/p&gt;&lt;p&gt;Any suggestions would be most appreciated.&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Trevor&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:374f20a1-c52f-437c-9b34-520e0cb01963] --&gt;</description>
      <pubDate>Mon, 18 Feb 2013 15:47:07 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/1155531</guid>
      <dc:date>2013-02-18T15:47:07Z</dc:date>
      <clearspace:dateToText>1 year 8 months ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>collision behavior</title>
      <link>https://forums.adobe.com/thread/1158716</link>
      <description>&lt;!-- [DocumentBodyStart:b8fa4804-6ab0-40de-b92b-2c73f808f0e5] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;can anyone here write a raycast collision behavior that collides with objects but also works with more than one character. in a scene at one time &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b8fa4804-6ab0-40de-b92b-2c73f808f0e5] --&gt;</description>
      <pubDate>Sat, 23 Feb 2013 06:38:48 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/1158716</guid>
      <dc:date>2013-02-23T06:38:48Z</dc:date>
      <clearspace:dateToText>1 year 9 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Does Collada import actualy work?</title>
      <link>https://forums.adobe.com/thread/1096613</link>
      <description>&lt;!-- [DocumentBodyStart:2c118897-cce3-4884-93f6-80ade83b5be4] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I found this on Director's support info:&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Adobe Director now provides support for importing Collada-based models.&lt;/p&gt;&lt;p class="note"&gt;&lt;span class="notetitle"&gt;Note:&amp;nbsp; &lt;/span&gt;Support is provided from Collada version 1.4.1 and higher.&lt;/p&gt;&lt;p class="note" style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p class="note"&gt;&lt;a class="jive-link-external-small" href="http://help.adobe.com/en_US/Director/11.5/UsingScripting/WS5262178513756206-50a6ccc9132a9ad7a1d-8000.html" rel="nofollow" target="_blank"&gt;http://help.adobe.com/en_US/Director/11.5/UsingScripting/WS5262178513756206-50a6ccc9132a9a d7a1d-8000.html&lt;/a&gt;&lt;/p&gt;&lt;p class="note" style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p class="note"&gt;Sketchup files work fine, and so does w3d of course, but can't seem to get this to work. Any ideas? I'm tring to get a model from Carrara 8 into Director. The old 2001 Adobe .obj to W3D converter results look pretty bad.&lt;/p&gt;&lt;p class="note" style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p class="note"&gt;I tried the PC and Mac verions of director with a bunch of simple 1.4.1 sample files on the web.&lt;/p&gt;&lt;p class="note" style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p class="note"&gt;Thanks!&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2c118897-cce3-4884-93f6-80ade83b5be4] --&gt;</description>
      <pubDate>Sat, 10 Nov 2012 02:58:40 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/1096613</guid>
      <dc:date>2012-11-10T02:58:40Z</dc:date>
      <clearspace:dateToText>1 year 11 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>WebGL (plugin free)</title>
      <link>https://forums.adobe.com/thread/1057589</link>
      <description>&lt;!-- [DocumentBodyStart:9d51f18e-34aa-439a-9a58-23ff15ffdc10] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;See what WebGL can do. It works without any plugins:&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;a class="jive-link-external-small" href="http://www.youtube.com/watch?v=AJg_BmY9-8o&amp;amp;feature=player_embedded" rel="nofollow" target="_blank"&gt;http://www.youtube.com/watch?v=AJg_BmY9-8o&amp;amp;feature=player_embedded&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9d51f18e-34aa-439a-9a58-23ff15ffdc10] --&gt;</description>
      <category domain="https://forums.adobe.com/tags#/?containerType=14&amp;container=2076">flash</category>
      <category domain="https://forums.adobe.com/tags#/?containerType=14&amp;container=2076">3d</category>
      <category domain="https://forums.adobe.com/tags#/?containerType=14&amp;container=2076">shockwave</category>
      <category domain="https://forums.adobe.com/tags#/?containerType=14&amp;container=2076">games</category>
      <category domain="https://forums.adobe.com/tags#/?containerType=14&amp;container=2076">webgl</category>
      <pubDate>Wed, 29 Aug 2012 20:30:55 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/1057589</guid>
      <dc:date>2012-08-29T20:30:55Z</dc:date>
      <clearspace:dateToText>2 years 2 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>physics init</title>
      <link>https://forums.adobe.com/thread/1051919</link>
      <description>&lt;!-- [DocumentBodyStart:3a2ae31c-fd48-45ce-9921-e701f9299256] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;can someone post an example of the physics initializing in 11.5&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3a2ae31c-fd48-45ce-9921-e701f9299256] --&gt;</description>
      <pubDate>Sun, 19 Aug 2012 07:27:25 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/1051919</guid>
      <dc:date>2012-08-19T07:27:25Z</dc:date>
      <clearspace:dateToText>2 years 3 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Convert .dxf to .obj</title>
      <link>https://forums.adobe.com/thread/1042078</link>
      <description>&lt;!-- [DocumentBodyStart:c0e15098-7a2b-49a1-8876-ed17175bb604] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Hello, I need to create a simple 3D presentation in "Cheetah," but I'd like to use some elements I've created in Illustrator. Is there a way to convert a .dxf into a .obj so that I can import these elements into Cheetah, or convert my Illustrator elements into some orther file format that can be imported into Cheetah.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c0e15098-7a2b-49a1-8876-ed17175bb604] --&gt;</description>
      <category domain="https://forums.adobe.com/tags#/?containerType=14&amp;container=2076">to</category>
      <category domain="https://forums.adobe.com/tags#/?containerType=14&amp;container=2076">convert</category>
      <category domain="https://forums.adobe.com/tags#/?containerType=14&amp;container=2076">.dxf</category>
      <category domain="https://forums.adobe.com/tags#/?containerType=14&amp;container=2076">.obj</category>
      <pubDate>Mon, 30 Jul 2012 11:18:28 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/1042078</guid>
      <dc:date>2012-07-30T11:18:28Z</dc:date>
      <clearspace:dateToText>2 years 3 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>How to create a cloth effect on a coat model which Binding bones?</title>
      <link>https://forums.adobe.com/thread/1012477</link>
      <description>&lt;!-- [DocumentBodyStart:405cf179-7bf0-4e38-885d-319aa6077f55] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I create a coat model with a single mesh , it can be used to create a&amp;nbsp; cloth effect&amp;nbsp; (with Physics (Dynamiks) Xtra of Director 11.5)&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;BUT, When I create a coat model with a single mesh(Binding bones), the cloth effect Not working properly, just disappeared !&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;I'd like to kown &lt;strong&gt;How to create a cloth effect on a coat model which Binding bones??&lt;/strong&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Thanks !!&lt;/strong&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:405cf179-7bf0-4e38-885d-319aa6077f55] --&gt;</description>
      <pubDate>Sun, 27 May 2012 15:31:49 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/1012477</guid>
