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After DNG conversion - Preview DNG are getting pink

Explorer ,
Jun 25, 2018 Jun 25, 2018

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Hi there,

I am Mac OS 10.13.5 with Lightroom Classic 7.4 and Camera 10.4.

Everything is working fine - ( I updated to High Sierra some days ago ) but if I do the conversion to DNG the preview is getting pink.

If I am opening the DNG in the develop module everything looks fine..

I use the compression in the DNG converter !

Anybody having the same and having a solution ???

Best Dirk

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Jun 25, 2018 Jun 25, 2018

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Hi Dirk,

Sorry that your images are getting a pink cast after you use the DNG converter to convert them to DNG.

We'd like some more info to better diagnose the issue, could you please provide us the following info:

  • Make and model of your camera.
  • Lightroom system info from the Help>>System info menu(Copy and paste here)
  • Conversion method used to convert the DNG's in DNG converter.
  • Does the issue only occurs with a specific camera or shot collection?

Also, it would be worth taking a look at this discussion DNG files have pink cast in preview & thumbnails mac and let us know if it helps.

Thanks,

Akash

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Explorer ,
Jun 25, 2018 Jun 25, 2018

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Hi Akash,

Canon 1DX MK II.

System Info:

Lightroom Classic-Version: 7.4 [ 1176617 ]

Lizenz: Creative Cloud

Spracheinstellung: de-DE

Betriebssystem: Mac OS 10

Version: 10.13.5 [17F77]

Anwendungsarchitektur: x64

Anzahl logischer Prozessoren: 8

Prozessorgeschwindigkeit: 2,8 GHz

Integrierter Speicher: 16.384,0 MB

Für Lightroom verfügbarer phys. Speicher: 16.384,0 MB

Von Lightroom verwendeter phys. Speicher: 5.013,2 MB (30,5%)

Von Lightroom verwendeter virtueller Speicher: 12.103,8 MB

Cache-Speichergröße: 1.161,8MB

Interne Camera Raw-Version: 976

Maximale Anzahl Threads, die Camera Raw verwendet: 5

Camera Raw SIMD-Optimierung: SSE2,AVX,AVX2

Virtueller Speicher in Camera Raw: 1550MB / 8191MB (18%)

Physischer Speicher in Camera Raw: 1568MB / 16384MB (9%)

Monitore/Anzeigegeräte: 1) 3360x2100

Informationen zum Grafikprozessor:

Metal: AMD Radeon R9 M370X

Anwendungsordner: /Applications/Adobe Lightroom Classic CC

Bibliothekspfad: /Users/dirkmichaeldeckbar/Pictures/Lightroom 5 Catalog/Lightroom Catalog-2.lrcat

Einstellungen-Ordner: /Users/dirkmichaeldeckbar/Library/Application Support/Adobe/Lightroom

Installierte Zusatzmodule:

1) AdobeStock

2) Aperture/iPhoto-Import-Zusatzmodul

3) Canon Tether-Zusatzmodul

4) ColorChecker Passport

5) Export to Autopano Giga 4.4

6) Export to Photomatix Pro

7) Facebook

8) Flickr

9) HDR Efex Pro 2

10) JPEGmini

11) Loupedeck2

12) LR/Instagram

13) LRT Export 4

14) Palette Plugin (V2)

15) PhotoShelter

16) VSCO Keys

Config.lua-Flags: None

AudioDeviceIOBlockSize: 512

AudioDeviceName: Ausgang (integriert)

AudioDeviceNumberOfChannels: 2

AudioDeviceSampleRate: 44100

Build: 10.0x7

CoreImage: true

GL_ACCUM_ALPHA_BITS: 0

GL_ACCUM_BLUE_BITS: 0

GL_ACCUM_GREEN_BITS: 0

GL_ACCUM_RED_BITS: 0

GL_ALPHA_BITS: 8

GL_BLUE_BITS: 8

GL_DEPTH_BITS: 24

GL_GREEN_BITS: 8

GL_MAX_3D_TEXTURE_SIZE: 16384

GL_MAX_TEXTURE_SIZE: 16384

GL_MAX_TEXTURE_UNITS: 8

GL_MAX_VIEWPORT_DIMS: 16384,16384

GL_RED_BITS: 8

GL_RENDERER: AMD Radeon R9 M370X OpenGL Engine

GL_SHADING_LANGUAGE_VERSION: 1.20

GL_STENCIL_BITS: 8

GL_VENDOR: ATI Technologies Inc.

GL_VERSION: 2.1 ATI-1.66.42

OGLEnabled: true

GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod

DNG Conversion:

DNG Con.jpeg

If I click on the pink thumbnail in the Develop Module it show a version without the pink cast. If I move to another thumbnail it changes after a few seconds back to pink !

Best Dirk

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Jun 25, 2018 Jun 25, 2018

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Hi Dirk,

The Canon 1DX MK II supported in Lightroom since version 6.5/CC 2015.5, I'd recommend you to directly import the originals images into Lightroom(select copy as DNG) and then see if the issue persists.

Thanks,

Akash

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Explorer ,
Jun 26, 2018 Jun 26, 2018

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Hi Akash,

of course is the Canon 1DX MKII supported. I am a professional photographer working with that combo sind the camera came out. The problem must be somewhere in Lightroom or in the MacOS.

I am importing .cr2 into LR doing all the development stuff and export them. If everything is done I convert the .cr2 to DNG.

That is where the problem starts.

When I am reading the other chat I don't see any real answer !!! Does Adobe know where the problem could be ?

