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Scaling any photo up to 307% works great and renders in seconds using GPU. Scaling 308% and more turns clip into red with half an hour render time.
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How big is your image to start?
Could you give a screenshot to show what happens in this clip goes red when scaled up to much?
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You've likely found the limit of your GPU memory for your frame size. There's very specific math involved how much memory it takes to process frames at specific resolutions, but I can't remember how that works. If you're getting a red bar then it's probably falling back to CPU processing. What kind of GPU do you have, and how much VRAM does it have? As a test to confirm this, have you switch to CPU-processing to se if it also takes as long? You don't have to do the full test, probably just a fraction of time so it doesn't take 30 minutes.
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The pic is very small 230*450.
GTX 1060 6 GB.
What kind of screenshot? Drag the pic to the timeline, drag transform effect on it. Change the scale in the transform effect to 307% - everything is fine. Hit 308% - it is red.
It is definitely a PP bug.