      <dc:date>2012-05-27T15:31:49Z</dc:date>
      <clearspace:dateToText>2 years 5 months ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>cube mapping</title>
      <link>https://forums.adobe.com/thread/910009</link>
      <description>&lt;!-- [DocumentBodyStart:5564c93f-9df4-41c5-a8c5-ad8b9b51fbaa] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Does anybody know what the 'cubeEdgeLength' parameter below means?&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;member(reference).newTexture("sky",#cubemapTexture,cubeEdgeLength,sourceRef1,sourceRef2,so urceRef3,sourceRef4,SourceRef5,sourceRef6)&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;I get an error everytime director encounters this line stating there is incorrect parameter.&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;But not sure which parameter it is refering too.&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;From what I can understand SourceRefs1 to SourceRef6 refer to bitmap cast members so I have set up these as vars pointing to their respective castmembers.&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;I am also assuming that "#cubebmapTexture" is the new property in Dir 11.5.9 that allows for the cubemapping.&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Which leaves therefore the "cubeEdgeLength" parameter.&amp;nbsp; Is this supposed to be an numeric value?&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Does anyone know where there is an example of cube mapping in Director 11.5.9?&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Many thanks &lt;/p&gt;&lt;p&gt;Art&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:5564c93f-9df4-41c5-a8c5-ad8b9b51fbaa] --&gt;</description>
      <category domain="https://forums.adobe.com/tags#/?containerType=14&amp;container=2076">texture</category>
      <category domain="https://forums.adobe.com/tags#/?containerType=14&amp;container=2076">cube</category>
      <category domain="https://forums.adobe.com/tags#/?containerType=14&amp;container=2076">mapping</category>
      <pubDate>Wed, 05 Oct 2011 07:17:37 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/910009</guid>
      <dc:date>2011-10-05T07:17:37Z</dc:date>
      <clearspace:dateToText>2 years 5 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Need help to test tech demos</title>
      <link>https://forums.adobe.com/thread/1008191</link>
      <description>&lt;!-- [DocumentBodyStart:8e5c1dd5-b2bc-42e5-893c-65d703fa20da] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I've uploaded a few selection of tech demos showing what director can do with a few script...&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;I especially focused on what shockwave 3d cannot do natively for the moment, like cast shadows, occlusion culling, depth of view, etc...&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;a class="jive-link-external-small" href="http://hoegaard.free.fr/" rel="nofollow" target="_blank"&gt;http://hoegaard.free.fr/&lt;/a&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;If it crashes or doesn't work on your machine, can you please report a description of the bug and your configuration (os, machine, gpu)&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Thanks for help !&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:8e5c1dd5-b2bc-42e5-893c-65d703fa20da] --&gt;</description>
      <pubDate>Sun, 20 May 2012 07:04:25 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/1008191</guid>
      <dc:date>2012-05-20T07:04:25Z</dc:date>
      <clearspace:dateToText>2 years 6 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Director 11.5.9.629 New 3D Features</title>
      <link>https://forums.adobe.com/thread/983616</link>
      <description>&lt;!-- [DocumentBodyStart:1e4ada8d-3a32-4e85-8c6b-0c7fde3110f7] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Hello &lt;br/&gt;in this post id like to open a discussion that is focused on the new features of patch 11.5.9.629&lt;/p&gt;&lt;p&gt;since the documentation on some of these features are considered to be incomplete or absent&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;to begin with the cubemapping&lt;/p&gt;&lt;pre class="jive-pre"&gt;member(whichCastmember).newTexture(newTextureName ,#cubemapTexture, cubeEdgeLength, sourceRef1, sourceRef2, sourceRef3, sourceRef4, sourceRef5, sourceRef6)&lt;/pre&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;my findings so far:&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;member(whitchCastmember) &lt;span style="color: #008000;"&gt;&amp;lt;-- obviausly the member of the 3D envirement we wish to creat a cubemap in &lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;newTextureName&lt;span style="color: #008000;"&gt; &amp;lt;-- should be something like "mySkybox"&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;#cubemapTexture &lt;span style="color: #008000;"&gt;&amp;lt;-- this shud be the command that tells director its dealing with a cubemap however&amp;nbsp; , whenever you use this parameter director will produce an error saying this is an invalide parameter ... (so wat i see is that direcor dosant suport this feature) and i havent been proven otherwise yet but that may change in this post&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;cubeEdgeLength &lt;span style="color: #008000;"&gt;&amp;lt;-- since adobe didnt provide a valide input example i asume it shud be the cubic root of te size of the bitmap used , so if its a 256 X 256 bitmap the "cubeEdgeLength" =6.3496&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;sourceRef1 till 6 &lt;span style="color: #008000;"&gt;&amp;lt;-- acoording to the documentation this should refere to a bitmap referance or a castmember (aslong as its a bitmap) &lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;making it look like this:&lt;/p&gt;&lt;pre class="jive-pre"&gt;&lt;p&gt;p1&amp;nbsp; = &lt;span style="color: #008000;"&gt;member&lt;/span&gt;(&lt;span style="color: #c0c0c0;"&gt;11&lt;/span&gt;).&lt;span style="color: #008000;"&gt;image&lt;/span&gt;&lt;/p&gt;&lt;p&gt;p2&amp;nbsp; = &lt;span style="color: #008000;"&gt;member&lt;/span&gt;(&lt;span style="color: #c0c0c0;"&gt;12&lt;/span&gt;).&lt;span style="color: #008000;"&gt;image&lt;/span&gt;&lt;/p&gt;&lt;p&gt;p3&amp;nbsp; = &lt;span style="color: #008000;"&gt;member&lt;/span&gt;(&lt;span style="color: #c0c0c0;"&gt;13&lt;/span&gt;).&lt;span style="color: #008000;"&gt;image&lt;/span&gt;&lt;/p&gt;&lt;p&gt;p4&amp;nbsp; = &lt;span style="color: #008000;"&gt;member&lt;/span&gt;(&lt;span style="color: #c0c0c0;"&gt;14&lt;/span&gt;).&lt;span style="color: #008000;"&gt;image&lt;/span&gt;&lt;/p&gt;&lt;p&gt;p5&amp;nbsp; = &lt;span style="color: #008000;"&gt;member&lt;/span&gt;(&lt;span style="color: #c0c0c0;"&gt;15&lt;/span&gt;).&lt;span style="color: #008000;"&gt;image&lt;/span&gt;&lt;/p&gt;&lt;p&gt;p6&amp;nbsp; = &lt;span style="color: #008000;"&gt;member&lt;/span&gt;(&lt;span style="color: #c0c0c0;"&gt;16&lt;/span&gt;).&lt;span style="color: #008000;"&gt;image&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp; env.&lt;span style="color: #008000;"&gt;newTexture&lt;/span&gt;(&lt;span style="color: #c0c0c0;"&gt;"mySkybox"&lt;/span&gt; ,&lt;span style="color: #008000;"&gt;#&lt;/span&gt;cubemapTexture ,&lt;span style="color: #c0c0c0;"&gt;6.3496&lt;/span&gt;, p1,&amp;nbsp; p2,&amp;nbsp; p3,&amp;nbsp; p4,&amp;nbsp; p5,&amp;nbsp; p6)&lt;/p&gt;&lt;/pre&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;but this example dosant work ..&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:1e4ada8d-3a32-4e85-8c6b-0c7fde3110f7] --&gt;</description>
      <category domain="https://forums.adobe.com/tags#/?containerType=14&amp;container=2076">3d</category>
