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1. Re: add "unite" function to multiple paths
(progress) Mar 19, 2009 2:03 PM (in response to MacWright)its been asked for and ignored several times.
don't go getting carried away with the idea that just because there's a feature set in PS that your expected to use it in an intensive manner.
either they won't or they can't. Take your pick.
Scissors are apparently a no-go as well... just in case someone starts running with the idea.
But there is a new interface, and 3d as well... so expect that to be 1/2 baked for the rest of it's life as well. -
2. Re: add "unite" function to multiple paths
MacWright Mar 20, 2009 4:50 AM (in response to MacWright)>Scissors are apparently a no-go as well... just in case someone starts running with the idea.
running with scissors : )
fortunately transferring paths back and forth from AI to PS is easy enough, so the pathfinder tools are still an option. -
3. Re: add "unite" function to multiple paths
(Mark_Reynolds) Mar 21, 2009 5:19 AM (in response to MacWright)As far as I'm aware the feature you are asking for already exists. Make sure both your overlapping paths are part of the same workpath (if they are not, copy and paste them so that they are). Select them both with the black path selection tool. Then in the options bar there is now an option called "combine".
This was option wasn't always available, I think was introduced a few versions ago. There are no more sophisticated pathfinder options than this. As you said its so easy to copy and paste from Illustrator. -
4. Re: add "unite" function to multiple paths
MacWright Mar 23, 2009 4:18 AM (in response to MacWright)Hi Mark,
The Unite function is different from the Combine function in that it calculates one path outline from the the 2 shapes and removes the overlapping paths.
j
