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dynamiclinkmanager wurde unerwartet beendet.

Explorer ,
Jan 16, 2018 Jan 16, 2018

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Hallo,

beim starten von lightroom15.12 erscheint ein Pop Up Fenster mit der Meldung: "dynamiclinkmanager wurde unerwartet beendet.

Das Fenster erscheint nach klicken auf Ignorieren für eine gewisse Zeit immer wieder. In der Zeit kann ich nicht mit lightromm arbeiten.

Hat jemand eine Idee wie ich das Pop Up Fenster verhindern kann? Ein update von lightroom ist wohl nicht möglich, da das macbook mit Yosemite läuft

Viele Grüße,

Martin

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correct answers 1 Correct answer

Explorer , Feb 14, 2018 Feb 14, 2018

Hi Akash,

i post the answers again, maybe the new user account is a way to an answer... (?)

About your qustions:

- When exactly does the error message pops up?

The window pop up if i start lightroom:

Doppelklick auf das Programmsymbol - Das kleine Informationsfenster geht auf - Der Katalog wird geladen.

Das Pop up Fenster "dynamiklinkmanager wurde beendet..." geht auf.

- Is it reproducible on a new user account? See macOS Sierra: Set up users, guests, and groups on your Mac

No, with a  new standart use

...

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Community Expert ,
Jan 16, 2018 Jan 16, 2018

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Welche Version hast du nun genau ... 15.12 gibt es nicht.

Unter Yosemite ist bis 6.12 / 2015.12 ofiziell unterstützt.

Zur Neuinstallation kannst Du 6.0 und das update 6.12 hier direkt runterladen: Download Photoshop Lightroom

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Explorer ,
Jan 16, 2018 Jan 16, 2018

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Adobe Photoshop Lightroom CC  Version 2015.12

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Jan 16, 2018 Jan 16, 2018

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Lightroom Classic CC is the latest version of Lightroom(earlier called Lightroom CC 2015). Please install the latest version of the app and let us know if the issue persists. See Keep your Lightroom version up to date

Thanks,

Akash

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Explorer ,
Jan 16, 2018 Jan 16, 2018

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Danke,

ich habe Lightroom Classic CC aktualisiert, das Problem besteht leider immer noch.

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Jan 16, 2018 Jan 16, 2018

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Did you tried the solution listed in the article Adobe Creative Cloud Update fails due to DynamicLinkManager  suggested earlier?

~Akash

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Explorer ,
Jan 18, 2018 Jan 18, 2018

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das Issue in dem Link beschreibt nicht mein Problem, aber was soll´s ich habe mir die vorgeschlagenen Lösungen angesehen:

Zu Lösung 1: Ich wollte keine App updaten oder installieren.

Zu Lösung 2: Wenn lightroom geschlossen ist taucht der dynamiklinkmanager in der Aktivitätsanzeige nicht auf.

Zu Lösung 3: Ich möchte den dynamiklinkmanager nicht schließen, das Problem ist das er geschlossen wird bei starten von lightroom

Zu Lösung 4; Das habe ich gemacht, das bleibt aber ohne Wirkung.

Gibt es eventuell, noch andere Ideen das Pop Up Fenster zu verhindern?

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Community Expert ,
Jan 20, 2018 Jan 20, 2018

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Versuch mal ob es hilft die preferences zu reseten: Resetting Preferences in Lightroom CC/6

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Explorer ,
Jan 22, 2018 Jan 22, 2018

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Danke für den Link,

ich habe die Preferences wie in dem Link geraten gelöscht.

Leider bringt das auch keinen Erfolg.

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Explorer ,
Feb 01, 2018 Feb 01, 2018

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Hat niemand mehr eine Idee zur Lösung?

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Community Expert ,
Feb 01, 2018 Feb 01, 2018

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Sorry, als Windows user muss ich für die tiefergehende Analyse passen.

Akash Sharma​, any further ideas?

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Feb 01, 2018 Feb 01, 2018

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Thanks for the mention F.McLion,

Sorry about the delay in my response Martin1100,

Could you please help us with the Lightroom Classic CC Help>>System info report? We'll check the installed components.

Also, post a brief description of your workflow like

~Akash

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Explorer ,
Feb 02, 2018 Feb 02, 2018

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Hello Akash,

it doesnt matter.