      <category domain="https://forums.adobe.com/tags#/?containerType=14&amp;container=2076">director</category>
      <category domain="https://forums.adobe.com/tags#/?containerType=14&amp;container=2076">documentation</category>
      <category domain="https://forums.adobe.com/tags#/?containerType=14&amp;container=2076">11.5.9</category>
      <category domain="https://forums.adobe.com/tags#/?containerType=14&amp;container=2076">cubemap</category>
      <category domain="https://forums.adobe.com/tags#/?containerType=14&amp;container=2076">cubemapping</category>
      <pubDate>Sun, 01 Apr 2012 14:39:10 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/983616</guid>
      <dc:date>2012-04-01T14:39:10Z</dc:date>
      <clearspace:dateToText>2 years 7 months ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>control key</title>
      <link>https://forums.adobe.com/thread/932638</link>
      <description>&lt;!-- [DocumentBodyStart:9c7d8f82-a5f2-4130-9ce6-79b21001c585] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;does anyone have an example using the control key when being held down as a modifier key. with another key&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9c7d8f82-a5f2-4130-9ce6-79b21001c585] --&gt;</description>
      <pubDate>Sun, 04 Dec 2011 18:27:15 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/932638</guid>
      <dc:date>2011-12-04T18:27:15Z</dc:date>
      <clearspace:dateToText>2 years 10 months ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>render backdrop blurred</title>
      <link>https://forums.adobe.com/thread/945388</link>
      <description>&lt;!-- [DocumentBodyStart:2d5be259-3ec7-4cf4-85f1-139640fcb42a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Hello everybody,&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;I try to optimizing the render quality of a 3D backdrop picture ... without satisfaction.&lt;/p&gt;&lt;p&gt;Perhaps somebody can help?!&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;My source is a picture with 1024x768 px.&lt;/p&gt;&lt;p&gt;3D world with same size on stage.&lt;/p&gt;&lt;p&gt;After addbackdrop in 3D scene the picture is a little bit blurred.&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Why?&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Thank you for your help.&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;settings:&lt;/p&gt;&lt;p&gt;quality=#high&lt;/p&gt;&lt;p&gt;renderformat=#rgba8888&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:2d5be259-3ec7-4cf4-85f1-139640fcb42a] --&gt;</description>
      <pubDate>Fri, 06 Jan 2012 08:33:57 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/945388</guid>
      <dc:date>2012-01-06T08:33:57Z</dc:date>
      <clearspace:dateToText>2 years 10 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>surprising limitation</title>
      <link>https://forums.adobe.com/thread/930001</link>
      <description>&lt;!-- [DocumentBodyStart:37e1d293-b84d-4bac-a1f0-52931ca7f384] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;it seems director is unable play animation on keypress. if the navigation for the character and animation are on the same keys. I know director is supposed to be going in the direction of an engine but it has a way to go. when navigation and animation on the same key are a problem&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:37e1d293-b84d-4bac-a1f0-52931ca7f384] --&gt;</description>
      <category domain="https://forums.adobe.com/tags#/?containerType=14&amp;container=2076">navigation</category>
      <category domain="https://forums.adobe.com/tags#/?containerType=14&amp;container=2076">animation</category>
      <pubDate>Mon, 28 Nov 2011 15:26:00 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/930001</guid>
      <dc:date>2011-11-28T15:26:00Z</dc:date>
      <clearspace:dateToText>2 years 12 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>play thru</title>
      <link>https://forums.adobe.com/thread/929017</link>
      <description>&lt;!-- [DocumentBodyStart:c83d3e0c-dce5-4c34-b26a-740bd3825d7a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;span style="color: #0000c8; font-family: Courier New;"&gt;Im trying to get an animation to play frame by frame by keydown. the problem is, it only plays the first two frames and doesnt increment to the last frame&amp;nbsp; &lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;span style="color: #0000c8; font-family: Courier New;"&gt;&lt;p&gt;on keyDown&lt;/p&gt;&lt;p&gt;&amp;nbsp; if (_key.key = "p") then &lt;/p&gt;&lt;p&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; member(1).model("group01").bonesplayer.currenttime=0&lt;/p&gt;&lt;p&gt;&amp;nbsp; end if&lt;/p&gt;&lt;p&gt;&amp;nbsp; &lt;/p&gt;&lt;p&gt;&amp;nbsp; if member(1).model("group01").bonesplayer.currenttime&amp;lt;1699 then&lt;/p&gt;&lt;p&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; member(1).model("group01").bonesplayer.currenttime=+1&lt;/p&gt;&lt;p&gt;&amp;nbsp; end if&amp;nbsp; &lt;/p&gt;&lt;p&gt;end&lt;/p&gt;&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c83d3e0c-dce5-4c34-b26a-740bd3825d7a] --&gt;</description>
      <category domain="https://forums.adobe.com/tags#/?containerType=14&amp;container=2076">animation</category>
      <pubDate>Thu, 24 Nov 2011 23:17:01 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/929017</guid>
      <dc:date>2011-11-24T23:17:01Z</dc:date>
      <clearspace:dateToText>2 years 12 months ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>Help simple 3d problem</title>
      <link>https://forums.adobe.com/thread/926182</link>
      <description>&lt;!-- [DocumentBodyStart:d67a00af-a115-45b8-8817-0a167dd3e78b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Hey,&lt;/p&gt;&lt;p&gt;I practice director and work simple car game.&lt;/p&gt;&lt;p&gt;I have done moving and collision and motion but i have one problem.&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Now, player is #box and should be car model.&lt;/p&gt;&lt;p&gt;I have in 3d scene model car what name is "killercar".&lt;/p&gt;&lt;p&gt;Problem is how i change this sphere to killercar.&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;My code is:&lt;/p&gt;&lt;p&gt;&amp;nbsp; --boxR = scene.newModelResource("player R",#box)&lt;/p&gt;&lt;p&gt;&amp;nbsp; --my = scene.newModel("player",boxR)&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt; These what i try, not work:&lt;/p&gt;&lt;p&gt;boxR = scene.newModelResource("player R",model("killercar"))&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d67a00af-a115-45b8-8817-0a167dd3e78b] --&gt;</description>
      <pubDate>Thu, 17 Nov 2011 09:52:32 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/926182</guid>
      <dc:date>2011-11-17T09:52:32Z</dc:date>
      <clearspace:dateToText>2 years 12 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>How to blend between user selected poses on a rigged model</title>
      <link>https://forums.adobe.com/thread/916514</link>
