Skip navigation

problem: subdividing makes face sharp on loops

score 0
You have not voted. New Idea

Hello, when i subdivide a model, the eyelids and nosebone looks sharp like robot.

Since im not making a robot i dont want the face to look sharped.

I have to manually deletes some loops to make the face more smoother but it gets annoying since i have to do this for every character that i have.


Vote history