Here is the Systemrepport, anserws down:

Version von Lightroom: CC 2015.14 [ 1149743 ]

Lizenz: Creative Cloud

Spracheinstellung: de

Betriebssystem: Mac OS 10

Version: 10.10.5 [14F2511]

Anwendungsarchitektur: x64

Anzahl logischer Prozessoren: 8

Prozessorgeschwindigkeit: 2,2 GHz

Integrierter Speicher: 16.384,0 MB

Für Lightroom verfügbarer phys. Speicher: 16.384,0 MB

Von Lightroom verwendeter phys. Speicher: 597,1 MB (3,6%)

Von Lightroom verwendeter virtueller Speicher: 1.426,3 MB

Cache-Speichergröße: 13,5MB / 3.864,7MB (0,3%)

Maximale Anzahl Threads, die Camera Raw verwendet: 5

Camera Raw SIMD-Optimierung: SSE2,AVX

Virtueller Speicher in Camera Raw: 0MB / 8191MB (0%)

Monitore/Anzeigegeräte: 1) 1600x1200, 2) 1680x1050

Informationen zum Grafikprozessor:

AMD Radeon HD 6750M OpenGL Engine

Check OpenGL support: Passed

Vendor: ATI Technologies Inc.

Version: 4.1 ATI-1.32.25

Renderer: AMD Radeon HD 6750M OpenGL Engine

LanguageVersion: 4.10

Anwendungsordner: /Applications/Adobe Lightroom

Bibliothekspfad: /Volumes/Macintosh HD/Users/MacBook Pro/Pictures/Lightroom/Lightroom Catalog.lrcat

Einstellungen-Ordner: /Volumes/Macintosh HD/Users/MacBook Pro/Library/Application Support/Adobe/Lightroom

Installierte Zusatzmodule:

1) Aperture/iPhoto-Import-Zusatzmodul

2) Bytepix Export

3) Canon Tether-Zusatzmodul

4) DxO FilmPack 3

5) Flickr

6) Koken

7) Leica Tether Plugin

8) LR/Enfuse

9) LR/Mogrify 2

10) Magic Export

11) Nikon Tether-Zusatzmodul

12) PicDrop FTP Upload

13) Zip Exporter

Config.lua-Flags: None

AudioDeviceIOBlockSize: 512

AudioDeviceName: Ausgang (integriert)

AudioDeviceNumberOfChannels: 2

AudioDeviceSampleRate: 44100

Build: Uninitialized

CoreImage: true

GL_ACCUM_ALPHA_BITS: 0

GL_ACCUM_BLUE_BITS: 0

GL_ACCUM_GREEN_BITS: 0

GL_ACCUM_RED_BITS: 0

GL_ALPHA_BITS: 8

GL_BLUE_BITS: 8

GL_DEPTH_BITS: 24

GL_GREEN_BITS: 8

GL_MAX_3D_TEXTURE_SIZE: 16384

GL_MAX_TEXTURE_SIZE: 16384

GL_MAX_TEXTURE_UNITS: 8

GL_MAX_VIEWPORT_DIMS: 16384,16384

GL_RED_BITS: 8

GL_RENDERER: AMD Radeon HD 6750M OpenGL Engine

GL_SHADING_LANGUAGE_VERSION: 1.20

GL_STENCIL_BITS: 8

GL_VENDOR: ATI Technologies Inc.

GL_VERSION: 2.1 ATI-1.32.25

OGLEnabled: true

GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod

About your qustions:

- When exactly does the error message pops up?

The window pop up if i start lightroom:

Doppelklick auf das Programmsymbol - Das kleine Informationsfenster geht auf - Der Katalog wird geladen.

Das Pop up Fenster "dynamiklinkmanager wurde beendet..." geht auf.

- Is it reproducible on a new user account? See macOS Sierra: Set up users, guests, and groups on your Mac

No, with a  new standart user account is it not possible to reproduce the Pop up window.

By the way, i got in the macbook pro two harddrive one for the OS and the applictions and one for the content.

