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After installing for the first time, After Effect - it crashed on the first start with this Error:
Zuletzt protokollierte Meldung: <140735200797440> <AppDirs> <5> Required Dir = /Applications/Adobe After Effects CC 2017/Adobe After Effects CC 2017.app/Contents/Required
I searched but i did not found anything that would fix the Problem for me.
Anyone that can help me?
Thanks
--
Log:
Process: | After Effects [905] |
Path: | /Applications/Adobe After Effects CC 2017/Adobe After Effects CC 2017.app/Contents/MacOS/After Effects |
Identifier: | com.adobe.AfterEffects |
Version: | 14.2 (14.2) |
Code Type: | X86-64 (Native) |
Parent Process: | ??? [1] |
Responsible: | After Effects [905] |
User ID: | 501 |
Date/Time: | 2017-04-30 18:13:27.973 +0200 |
OS Version: | Mac OS X 10.10.5 (14F2315) |
Report Version: | 11 |
Anonymous UUID: | FDD7A613-5770-FB35-E47E-CD2B7C1E9DBE |
Time Awake Since Boot: 370 seconds
Crashed Thread: | 0 Dispatch queue: com.apple.main-thread |
Exception Type: | EXC_BAD_ACCESS (SIGSEGV) |
Exception Codes: | KERN_INVALID_ADDRESS at 0x0000000000000038 |
VM Regions Near 0x38:
-->
__TEXT | 0000000109150000-0000000109157000 [ 28K] r-x/rwx SM=COW /Applications/Adobe After Effects CC 2017/Adobe After Effects CC 2017.app/Contents/MacOS/After Effects |
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 com.adobe.dvaui.framework | 0x000000010ec76565 dvaui::skins::core::SkinSet::GetSkinWithMap(dvacore::utility::ImmutableString, std::map<dvacore::utility::ImmutableString, std::string, std::less<dvacore::utility::ImmutableString>, std::allocator<std::pair<dvacore::utility::ImmutableString const, std::string> > > const*) + 213 | |
1 com.adobe.dvaui.framework | 0x000000010e99389a dvaui::skins::core::SkinInterface<dvaui::skins::core::Utilities>* dvaui::skins::core::SkinSet::GetSkin<dvaui::skins::core::Utilities>(std::map<dvacore::utility::ImmutableString, std::string, std::less<dvacore::utility::ImmutableString>, std::allocator<std::pair<dvacore::utility::ImmutableString const, std::string> > > const*) + 138 | |
2 com.adobe.dvaui.framework | 0x000000010ec82c3e dvaui::skins::core::utilities::GetApplicationBackgroundColorID(boost::intrusive_ptr<dvaui::skins::core::SkinSet>) + 46 | |
3 com.adobe.dvaui.framework | 0x000000010ed527ae dvaui::ui::OS_Dialog::Init(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, dvacore::geom::PointT<float>, dvacore::geom::PointT<float> const&, bool, NSWindow*, bool, bool, bool, dvacore::utility::Flags<unsigned int> const&, boost::function<dvaui::ui::UI_DialogViewContainer* (bool, bool)>) + 542 | |
4 com.adobe.dvaui.framework | 0x000000010ed52d0c dvaui::ui::OS_Dialog::OS_Dialog(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, dvacore::geom::PointT<float>, dvacore::geom::PointT<float> const&, bool, dvaui::ui::UI_Node*, bool, bool, bool, bool, unsigned int, dvacore::utility::Flags<unsigned int> const&, boost::function<dvaui::ui::UI_DialogViewContainer* (bool, bool)>) + 572 | |
5 com.adobe.dvaui.framework | 0x000000010ed072e5 dvaui::ui::UI_Dialog::UI_Dialog(dvaui::drawbot::SupplierInterface const*, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, dvacore::geom::PointT<float>, dvacore::geom::PointT<float> const&, bool, dvaui::ui::UI_Node*, bool, bool, bool, bool, unsigned int, dvacore::utility::Flags<unsigned int> const&, boost::function<dvaui::ui::UI_DialogViewContainer* (bool, bool)>) + 245 | |
6 com.adobe.dvaui.framework | 0x000000010eb747f0 dvaui::dialogs::UI_MessageBox::UI_MessageBox(dvaui::drawbot::SupplierInterface const*, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, int, dvaui::dialogs::UI_MessageBox::Button, dvaui::dialogs::UI_MessageBox::Icon, boost::intrusive_ptr<dvaui::ui::UI_Node>, unsigned int, float, float, boost::shared_ptr<boost::function<void (dvaui::ui::ConstMessage*)> >) + 192 | |