Possible solutions ? Going back to the LR Version before ?

Dirk

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LEGEND ,
Jun 26, 2018 Jun 26, 2018

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This seems to be strange behavior. I have followed your work flow. I downloaded a CR2 image from the same model you are using. I made adjustments to it using Lightroom Classic CC 7.4. Then I exported it as a DNG file. There was no pink cast. It looked the way it should look. Only difference is that I'm using Windows 10. Don't know if that's significant.

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Explorer ,
Jun 26, 2018 Jun 26, 2018

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Hey Jim, I think there is a big difference 🙂 Best Dirk 

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Explorer ,
Jun 26, 2018 Jun 26, 2018

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If you are doing the DNG conversion without the compression = no pink previews !!!

Dirk

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New Here ,
Jul 21, 2018 Jul 21, 2018

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Hi Akash!

I have the same problem, too. Since today. Only on the MacPro, MacBookPro is not affected. With both Leica M 240 DNGs and RAW files from an EOS 5DIII...

Bildschirmfoto 2018-07-21 um 10.53.56.png

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Explorer ,
Jul 21, 2018 Jul 21, 2018

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Ich habe das auch ! Kam nach dem Update auf HighSierra.

Fuji und Canon Daten. Aber nur wenn ich ins komprimierte DNG konvertiere.

Aber MBP und iMac

Es scheint aber nur die Vorschau zu sein denn die Daten öffnen sich.

Wenn jemand eine Lösung findet.

Gruß Dirk

--

Deckbar Photographie

Dirk Michael Deckbar

Hildegard-Marcusson-Strasse 28

10317 Berlin

+49 30 25799535 TEL

+49 30 25799545 FAX

+49 172 3108973 Mobil

mail@deckbar.de

www.deckbar.de

Am 21.07.2018 um 11:00 schrieb Sascha Rheker <forums_noreply@adobe.com>:

After DNG conversion - Preview DNG are getting pink

created by Sascha Rheker in Lightroom Classic CC — The desktop-focused app - View the full discussion

Hi Akash!

I have the same problem, too. Since today. Only on the MacPro, MacBookPro is not affected. With both Leica M 240 DNGs and RAW files from an EOS 5DIII...

https://forums.adobe.com/servlet/JiveServlet/downloadImage/2-10515136-1532597/900-539/Bildschirmfoto2018-07-21um+10.53.56.png

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New Here ,
Jul 21, 2018 Jul 21, 2018

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Hi Dirk,

Ich hab das bei Dateien direkt aus den Kameras und ohne irgendein Update als Ursache ausmachen zu können.

Ich versuche jetzt mal, was passiert, wenn ich die 1:1 Vorschauen nur einen Tag lang leben lasse.


Grüße

Sascha

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Explorer ,
Jul 21, 2018 Jul 21, 2018

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Hallo Sascha,

Du lässt beim importieren DNG erstellen ? Der Fehler muss irgendwo im DNG Konverter stecken.

Gruß Dirk

--

Deckbar Photographie

Dirk Michael Deckbar

Hildegard-Marcusson-Strasse 28

10317 Berlin

+49 30 25799535 TEL

+49 30 25799545 FAX

+49 172 3108973 Mobil

mail@deckbar.de

www.deckbar.de

Am 21.07.2018 um 14:39 schrieb Sascha Rheker <forums_noreply@adobe.com>:

After DNG conversion - Preview DNG are getting pink

created by Sascha Rheker in Lightroom Classic CC — The desktop-focused app - View the full discussion

Hi Dirk,

Ich hab das bei Dateien direkt aus den Kameras und ohne irgendein Update als Ursache ausmachen zu können.

Ich versuche jetzt mal, was passiert, wenn ich die 1:1 Vorschauen nur einen Tag lang leben lasse.

Grüße

Sascha

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New Here ,
Jul 21, 2018 Jul 21, 2018

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Nein, die Dateien werden nicht konvertiert. Die Leica schreibt von Haus aus DNG.

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Explorer ,
Jul 21, 2018 Jul 21, 2018

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Alles klar ! Dann ist der Fehler in der Interpretation der Dateien. Mann müsste mal schauen ob die DNG auch auf einem PC oder anderen Programm den linken Stich haben

Gruß Dirk

--

Deckbar Photographie

Dirk Michael Deckbar

Hildegard-Marcusson-Strasse 28

10317 Berlin

+49 30 25799535 TEL

+49 30 25799545 FAX

+49 172 3108973 Mobil

mail@deckbar.de

www.deckbar.de

Am 21.07.2018 um 16:27 schrieb Sascha Rheker <forums_noreply@adobe.com>:

After DNG conversion - Preview DNG are getting pink

created by Sascha Rheker in Lightroom Classic CC — The desktop-focused app - View the full discussion

Nein, die Dateien werden nicht konvertiert. Die Leica schreibt von Haus aus DNG.

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New Here ,
Jul 21, 2018 Jul 21, 2018

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Auf dem MacBookPro haben sie das bei mir nicht.

Ich kann es noch nicht zu 100% sagen, aber ich habe jetzt mal in den Katalogeinstellungen die Vorschaubildgröße geändert, um Lighroom zu zwingen neue Vorschauen zu rechnen und das tägliche Löschen der 1:1 Vorschauen aktiviert, und das scheint zu helfen.

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Community Expert ,
Jun 25, 2018 Jun 25, 2018

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After reading the thread in the response from Akash it seems like this has something to do with the OS's ability to read the DNG. Does it matter where the DNG is made from? Do you have the same result if you Export as a DNG from Lr?

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