0 Replies Latest reply on Jan 6, 2009 11:23 AM by CmdrDoc

    sound volume scan

      Hello all,

      I've built an application that loads a sound, and when played, will draw a graph across the screen of the sounds volume (like a peak level meter) as the sound is playing, by using the lineTo draw function, interrogating the sound channel's rightPeak level, AS its playing. What I'd like to do, is graph this data as quickly as possible, once the sound is loaded instead. As far as I know, the only way to read the rightPeak data, at a certain position in the sound, is DURING playback. Does anyone know of a work-around?

      Thanks in advance