The lightroom catalog is on the second harddrive. Is this maybe the reason of the problem? But, It was not happend if i build the second harddrive in.

thanks

Martin

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Community Expert ,
Feb 02, 2018 Feb 02, 2018

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Auch wenn es bei anderen geht ... wie bereits gesagt verwendest Du eine ofiziell nicht unterstützte Kombination von OS und LR version.

Systemanforderungen von Lightroom Classic CC

** Lightroom CC 2015.1/Lightroom 6.1 und frühere Versionen werden unter Mac OS X v10.8

** Lightroom CC 2015.6.1/Lightroom 6.6.1 und frühere Versionen werden unter Mac OS X v10.9 unterstützt

** Lightroom CC 2015.6.12/Lightroom 6.12 und frühere werden auf Mac OS X v10.10. unterstützt

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Explorer ,
Feb 02, 2018 Feb 02, 2018

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@F.McLion

das Problem ist auch mit der offiziell unterstützten Kombination aufgetreten.

Ich habe das update auf lightroom 2015.14  gemacht um das Problem zu lösen.

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New Here ,
Feb 07, 2018 Feb 07, 2018

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@Akash Sharma,
I'm facing the same problem since multiple Lightroom CC versions, being unable to get rid of it. With the installation of every new version, I was hoping, that the error message disappears automatically, but it did not work out.
Currently I do use OSX 10.11.6 and Lightroom CC Classic version 7.1 with Raw Converter 10.1. This problem is really annoying. The error message occurs each and every time when I start LR. It takes about 2 - 3  minutes, before I'm able to start working with LR. As Martin1100​, I'm desperately looking for a solution! So far, no one was able to solve this problem.

Thanks, Claudia

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Feb 07, 2018 Feb 07, 2018

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Hi Claudia,

We're so sorry to hear about this. Could you please post your Lightroom Help>>System info report here?

Thanks,

Akash

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New Here ,
Feb 07, 2018 Feb 07, 2018

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Sure, Akash. Here the requested information:

Lightroom Classic-Version: 7.1 [ 1148620 ]

Lizenz: Creative Cloud

Spracheinstellung: de

Betriebssystem: Mac OS 10

Version: 10.11.6 [15G19009]

Anwendungsarchitektur: x64

Anzahl logischer Prozessoren: 8

Prozessorgeschwindigkeit: 2.6 GHz

Integrierter Speicher: 16,384.0 MB

Für Lightroom verfügbarer phys. Speicher: 16,384.0 MB

Von Lightroom verwendeter phys. Speicher: 2,596.8 MB (15.8%)

Von Lightroom verwendeter virtueller Speicher: 4,428.3 MB

Cache-Speichergröße: 874.3MB

Maximale Anzahl Threads, die Camera Raw verwendet: 5

Camera Raw SIMD-Optimierung: SSE2,AVX,AVX2

Virtueller Speicher in Camera Raw: 1267MB / 8191MB (15%)

Physischer Speicher in Camera Raw: 1283MB / 16384MB (7%)

Monitore/Anzeigegeräte: 1) 2880x1800

Informationen zum Grafikprozessor:

Metal: NVIDIA GeForce GT 750M

Anwendungsordner: /Applications/Adobe Lightroom Classic CC

Bibliothekspfad: /Users/claudiapelzer/Pictures/Lightroom/Hunde/Hunde.lrcat

Einstellungen-Ordner: /Users/claudiapelzer/Library/Application Support/Adobe/Lightroom

Installierte Zusatzmodule:

1) AdobeStock

2) Aperture/iPhoto-Import-Zusatzmodul

3) Canon Tether-Zusatzmodul

4) ColorChecker Passport

5) Export to Photomatix Pro

6) Facebook

7) Flickr

8) HDR Efex Pro

9) HDR Efex Pro 2

10) Nikon Tether-Zusatzmodul

11) Perfect Effects 9

12) PicDrop FTP Upload

13) Show Focus Points

14) SoftProof

15) The Fader

Config.lua-Flags: None

AudioDeviceIOBlockSize: 512

AudioDeviceName: Ausgang (integriert)