      <description>&lt;!-- [DocumentBodyStart:15b2b8f6-2fce-42a6-a82c-f85587dfdc97] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Hi,&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;So I am brand new to Director and need to know where I can most quickly learn the following:&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Display a skinned, animated actor with a polycount somewhere in the 10k or less range&lt;/p&gt;&lt;p&gt;Bind poses from the animation rig to keys&lt;/p&gt;&lt;p&gt;Blend smoothly between poses after each key press&lt;/p&gt;&lt;p&gt;Parent the root to a dummy object that is moving along a spline to add a soft bobbing or "idle" motion so the model is never completely still&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;I am trying to create an interactive display that would feature a floating 3d character.&amp;nbsp; Ideally the facial bones would be under user control and could be easily blended between happy, sad, angry, suprised, mouth open, mouth closed, etc.&amp;nbsp; Meanwhile, all other bones would be bound to a cycling animation that could then be blended on the fly as well, e.g. flying/hovering, sitting, lying down, and so on.&amp;nbsp; The ultimate goal is to have an interactive dragon that can be puppeteered and interact with children.&amp;nbsp; Initially, I'm just aming to try and get a prototype with a floating head and keyframe blended expressions in the face.&amp;nbsp; The control over the body can wait for now as I need to get this running ASAP and need to cut any corners I can for the time being to reduce the learning curve.&lt;/p&gt;&lt;p&gt;&lt;br/&gt;Thanks.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:15b2b8f6-2fce-42a6-a82c-f85587dfdc97] --&gt;</description>
      <pubDate>Sat, 22 Oct 2011 08:03:43 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/916514</guid>
      <dc:date>2011-10-22T08:03:43Z</dc:date>
      <clearspace:dateToText>3 years 2 weeks ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
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    <item>
      <title>shader.blendFunctionList[ i ] = #alpha</title>
      <link>https://forums.adobe.com/thread/909077</link>
      <description>&lt;!-- [DocumentBodyStart:d90b9c87-91cd-42e7-8b2b-b1920a883adb] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;span&gt;i see the #alpha blendfunction has been implemented in standard shader: &lt;/span&gt;&lt;a class="jive-link-external-small" href="http://help.adobe.com/en_US/Director/11.5/UsingScripting/WScf09ce35f85d76b46815dfa11d55854ddc-7fea.html" rel="nofollow" target="_blank"&gt;http://help.adobe.com/en_US/Director/11.5/UsingScripting/WScf09ce35f85d76b46815dfa11d55854 ddc-7fea.html&lt;/a&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;i cannot make it work...&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;how does this work ???&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d90b9c87-91cd-42e7-8b2b-b1920a883adb] --&gt;</description>
      <pubDate>Mon, 03 Oct 2011 00:02:04 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/909077</guid>
      <dc:date>2011-10-03T00:02:04Z</dc:date>
      <clearspace:dateToText>3 years 1 month ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>creating Cloth</title>
      <link>https://forums.adobe.com/thread/909088</link>
      <description>&lt;!-- [DocumentBodyStart:0704ac5d-013d-45fe-a118-2d4a2e504fa4] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I must stupid but I have been following the instructions at &lt;a class="jive-link-external-small" href="http://help.adobe.com/en_US/Director/11.5/Beginners/WS16484b78be4e1542207b595813093835e2c-8000.html" rel="nofollow"&gt;http://help.adobe.com/en_US/Director/11.5/Beginners/WS16484b78be4e1542207b595813093835e2c- 8000.html&lt;/a&gt; on how to create a cloth.&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;The instructions on that page are:&lt;/p&gt;&lt;p&gt;member ("physics").createclothresource(modelref, [flipNormals])&lt;/p&gt;&lt;p&gt;member ("physics").createcloth(clothname ,clothres, clothmodel, density,thickness)&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;So I have set up a 3d world member with a single mesh model and inserted a physics object I called "physics".&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Next I've set up a behaviour for the 3D member following the instructions from that link above.&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;"On beginSprite(me)&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;sp = sprite(me.spritenum)&lt;/p&gt;&lt;p&gt;mem = sp.member&lt;/p&gt;&lt;p&gt;modelRef = mem.model("plane")&amp;nbsp; -- this a single mesh model&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;gDensity = 2.0&lt;/p&gt;&lt;p&gt;gThickness = 1.8&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;a = member("physics").createclothresource(modelref)&amp;nbsp; &lt;/p&gt;&lt;p&gt;member ("physics").createcloth("banner",a, modelRef, gDensity,gThickness)"&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;However Director alerts an error everytime it encounters the line "a = createclothresource(modelRef) " saying "Error - Script Error -21".&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Can anyone tell me where I am going wrong?&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Many thanks&lt;/p&gt;&lt;p&gt;Art&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:0704ac5d-013d-45fe-a118-2d4a2e504fa4] --&gt;</description>
      <category domain="https://forums.adobe.com/tags#/?containerType=14&amp;container=2076">cloth</category>
      <category domain="https://forums.adobe.com/tags#/?containerType=14&amp;container=2076">createcloth</category>
      <category domain="https://forums.adobe.com/tags#/?containerType=14&amp;container=2076">createclothresource</category>
      <pubDate>Mon, 03 Oct 2011 02:32:42 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/909088</guid>
      <dc:date>2011-10-03T02:32:42Z</dc:date>
      <clearspace:dateToText>3 years 1 month ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>get a transparent texture from renderToTexture()</title>
      <link>https://forums.adobe.com/thread/898961</link>
      <description>&lt;!-- [DocumentBodyStart:c6673394-b698-4c70-8bbe-2b4ac28fae85] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;of course i'm trying to do it without using the wlos lingo imaging tricks&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;it seems that renderToTexture() method only process opaque textures... i've seen there's a new #alpha blendFunction in shader properties but i cannot make it work, i've an error message saying "handler not found in object"&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:c6673394-b698-4c70-8bbe-2b4ac28fae85] --&gt;</description>
      <pubDate>Sun, 04 Sep 2011 16:34:34 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/898961</guid>
      <dc:date>2011-09-04T16:34:34Z</dc:date>
      <clearspace:dateToText>3 years 2 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Bump mapping with pixel shaders</title>
      <link>https://forums.adobe.com/thread/889598</link>
      <description>&lt;!-- [DocumentBodyStart:5ea99d96-16a4-460e-82f1-58620e630e22] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;span&gt;I see in this game: &lt;/span&gt;&lt;a class="jive-link-external-small" href="http://www.shockwave.com/gamelanding/army-of-the-damned.jsp" rel="nofollow"&gt;http://www.shockwave.com/gamelanding/army-of-the-damned.jsp&lt;/a&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;if you enable "pixel shader" you will see a nice bump-mapping&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;i know the old method for bump-mapping ( using the #speculalLight textureMode, masked by another texture ) but this one seems to be hardware-managed by new video cards&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;i didn't find how to parameter the shaders in director documentation to perform hardware bump-mapping and other effects&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;has someone found the doc ?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:5ea99d96-16a4-460e-82f1-58620e630e22] --&gt;</description>
      <pubDate>Thu, 11 Aug 2011 04:13:00 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/889598</guid>
      <dc:date>2011-08-11T04:13:00Z</dc:date>
