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FLASH Symbol's Bounding Irregular Polygons

New Here ,
Mar 25, 2008 Mar 25, 2008

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I'm working on a Flash CS3 map containing a lot of irregular polygons. Each polygon is a "button." That all works just fine.

I believe I'm hitting a wall though where the bounding rectangle defining each symbol overlaps. Depending on the layer order in the original SWF, sometimes hovering over one polygon selects another.

I can solve some of the issues by re-ordering the layers, but this won't fix all of them by any means.

Is there a setting in Flash CS that specifies Flash is to use the actual shape of a polygon rather than a least-fit rectangle?

If it's not obvious, I'm new to CS. One of my difficulties is determining what Flash calls this least-fit bounding rectangle -- important to have a proper keyword for any search engine.

Any advice would be appreciated!

TIA --

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New Here ,
Mar 27, 2008 Mar 27, 2008

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As always happens, I found the answer right after my post. Imported graphics always have a bounding rectangular polygon defining their extent. To circumvent this, break the imported graphic into vector fields by selecting the graphic and running the MODIFY > BREAK APART command. Save the result as a symbol and its bounds will be the visible extent of the graphic itself.

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New Here ,
Mar 27, 2008 Mar 27, 2008

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No, I was mistaken thinking breaking the original graphic apart prior to saving as a symbol enabled Flash to determine the actual extent of the graphics. Whether or not the graphic is broken apart, the "hit area" of a resulting button is rectangular.

Oy vey.

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Guest
Mar 27, 2008 Mar 27, 2008

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lauchman,
You will get better results posting this question in one of the Flash forums http://www.adobe.com/cfusion/webforums/forum/index.cfm?forumid=15

--
Jim Lester
Adobe Systems

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New Here ,
Mar 27, 2008 Mar 27, 2008

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Thanks Jim.

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