AudioDeviceNumberOfChannels: 2

AudioDeviceSampleRate: 44100

Build: Uninitialized

CoreImage: true

GL_ACCUM_ALPHA_BITS: 0

GL_ACCUM_BLUE_BITS: 0

GL_ACCUM_GREEN_BITS: 0

GL_ACCUM_RED_BITS: 0

GL_ALPHA_BITS: 8

GL_BLUE_BITS: 8

GL_DEPTH_BITS: 24

GL_GREEN_BITS: 8

GL_MAX_3D_TEXTURE_SIZE: 2048

GL_MAX_TEXTURE_SIZE: 16384

GL_MAX_TEXTURE_UNITS: 8

GL_MAX_VIEWPORT_DIMS: 16384,16384

GL_RED_BITS: 8

GL_RENDERER: NVIDIA GeForce GT 750M OpenGL Engine

GL_SHADING_LANGUAGE_VERSION: 1.20

GL_STENCIL_BITS: 8

GL_VENDOR: NVIDIA Corporation

GL_VERSION: 2.1 NVIDIA-10.10.14 310.42.25f02

OGLEnabled: true

GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod

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Feb 07, 2018 Feb 07, 2018

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Thanks for the System info Claudia,

Please refer the steps below:-

  • Close Lightroom and Go to Applications > Utilities and open Activity Manager. (See the image below for reference)
  • Choose All Process from the pop-up menu.
  • Click Process Name to sort the processes alphabetically.
  • Select dynamiclinkmanager.
  • Click Quit Process.
  • Select [Force Quit] when prompted
  • Restart Lightroom and check.

Activity Manager

Let us know the outcome.

~Akash

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New Here ,
Feb 07, 2018 Feb 07, 2018

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Thanks, Akash.
I might be stupid, but I'm unable to find the Activity Manager on my Mac. It is not under Utilities

I did a search within the finder, but it did not appear.

I did find an app called 'Aktivitätsanzeige' somewhere else, but the dynamiclincmanager is not listed

Do you have any ideas?

Thanks, Claudia

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Feb 08, 2018 Feb 08, 2018

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Hi Claudia,

I'd suggest you contact our Technical support team so that they can take a look at the issue and help fixing it.

See Contact Customer Care for the available contact options.

~Akash

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Explorer ,
Feb 08, 2018 Feb 08, 2018

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Hi Claudia,

for a solution i would like ask to you do you got in your mac pro two harddrive one for the OS and the applictions and one for the content?

Thanks

best regards

Martin

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New Here ,
Feb 08, 2018 Feb 08, 2018

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Hallo Martin,

wenn ich die Konversation weiter oben richtig verstanden habe, haben Sie doch 2 Partionen auf Ihrem Computer und das Problem tritt trotzdem auf? Ich habe meine Festplatte nicht geteilt, sondern alles auf einer Platte. Die älteren Versionen von Lightroom liefen ohne Probleme. Erst Mitte letzten Jahres fing das mit dem dynamiclinkmanager an. Ich habe schon alles Mögliche probiert und niemand konnte helfen. Deshalb hatte ich mich in diese Konversation eingeklinkt in der Hoffnung, dass hier endlich Jemand eine Lösungsidee hat. Ansonsten läuft LR ja ohne Probleme. Ich finde es nur extrem lästig, wegen dieser Meldung jedes Mal 2 - 3 Min warten zu müssen, bis ich LR nutzen kann.

Grüße, Claudia

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Explorer ,
Feb 14, 2018 Feb 14, 2018

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Hallo Claudia,

ich habe zwei Festplatte auf einer läuft das Betriebssystem und die Programme und auf der anderen liegen die Daten, eben auch der Katalog von lightroom. Bei mir ist das Problem auch im letzten Jahr aufgetreten und stört doch sehr.

Dies ist auch mal wieder ein Versuch das Problem zu lösen.

Viele Grüße,

Martin

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Explorer ,
Jun 07, 2018 Jun 07, 2018

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Hallo,

bei mir hat sich das Problem für den Moment gelöst:

Wie beschrieben ich habe zwei Festplatte auf einer läuft das Betriebssystem und die Programme und auf der anderen liegen die Daten, auch der Katalog von lightroom.

Aus einem anderen Grund musste ich jetzt die Festplatte mit den Daten und dem lightroom Katalog formatieren und die Daten wieder aufspielen. Seid dem startet lightroom ohne diese Fehlermeldung.

Mal sehen wie lange es hält.

Viele Grüße,

Martin

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