      <clearspace:dateToText>3 years 3 months ago</clearspace:dateToText>
      <clearspace:replyCount>6</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>how to get image of texture</title>
      <link>https://forums.adobe.com/thread/59287</link>
      <description>&lt;!-- [DocumentBodyStart:14ebe68e-53be-425f-9146-cd241fd9e3c2] --&gt;&lt;div class="jive-rendered-content"&gt;hello;
&lt;br/&gt;
&lt;br/&gt;is this possible: put member(...).texture(...).image
&lt;br/&gt;
&lt;br/&gt;ultimately I wish to: 
&lt;br/&gt;a = member("w3d").texture("some").image
&lt;br/&gt;b = member("jpg").image
&lt;br/&gt;a.copypixels( b , a.rect , b.rect)
&lt;br/&gt;
&lt;br/&gt;
&lt;br/&gt;thanks
&lt;br/&gt;dsdsdsdsd&lt;/div&gt;&lt;!-- [DocumentBodyEnd:14ebe68e-53be-425f-9146-cd241fd9e3c2] --&gt;</description>
      <pubDate>Tue, 02 Oct 2007 06:05:20 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/59287</guid>
      <dc:date>2007-10-02T06:05:20Z</dc:date>
      <clearspace:dateToText>3 years 3 months ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>physx garbage collector</title>
      <link>https://forums.adobe.com/thread/893559</link>
      <description>&lt;!-- [DocumentBodyStart:9d9b8a67-a7a5-466e-a2eb-c16b0afe94c9] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;i made many tests of physx garbage collector and it seems to deallocate all the unused ram ONLY when the computer's memory comes to saturation&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;i don't like that... if this happenwhile playing it can slow the game&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:9d9b8a67-a7a5-466e-a2eb-c16b0afe94c9] --&gt;</description>
      <pubDate>Sun, 21 Aug 2011 09:00:24 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/893559</guid>
      <dc:date>2011-08-21T09:00:24Z</dc:date>
      <clearspace:dateToText>3 years 3 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Import a Google SketchUp Model</title>
      <link>https://forums.adobe.com/thread/890932</link>
      <description>&lt;!-- [DocumentBodyStart:b7875fa6-d1f3-4310-a1cb-660aa30e3e48] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;When trying to do this in Director 11.5 , I inevitably get the "Having trouble reading...[&lt;em&gt;filename&lt;/em&gt;] .... 85" dialog". which is less than desireable.&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;The model is as simple as I can make it.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b7875fa6-d1f3-4310-a1cb-660aa30e3e48] --&gt;</description>
      <pubDate>Sun, 14 Aug 2011 17:09:54 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/890932</guid>
      <dc:date>2011-08-14T17:09:54Z</dc:date>
      <clearspace:dateToText>3 years 3 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Member Highlight</title>
      <link>https://forums.adobe.com/thread/877483</link>
      <description>&lt;!-- [DocumentBodyStart:face6ae7-fb70-4f2d-9a8d-ee56a80f96d7] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I hope this is an easy one.&amp;nbsp; I have project with a w3d member.&amp;nbsp; I know how to find the model names under the mouse but how would I highlight the model as a user mouses over each model ?&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Thank you guys&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:face6ae7-fb70-4f2d-9a8d-ee56a80f96d7] --&gt;</description>
      <pubDate>Thu, 14 Jul 2011 20:41:47 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/877483</guid>
      <dc:date>2011-07-14T20:41:47Z</dc:date>
      <clearspace:dateToText>3 years 4 months ago</clearspace:dateToText>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>flash</title>
      <link>https://forums.adobe.com/thread/875088</link>
      <description>&lt;!-- [DocumentBodyStart:10b59af8-5272-41c0-b3be-fce4205ac14f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;now that flash will support 3d (molehill) will adobe continue to support director&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:10b59af8-5272-41c0-b3be-fce4205ac14f] --&gt;</description>
      <pubDate>Sat, 09 Jul 2011 01:26:06 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/875088</guid>
      <dc:date>2011-07-09T01:26:06Z</dc:date>
      <clearspace:dateToText>3 years 4 months ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Render modes</title>
      <link>https://forums.adobe.com/thread/871982</link>
      <description>&lt;!-- [DocumentBodyStart:a4983d48-a766-4ea5-b2e0-ccd9068d4aec] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I have what I hope is a basic question.&amp;nbsp; I have been using color rendering mode for my w3d in my director project.&amp;nbsp; Question: Is there an render mode for a "line art" type look?&amp;nbsp; I am trying to recreate what a user would see in a basic architectual package like AutoCad in the hidden line mode.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:a4983d48-a766-4ea5-b2e0-ccd9068d4aec] --&gt;</description>
      <pubDate>Fri, 01 Jul 2011 00:25:38 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/871982</guid>
      <dc:date>2011-07-01T00:25:38Z</dc:date>
      <clearspace:dateToText>3 years 4 months ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>3D not working in x64/WORKS in x86</title>
      <link>https://forums.adobe.com/thread/866469</link>
      <description>&lt;!-- [DocumentBodyStart:4bf5c204-63c2-4ad2-ab8f-1f4a2db2438c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;span&gt;This is weird but my 3D doesn't work in my x86 but it DOES work in my x64...both of which are on the same computer.&amp;nbsp; Anyone have any answers why it won't work on the x86 side??&amp;nbsp; I want to be able to use the x64 version because that's where all my filters are.&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:4bf5c204-63c2-4ad2-ab8f-1f4a2db2438c] --&gt;</description>
      <pubDate>Fri, 17 Jun 2011 23:44:47 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/866469</guid>
      <dc:date>2011-06-17T23:44:47Z</dc:date>
      <clearspace:dateToText>3 years 5 months ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>3D Model Size</title>
      <link>https://forums.adobe.com/thread/862489</link>
      <description>&lt;!-- [DocumentBodyStart:ac0fa47e-f2de-4f02-a4be-923893c3f09c] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Hi,&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;With this script i want to find out the size of 3d model. But it does not work correctly: some models has the same size like in 3d program, other has a diferent size. Specialy by models with more than 1 mesh is the size calculation not corect. What is wrong on my script?