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URGENT: We need Adobe AIR for Android to support for Google's 64-bit requirement by August 2019

Engaged ,
Apr 11, 2019 Apr 11, 2019

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Hello.

Adobe AIR needs an update to support 64-bit APKs and Google will stop accepting 32-bit only APKs in August 2019.

This tracker issue was published 3 months ago. And it's a very important issue, not a bug that only a couple of developers stumbled on. No, it's something that affects 100% percent of the developers. And in these 3 months, nobody from Adobe AIR's staff bothered to reply in the tracker:

Tracker

NOBODY from the Adobe AIR team dropped even a single lousy one-liner reply in 3 MONTHS!!!!!!!!!

I think Adobe wants to kill Adobe AIR sometime around this year. It's not even half normal that a very important issue such as this is not only not addressed with only a few months to go until the August deadline, but we haven't even received a single reply from anyone working in Adobe AIR saying "we're working on it", none AT ALL!!!!

And this tracker page has more than enough feedback from a multitude of users. Still, complete silence. It seems as if nobody was working on Adobe AIR anymore.

Any comment from someone working at Adobe? Chris Campbell? Anyone?!

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Community Beginner ,
Apr 11, 2019 Apr 11, 2019

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This is a very big issue, our company has already started porting our projects to Unity. Not because we want to use it over AIR, but because the Adobe team has said literally nothing about this. One word of confirmation that this is being worked on would stop our porting process entirely.

Also an interesting fact, despite the announcement earlier about EOL Flash in 2020, AIR would actually have a shorter lifespan than Flash even though they said they would continue to work on it.

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Engaged ,
Apr 23, 2019 Apr 23, 2019

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tenor.gif?itemid=5107655

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Engaged ,
May 08, 2019 May 08, 2019

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Why does nobody from Adobe reply in the latest months?!?!

Not here, nor in the Tracker

No response at all!!!

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Enthusiast ,
May 08, 2019 May 08, 2019

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You might have better luck in the Animate CC forums. Some Adobe staff still hang around there.

This response from three weeks ago was the last one I've found on the AIR forums: AIR 32 runtime - Desktop video failing 100%

(At least it seems they are working on the next SDK release.)

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Engaged ,
May 09, 2019 May 09, 2019

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Hello Lars. I'll try writing there. Thanks for your suggestion!

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Advocate ,
May 09, 2019 May 09, 2019

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The fix is coming. I have written them an email about this a while ago and they replied that they are aware of the requirement and working on it. We had the same uncertainty with the iOS 12.1 SDK and I share your concern over the lacking communication, but I have no doubt that they will fix this in time.

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Engaged ,
May 13, 2019 May 13, 2019

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Hello, rewb0rn. So there's an e-mail address where someone from Adobe actually replied? What e-mail did you write to?

Also, are they aware of both critical issues?

(the need for x64 compatibility, and the fact that ALL Adobe AIR apps crash in Android Q)

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Community Beginner ,
May 13, 2019 May 13, 2019

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Adobe has expressed their knowledge of the Android Q issue on the official release notes under known issues:

  • Apps currently not compatible with the Android Q beta (AIR-4198814)

You can see this here: Release Notes Flash Player 32 AIR 32

They still have yet to acknowledge the 64 bit issue however.

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Engaged ,
May 14, 2019 May 14, 2019

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mokilok22  escribió

Adobe has expressed their knowledge of the Android Q issue on the official release notes under known issues:

  • Apps currently not compatible with the Android Q beta (AIR-4198814)

You can see this here: Release Notes Flash Player 32 AIR 32

They still have yet to acknowledge the 64 bit issue however.

Hello mokilok22. Thanks for pointing to that bit in the Release Notes. It's somewhat reassuring knowing they're aware for that, but still no word on the compiler for 64-bit Android apps. I guess the Adobe AIR team is working on that as well, but with zero communication ever about it since reported in January, it doesn't look good. I hope they end up providing a solution anyway, though.

But Adobe is really lacking in the communication department, which is also an important part of keeping the few current AIR developers left in the platform. By the looks of it, it seems as if they don't care at all. Well, at least they seem to still have a small team working in the AIR SDK (but so small that they don't have time to take a look at their own bug tracker and reply to issues in a timely manner, or... any manner at all!)

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Engaged ,
May 14, 2019 May 14, 2019

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I would be very surprised if the current AIR team is more than a handful of people.

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Explorer ,
May 24, 2019 May 24, 2019

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Anyone joining me in asking more info from Adobe about this issue on their (active and responsive) twitter account: https://twitter.com/adobeanimate ?

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Contributor ,
Jun 04, 2019 Jun 04, 2019

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Good news!

"Starting in June 2019 with the release of AIR 33, HARMAN will be providing the platform support and feature development for the AIR runtime and the SDK. AIR 33 will support 64-bit Android devices and will be available on a commercial basis. Further details will be released shortly, please check back here or email us at adobe.support@harman.com to be informed when these are available."


Harman - Adobe Partnership - HARMAN


What that commercial license will cost you is the question now.

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New Here ,
Mar 16, 2020 Mar 16, 2020

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LATEST

The latest version of AIR SDK available is 33.1.1.63 on Harman site , please note you need to configure your SDK for 64bit android builds.

https://airsdk.harman.com/download

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