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Async Timeline at 29.97 FPS!!! WHY :/

New Here ,
Dec 03, 2017 Dec 03, 2017

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Hey guys,

I recorded a Video with Nvidia Shadowplay and Windows Game DVR and they are recording in 29.97 or 59.94 FPS.

When i import it into my project it becomes more and more async with the audio by skipping throw the video.

It has to be a problem with the variable Framerate, but how can I fix this problem 😕

Hope you can help

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correct answers 1 Correct answer

Community Expert , Dec 03, 2017 Dec 03, 2017

Exactly what is INSIDE the video you are editing?

Report back with the codec details of your file, use the programs below... A screen shot works well to SHOW people what you are doing - For Windows Internet Explorer press the PRINT SCREEN button on your keyboard, and then do CTRL-V to paste the screen print from the clipboard into a forum message

Free programs to get file information for PC/Mac http://mediaarea.net/en/MediaInfo/Download

- when you analyze your file in MediaInfo and post a screen sh

...

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Community Expert ,
Dec 03, 2017 Dec 03, 2017

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Exactly what is INSIDE the video you are editing?

Report back with the codec details of your file, use the programs below... A screen shot works well to SHOW people what you are doing - For Windows Internet Explorer press the PRINT SCREEN button on your keyboard, and then do CTRL-V to paste the screen print from the clipboard into a forum message

Free programs to get file information for PC/Mac http://mediaarea.net/en/MediaInfo/Download

- when you analyze your file in MediaInfo and post a screen shot in the forum, do so in TREE view

.

Does your video use a VARIABLE Frame Rate? See https://forums.adobe.com/thread/1110005

If yes, use https://handbrake.fr/ open source transcoder/converter to convert to Constant Frame Rate

For those using nvidia shadowplay, read https://forums.adobe.com/thread/2188814

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New Here ,
Dec 03, 2017 Dec 03, 2017

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Ok thank you i read the Shadowplay thread. So there is no other way, except converting in handbrake

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