&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;span&gt;&amp;nbsp; myworld = member("3dmember")&lt;br/&gt;&amp;nbsp; myworld.model (1).addModifier(#meshdeform)&lt;br/&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span&gt;&lt;br/&gt;myvertexlist = (myworld.model[1].meshdeform.mesh[1].vertexlist)&lt;br/&gt;&amp;nbsp; maxmin = [myvertexlist.max().x,myvertexlist.min().x,myvertexlist.max().y,myvertexlist.min().y,myve rtexlist.max().z,myvertexlist.min().z]&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;span&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; repeat with n = 1 to myworld.model[1].meshdeform.mesh.count&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Nvertexlist = (myworld.model[1].meshdeform.mesh[n].vertexlist)&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; if Nvertexlist.max().x &amp;gt; getAt(maxmin, 1) then&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; setAt maxmin, 1, Nvertexlist.max().x&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; end if&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; if Nvertexlist.min().x &amp;lt; getAt(maxmin, 2) then&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; setAt maxmin, 2, Nvertexlist.min().x&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; end if&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; if Nvertexlist.max().y &amp;gt; getAt(maxmin, 3) then&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; setAt maxmin, 3, Nvertexlist.max().y&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; end if&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; if Nvertexlist.min().y &amp;lt; getAt(maxmin, 4) then&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; setAt maxmin, 4, Nvertexlist.min().y&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; end if&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; if Nvertexlist.max().z &amp;gt; getAt(maxmin, 5) then&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; setAt maxmin, 5, Nvertexlist.max().z&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; end if&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; if Nvertexlist.min().z &amp;lt; getAt(maxmin, 6) then&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; setAt maxmin, 6, Nvertexlist.min().z&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; end if&lt;br/&gt;&amp;nbsp; end repeat&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;span&gt;&amp;nbsp; SizeX = getat (maxmin, 1) - getat (maxmin, 2)&lt;br/&gt;&amp;nbsp; SizeY = getat (maxmin, 3) - getat (maxmin, 4)&lt;br/&gt;&amp;nbsp; SizeZ = getat (maxmin, 5) - getat (maxmin, 6)&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;span&gt;&amp;nbsp; put SizeX * 2.54&lt;br/&gt;&amp;nbsp; put SizeY * 2.54&lt;br/&gt;&amp;nbsp; put SizeZ * 2.54&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Thanks for any ideas.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:ac0fa47e-f2de-4f02-a4be-923893c3f09c] --&gt;</description>
      <pubDate>Wed, 08 Jun 2011 21:01:13 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/862489</guid>
      <dc:date>2011-06-08T21:01:13Z</dc:date>
      <clearspace:dateToText>3 years 5 months ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Loading an Havok Physics Scene in Director</title>
      <link>https://forums.adobe.com/thread/853511</link>
      <description>&lt;!-- [DocumentBodyStart:09c06344-d826-4081-8c8b-9a1d0da45960] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Hi,&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;I am a new developer in Adobe Director.&lt;/p&gt;&lt;p&gt;I am trying to use Havok Physics in Adobe Director. I take the example from :&lt;/p&gt;&lt;p&gt;&lt;a class="jive-link-external-small" href="http://www.director-online.com/havok/demos/demo-raycastcar.html" rel="nofollow"&gt;http://www.director-online.com/havok/demos/demo-raycastcar.html&lt;/a&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;I dont see the place where the 3d data is loaded. In fact the file "RaycastCar.max" is used in the project.&lt;/p&gt;&lt;p&gt;Any help will be appreciate.&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Thanks.&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:09c06344-d826-4081-8c8b-9a1d0da45960] --&gt;</description>
      <pubDate>Tue, 17 May 2011 21:49:40 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/853511</guid>
      <dc:date>2011-05-17T21:49:40Z</dc:date>
      <clearspace:dateToText>3 years 6 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>floor collision 2</title>
      <link>https://forums.adobe.com/thread/843264</link>
      <description>&lt;!-- [DocumentBodyStart:769b70bb-0c78-4396-94d8-bf7fb1d4955b] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;how much would one of you charge to alter the move model script from chrome library. to add floor collision. the author of chrome library has moved to another engine&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:769b70bb-0c78-4396-94d8-bf7fb1d4955b] --&gt;</description>
      <pubDate>Tue, 26 Apr 2011 03:45:56 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/843264</guid>
      <dc:date>2011-04-26T03:45:56Z</dc:date>
      <clearspace:dateToText>3 years 7 months ago</clearspace:dateToText>
      <clearspace:replyCount>6</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>render-to-texture</title>
      <link>https://forums.adobe.com/thread/800125</link>
      <description>&lt;!-- [DocumentBodyStart:e04e91bb-6b25-4fd4-a632-3738e515d97f] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;hi,&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;i heard there's a new-andd-faster method for render a 3d scene to a texture&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;has it been implemented in director 11.5 ?&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;or we must wait director 12 ?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e04e91bb-6b25-4fd4-a632-3738e515d97f] --&gt;</description>
      <pubDate>Sat, 05 Mar 2011 14:34:41 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/800125</guid>
      <dc:date>2011-03-05T14:34:41Z</dc:date>
      <clearspace:dateToText>3 years 7 months ago</clearspace:dateToText>
      <clearspace:replyCount>7</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>what happened to my 3D</title>
      <link>https://forums.adobe.com/thread/826461</link>
      <description>&lt;!-- [DocumentBodyStart:515ee17d-8ecd-4259-8abd-1c068fe594cb] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;i tried the cs5 on trial. at the top menu, it had a button for 3D. i decided buy it and when i installed it (previously uninstalled trial version before making decision) there was no longer a 3D button. what happened?????????&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:515ee17d-8ecd-4259-8abd-1c068fe594cb] --&gt;</description>
      <pubDate>Wed, 23 Mar 2011 04:03:44 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/826461</guid>
      <dc:date>2011-03-23T04:03:44Z</dc:date>
      <clearspace:dateToText>3 years 7 months ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Director's Future - Live Chat with Adobe</title>
      <link>https://forums.adobe.com/thread/802935</link>
      <description>&lt;!-- [DocumentBodyStart:e4e156c9-e052-4b76-8946-c3e6aa121d85] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p class="MsoNormal" lang="function(){return A.apply(null,[this].concat($A(arguments)))}" ondblclick="" onkeydown="" onkeypress="" onkeyup="" onmousemove="" onmouseout="" onmouseover="" onmouseup="" title="function(){return A.apply(null,[this].concat($A(arguments)))}"&gt;&lt;span&gt;Hi all,&lt;br/&gt;&lt;br/&gt;I haven&amp;#8217;t posted here in a while &lt;span&gt; &lt;/span&gt;: )&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal" lang="function(){return A.apply(null,[this].concat($A(arguments)))}" ondblclick="" onkeydown="" onkeypress="" onkeyup="" onmousemove="" onmouseout="" onmouseover="" onmouseup="" style="min-height: 8pt; padding: 0px;" title="function(){return A.apply(null,[this].concat($A(arguments)))}"&gt;&lt;span&gt; &lt;/span&gt;&amp;nbsp;&lt;/p&gt;&lt;p class="MsoNormal" lang="function(){return A.apply(null,[this].concat($A(arguments)))}" ondblclick="" onkeydown="" onkeypress="" onkeyup="" onmousemove="" onmouseout="" onmouseover="" onmouseup="" title="function(){return A.apply(null,[this].concat($A(arguments)))}"&gt;&lt;span&gt;I&amp;#8217;ve been speaking to Krishnan from the Adobe Director team. He is keen to have an open discussion about Director, it future and expectations of the community. This will be a live discussion where any question can be put on the table. Don&amp;#8217;t know how detailed the answers will be. However, it will be an opportunity for anyone interested to speak directly to the key engineers and product management team for Adobe Director. &lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal" lang="function(){return A.apply(null,[this].concat($A(arguments)))}" ondblclick="" onkeydown="" onkeypress="" onkeyup="" onmousemove="" onmouseout="" onmouseover="" onmouseup="" style="min-height: 8pt; padding: 0px;" title="function(){return A.apply(null,[this].concat($A(arguments)))}"&gt;&lt;span&gt; &lt;/span&gt;&amp;nbsp;&lt;/p&gt;&lt;p class="MsoNormal" lang="function(){return A.apply(null,[this].concat($A(arguments)))}" ondblclick="" onkeydown="" onkeypress="" onkeyup="" onmousemove="" onmouseout="" onmouseover="" onmouseup="" title="function(){return A.apply(null,[this].concat($A(arguments)))}"&gt;&lt;span&gt;I have long petitioned for Adobe to engage with the community more and be more open with what they are doing. I encourage everyone to be part of this discussion to show that you believe this to be true as well.