7 com.adobe.dvaui.framework | 0x000000010eb7e6bd dvaui::dialogs::messagebox::Messagebox(dvaui::drawbot::SupplierInterface const*, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, int, dvaui::dialogs::UI_MessageBox::Button, dvaui::dialogs::UI_MessageBox::Icon, boost::intrusive_ptr<dvaui::ui::UI_Node>, boost::shared_ptr<boost::function<void (dvaui::ui::ConstMessage*)> >, float, float) + 205 | |
8 U.dylib | 0x000000010dd4b175 Up_ReportErrorDialog(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, unsigned short, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, float) + 501 | |
9 U.dylib | 0x000000010dd2dcd1 Up_ReportErrorUTF16(unsigned int, unsigned short, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, bool, float) + 1089 | |
10 U.dylib | 0x000000010dd2b84b Up_Report16(unsigned int, unsigned short, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, bool) + 1643 | |
11 U.dylib | 0x000000010dd2c6f5 U_ReportError(unsigned int, unsigned short, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) + 213 |
12 com.adobe.AfterEffectsLib.framework 0x0000000109422a28 MainMain(bool, bool, bool, bool, bool, bool, unsigned short const*, bool, void**, int, int) + 1896
13 com.adobe.AfterEffectsLib.framework 0x000000010942228b EggMain(bool, bool, bool, bool, bool, bool, unsigned short const*, bool, int) + 59
14 com.adobe.AfterEffects | 0x0000000109152eab main + 2267 | |
15 com.adobe.AfterEffects | 0x00000001091525c4 start + 52 |
Model: MacBookPro11,3, BootROM MBP112.0138.B18, 4 processors, Intel Core i7, 2.5 GHz, 16 GB, SMC 2.19f12
Graphics: Intel Iris Pro, Intel Iris Pro, Built-In
Graphics: NVIDIA GeForce GT 750M, NVIDIA GeForce GT 750M, PCIe, 2048 MB
Memory Module: BANK 0/DIMM0, 8 GB, DDR3, 1600 MHz, 0x80AD, 0x484D54343147533641465238412D50422020
Memory Module: BANK 1/DIMM0, 8 GB, DDR3, 1600 MHz, 0x80AD, 0x484D54343147533641465238412D50422020
AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x134), Broadcom BCM43xx 1.0 (7.15.166.24.3)
Bluetooth: Version 4.3.6f4 17916, 3 services, 27 devices, 1 incoming serial ports
Network Service: Wi-Fi, AirPort, en0
PCI Card: pci11c1,5901, IEEE 1394 Open HCI, Thunderbolt@191,0,0
PCI Card: Apple 57761-B0, Ethernet Controller, Thunderbolt@192,0,0
PCI Card: pci12d8,400e, USB Open Host Controller, Thunderbolt@197,0,0
PCI Card: pci12d8,400e, USB Open Host Controller, Thunderbolt@197,0,1
PCI Card: pci12d8,400f, USB Enhanced Host Controller, Thunderbolt@197,0,2
Serial ATA Device: APPLE SSD SM0512F, 500,28 GB
USB Device: Hub
USB Device: Display Audio
USB Device: Apple Thunderbolt Display
USB Device: FaceTime HD Camera (Display)
USB Device: Internal Memory Card Reader
USB Device: Apple Internal Keyboard / Trackpad
USB Device: BRCM20702 Hub
USB Device: Bluetooth USB Host Controller
Thunderbolt Bus: MacBook Pro, Apple Inc., 17.1
Thunderbolt Device: Thunderbolt Display, Apple Inc., 1, 26.2
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It might be a permissions issue on your folders.
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Hey thanks for your Idea:
But its not a permission issue, i checked befor and double checked now:
The Adobe folder in Libary / Preferences has read and write
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The top level folder does, but you need to make sure that all of the files and folders inside there do too.
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Hi Djun,
Are you still facing this problem? If not, let us know how you solved it. If so, please let us know so we can assist you further.
Thanks,
Kevin
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If someone comes across this thread, I resolved a very similar problem I was having here: AE 2017 or 2018 crashes on launch - font cache (not font dictionary)