Hi everybody, can someone help me with a question about AS?
My code will be more ineficient and/or use more memory if I
use OO techniques?
For example, if I'm doing something that needs a data type
that encapsulates the abstraction of a vector (Math), there are
some ways I can do it:
-> I can create a class and define all the functionality
of the vector (add, normalize, magnitute...), or
-> I can use structured programmnig and do all the
functionality in a single action, making a terribly ilegible code.
Do the use of classes and objects affect significantly the
performance and memory usage in my flash program?