&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal" lang="function(){return A.apply(null,[this].concat($A(arguments)))}" ondblclick="" onkeydown="" onkeypress="" onkeyup="" onmousemove="" onmouseout="" onmouseover="" onmouseup="" style="min-height: 8pt; padding: 0px;" title="function(){return A.apply(null,[this].concat($A(arguments)))}"&gt;&lt;span&gt; &lt;/span&gt;&amp;nbsp;&lt;/p&gt;&lt;p class="MsoNormal" lang="function(){return A.apply(null,[this].concat($A(arguments)))}" ondblclick="" onkeydown="" onkeypress="" onkeyup="" onmousemove="" onmouseout="" onmouseover="" onmouseup="" title="function(){return A.apply(null,[this].concat($A(arguments)))}"&gt;&lt;span&gt;Krishnan has just got back from GDC and will be speaking with people at his end to organise a time for this meeting. If anyone wants to suggest a good way of voting for the most convenient time, let me know. For now, watch this space and I will post updates.&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal" lang="function(){return A.apply(null,[this].concat($A(arguments)))}" ondblclick="" onkeydown="" onkeypress="" onkeyup="" onmousemove="" onmouseout="" onmouseover="" onmouseup="" style="min-height: 8pt; padding: 0px;" title="function(){return A.apply(null,[this].concat($A(arguments)))}"&gt;&lt;span&gt; &lt;/span&gt;&amp;nbsp;&lt;/p&gt;&lt;p class="MsoNormal" lang="function(){return A.apply(null,[this].concat($A(arguments)))}" ondblclick="" onkeydown="" onkeypress="" onkeyup="" onmousemove="" onmouseout="" onmouseover="" onmouseup="" title="function(){return A.apply(null,[this].concat($A(arguments)))}"&gt;&lt;span&gt;Regards&lt;br/&gt;Dean&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:e4e156c9-e052-4b76-8946-c3e6aa121d85] --&gt;</description>
      <pubDate>Thu, 10 Mar 2011 12:30:02 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/802935</guid>
      <dc:date>2011-03-10T12:30:02Z</dc:date>
      <clearspace:dateToText>3 years 7 months ago</clearspace:dateToText>
      <clearspace:replyCount>10</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>need help with translate method</title>
      <link>https://forums.adobe.com/thread/822952</link>
      <description>&lt;!-- [DocumentBodyStart:d8ab78f0-078e-48a7-8f11-bc0aaba5d214] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;What we want to do is have a model rotate as it moves within it's 3d world.&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;I can rotate the model (in this case a simple cube) using the rotate method&lt;/p&gt;&lt;p&gt;(eg; theModel.rotate(0,1,0) - this works fine within an exitframe handler, however&lt;/p&gt;&lt;p&gt;if I add the translate method (eg; theModel.translate(0,0,1)) then the model moves&lt;/p&gt;&lt;p&gt;on the y axis as well and doesn't 'move' as one would expect from the script&lt;/p&gt;&lt;p&gt;(it actually jumps all over the place).&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;If I run the translate method alone (without the rotate method) it's Ok - each&lt;/p&gt;&lt;p&gt;method works fine in isolation but trying to run them together is trouble...&lt;/p&gt;&lt;p&gt;Is there a better way to do this?&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d8ab78f0-078e-48a7-8f11-bc0aaba5d214] --&gt;</description>
      <pubDate>Fri, 18 Mar 2011 02:32:11 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/822952</guid>
      <dc:date>2011-03-18T02:32:11Z</dc:date>
      <clearspace:dateToText>3 years 8 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Polygon limit in Director</title>
      <link>https://forums.adobe.com/thread/802890</link>
      <description>&lt;!-- [DocumentBodyStart:bea4cf8f-04cc-407e-af62-6034ca414dee] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Hi there.&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;I'm exploring the 3D features of Director. I would like to know the maximum polygon/triangle count that Director can handle. I have a model that has approximately 105000 polygons. I have previously used this model in Viewpoint Enliven and have considerable success there and now trying to replicate that using Director. &lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Can Director handle such high poly count? Also can I have interactive features using such(heavy) models?&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Thanks and Regards,&lt;br/&gt;Ram &lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:bea4cf8f-04cc-407e-af62-6034ca414dee] --&gt;</description>
      <pubDate>Thu, 10 Mar 2011 10:45:44 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/802890</guid>
      <dc:date>2011-03-10T10:45:44Z</dc:date>
      <clearspace:dateToText>3 years 8 months ago</clearspace:dateToText>
      <clearspace:replyCount>4</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Does w3d exporter from director make approximative vertices ?</title>
      <link>https://forums.adobe.com/thread/799563</link>
      <description>&lt;!-- [DocumentBodyStart:213a3944-e2a5-4944-a777-706cfd90d54a] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Hi,&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;you know there is a problem with the 3dsMax w3d exporter, the vertices are not exactly what you modelled in max, because of geometry compression ( for ex a value like 1 can become 0.9999 or 0.0001 )&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;i wanna know if we meet the same problem with a w3d file exported from a director executable&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:213a3944-e2a5-4944-a777-706cfd90d54a] --&gt;</description>
      <pubDate>Fri, 04 Mar 2011 02:06:59 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/799563</guid>
      <dc:date>2011-03-04T02:06:59Z</dc:date>
      <clearspace:dateToText>3 years 8 months ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Firefox reposition issue</title>
      <link>https://forums.adobe.com/thread/789212</link>
      <description>&lt;!-- [DocumentBodyStart:dd6bbead-e536-4fe1-91c5-95e013b5f592] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;I`m having problems with a site under construction &lt;a class="jive-link-external-small" href="http://vizfx.ro/teste/" rel="nofollow"&gt;http://vizfx.ro/teste/&lt;/a&gt; - link TurVR. &lt;br/&gt;I`m using jQuery Colorbox Overlay with Shockwave 3D (Director 11 &amp;#8211; default 3D rendering). Google Chrome and even IE &lt;span aria-label="Happy" class="emoticon-inline emoticon_happy" style="height:16px;width:16px;"&gt;&lt;/span&gt; works fine.&lt;br/&gt;Sometimes Firefox repositions the overlay at the top left corner instead of the center with 2 overlay areas (top &amp;amp; center). If I move the cursor the position is corrected.&lt;br/&gt;Details: Firefox 3.6.13, Shockwave 11.5.9.615&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:dd6bbead-e536-4fe1-91c5-95e013b5f592] --&gt;</description>
      <pubDate>Wed, 09 Feb 2011 12:31:50 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/789212</guid>
      <dc:date>2011-02-09T12:31:50Z</dc:date>
      <clearspace:dateToText>3 years 8 months ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>WarMaker MMORPG</title>
      <link>https://forums.adobe.com/thread/784014</link>
      <description>&lt;!-- [DocumentBodyStart:b1052384-8724-42a7-a49c-ff7f8140d3ad] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;&lt;p&gt;Hello,&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;My partner and I have been working on this new Shockwave MMORPG for a while now, and I was hoping to get feedback from the Director community.&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;A short description of the game: It's a fantasy based MMORPG where you choose from a few different races (like Humans, Orcs, etc..) and you go out into the world to fight and complete quests. It's still in development, and we're adding new things all the time.&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;WarMaker - &lt;a class="jive-link-external-small" href="http://www.war-maker.com/games/war-maker.php" rel="nofollow"&gt;Play Now&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:b1052384-8724-42a7-a49c-ff7f8140d3ad] --&gt;</description>
      <pubDate>Fri, 28 Jan 2011 04:39:18 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/784014</guid>
      <dc:date>2011-01-28T04:39:18Z</dc:date>
      <clearspace:dateToText>3 years 8 months ago</clearspace:dateToText>
      <clearspace:replyCount>2</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Working with W3D</title>
      <link>https://forums.adobe.com/thread/797276</link>
      <description>&lt;!-- [DocumentBodyStart:786fc43a-51bf-43cb-acd2-6a54a8d5adab] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Hi,&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;My current method of saving a w3d keeps on crashing. The modelling is clean but very detailed.&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;I am using Maya 2011 to do the modelling.&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Has anyone got a free and decent way of converting to w3d? &lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Is there a way to convert several w3d files (all small) and combine them in Director?&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Thanks&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:786fc43a-51bf-43cb-acd2-6a54a8d5adab] --&gt;</description>
      <pubDate>Sun, 27 Feb 2011 11:21:46 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/797276</guid>
      <dc:date>2011-02-27T11:21:46Z</dc:date>
      <clearspace:dateToText>3 years 9 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Automatic series of animations</title>
      <link>https://forums.adobe.com/thread/758482</link>
      <description>&lt;!-- [DocumentBodyStart:3594c674-c77b-46a0-8248-8299738708be] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Hi, I don't know if this can be done. But any advice or help would be hugely greatful.&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;This is what I have:&lt;/p&gt;&lt;p&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; - A 3D model of a town&lt;/p&gt;&lt;p&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; - A number of animations of a person such as walking (of various lengths e.g. 2m, 5m, 10m) talking on phone, looking around, calling a cab etc&lt;/p&gt;&lt;p&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; - Each start and end frame of the animations are all the same so that 1 can lead directly off the other - smooth transition.&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;What I am trying to do:&lt;/p&gt;&lt;p&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; - The user to my site selects a first animation, then a second, and third and so on.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; - This will probably be stored in a global variable for example: "walk,phone,look_around"&lt;/p&gt;&lt;p&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; - The person in the scene then needs to do all these animations in that order automatically with the town scene behind her.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; - I do not know where to start and have no idea how 'phone someone' can be run after 'walking' as the end point (co-ordinates) of 'walking' (the first animation in this example) will probably be different in every animation.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; - The camera cannot fix on the person, they must be walking away or towards the camera.&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;I'm sorry if this does not make much sense. Thankyou&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:3594c674-c77b-46a0-8248-8299738708be] --&gt;</description>
      <pubDate>Mon, 29 Nov 2010 16:17:53 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/758482</guid>
      <dc:date>2010-11-29T16:17:53Z</dc:date>
      <clearspace:dateToText>3 years 9 months ago</clearspace:dateToText>
      <clearspace:replyCount>3</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
    <item>
      <title>Is this possible?</title>
      <link>https://forums.adobe.com/thread/790590</link>
      <description>&lt;!-- [DocumentBodyStart:d3bcfa70-6a09-4903-b882-6a7edce40834] --&gt;&lt;div class="jive-rendered-content"&gt;&lt;p&gt;Hi everyone.&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;I haven't been on these forums in many years. I used to use Director a lot many years ago. Maybe even 10 years ago! The last version I used was 8.5. I'm now using 11.5. So I'm trying to get back into the swing of things. &lt;span aria-label="Happy" class="emoticon-inline emoticon_happy" style="height:16px;width:16px;"&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;I'm working on a project which is focused on a 3D object that consists of many smaller objects. Think of it as a sphere with a segmented shell. I've constructed my object/s in 3D MAX and have been able to export as W3D, and then import that into Director. However before I get too carried away I have a few questions I hope can be answered.&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;My end goal is to have my 3D object interactive enough to a point where it appears in front of the camera and can be rotated in all directions by the mouse. I also want to have the smaller segmented objects clickable and be able to perform various functions. There is no moving of the objects involved, they should all stick closely together as a group.&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;So my first question is, will I need to import each segment object into Director and then assemble them? Or can I import my objects as one W3D file into Director and make just certain sections of the objects interactive / clickable?&lt;/p&gt;&lt;p style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Thanks in advance!&lt;/p&gt;&lt;/div&gt;&lt;!-- [DocumentBodyEnd:d3bcfa70-6a09-4903-b882-6a7edce40834] --&gt;</description>
      <pubDate>Sat, 12 Feb 2011 06:12:31 GMT</pubDate>
      <author>forums_noreply@adobe.com</author>
      <guid>https://forums.adobe.com/thread/790590</guid>
      <dc:date>2011-02-12T06:12:31Z</dc:date>
      <clearspace:dateToText>3 years 9 months ago</clearspace:dateToText>
      <clearspace:replyCount>1</clearspace:replyCount>
      <clearspace:objectType>0</clearspace:objectType>
    </item>
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