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    Unsupported GPU for CS5

    cts51911 Community Member

      With all the interest of the "unsupported" GPUs, I thought it was time to start a specific thread.

       

      Please post your questions and experiences.

       

      Hacking is not advised and the unsupported cards are not ready for production use.

       

      You've been warned! 

        • 1. The Hack
          cts51911 Community Member

          Found on cinema5d...

           

          How to make  Premiere CS5 work with GTX 295

          Postby marvguitar on 01 May 2010 22:38

          I figured out how to  activate CUDA acceleration without a GTX 285 or Quadro... I'm pretty  sure it should work with other 200 GPUs. Note that i'm using 2 monitors  and there's a extra tweak to play with CUDA seamlessly with 2 monitors.

           

          Here are the  steps:

           

          Step  1. Go to the Premiere CS5 installation folder.
          Step 2. Find the file  "GPUSniffer.exe" and run it in a command prompt (cmd.exe). You should  see something like that:
          --------------------------------------------------------------------------------  ---------------------------------------------------
          Device:  00000000001D4208 has video RAM(MB): 896
          Device: 00000000001D4208 has  video RAM(MB): 896
          Vendor string: NVIDIA Corporation
          Renderer  string: GeForce GTX 295/PCI/SSE2
          Version string: 3.0.0

           

          OpenGL version  as determined by Extensionator...
          OpenGL Version 2.0
          Supports  shaders!
          Supports BGRA -> BGRA Shader
          Supports VUYA Shader  -> BGRA
          Supports UYVY/YUYV ->BGRA Shader
          Supports YUV 4:2:0  -> BGRA Shader
          Testing for CUDA support...
          Found 2 devices  supporting CUDA.
          CUDA Device # 0 properties -
          CUDA device details:
          Name:  GeForce GTX 295 Compute capability: 1.3
          Total Video Memory: 877MB
          CUDA  Device # 1 properties -
          CUDA device details:
          Name: GeForce GTX  295 Compute capability: 1.3
          Total Video Memory: 877MB
          CUDA Device #  0 not choosen because it did not match the named list of cards
          Completed  shader test!
          Internal return value: 7
          --------------------------------------------------------------------------------  -------------------------------------------------------

           

          If you look at  the last line it says the CUDA device is not chosen because it's not in  the named list of card. That's fine. Let's add it.

           

          Step 3. Find the file:  "cuda_supported_cards.txt" and edit it and add your card (take the name  from the line: CUDA device details: Name: GeForce GTX 295 Compute  capability: 1.3

           

          So  in my case the name to add is: GeForce GTX 295

           

          Step 4. Save that file and we're  almost ready.

           

          Step  5. Go to your Nvidia Drivercontrol panel (im using the latest 197.45)  under "Manage 3D Settings", Click "Add" and browse to your Premiere CS5  install directory and select the executable file: "Adobe Premiere  Pro.exe"

           

          Step  6. In the field "multi-display/mixed-GPU acceleration" switch from  "multiple display performance mode" to "compatibilty performance mode"

           

          Step 7. That's  it. Boot Premiere and go to your project setting / general and activate  CUDA

           

          Hope  this helps
          • 2. Re: List of cards that work with Hack
            cts51911 Community Member

            This list is based on comments from other users on this forum.

             

            These cards "seem" to work.

             

            GTX: 470,295,260

            • 3. Re: List of cards that work with Hack
              chupacabracobra Community Member

              I've only seen the GPU go to about 20% at most with the few things I've played with so far, but the GTX 275 did smooth certain things out even if it didn't drop the CPU usage too much for some of the effects (for sharpen it cut CPU usage in half though and even where CPU usage appeared to remain the same, the video sometimes went from a bit choppy to smooth).

              • 4. Re: List of cards that work with Hack
                Chuck A. McIntyre Community Member

                The Boss is out of the office for a bit and I had a chance to test his i7 975 Sager Notebook (3 internal hard drives because we hate it when Harm gets irritable).  His GTX285M is not officially supported.  The hack has got it crankin.  I placed two layers of Panasonic P2 1080i with a title layer on top.  On the second layer of video, I cut the clip's opacity by 46% added gaussian blur maxed out and the Fast Color Corrector dialed in to various levels.  Yellow Render line.  The playback is awesome.  Smooth as can be.  I exported a finished video in various formats.  No render errors or problems to report.  CS5 is amazing.

                • 5. Re: List of cards that work with Hack
                  Admiral Cook Community Member

                  I would like to use it with my 8800GT. Where is the patch?

                  • 6. Re: List of cards that work with Hack
                    the_wine_snob CommunityMVP

                    Well, it is not a "patch," but an unsupported "hack." Reply #2 has the steps to do the hack.

                     

                    Disclaimer - I have never used this, and know nothing about it, so cannot vouch for the effectiveness, or the dangers of doing this.

                     

                    Good luck,

                     

                    Hunt

                    • 7. Re: List of cards that work with Hack
                      cts51911 Community Member

                      I'd like to reiterate that this is a

                      HACK!

                      Use at your own peril.

                      • 8. Re: List of cards that work with Hack
                        chupacabracobra Community Member
                        function(){return A.apply(null,[this].concat($A(arguments)))}

                        function(){return A.apply(null,[this].concat($A(arguments)))}

                        Admiral Cook wrote:

                         

                        I would like to use it with my 8800GT. Where is the patch?

                        not a patch, just follow the instruction above (basically you just type the name of your graphics card into the approved cards text file in the PPCS5 directory and it's good to go

                         

                        one thing to keep in mind is that the 8800GT doesn't support double-precision, i have no idea if they used double-precision for any of the effects, but keep that in mind (i believe, but am not sure, that all of the 200 series, aside from the 240/250 do support double). I think I saw someone using a card that didn't support double and they said it worked, so maybe it would be ok, at least for most effects. I would tend to think they might not have used double at all, but who knows.

                         

                        actually more importantly I think the 8800GT, at the very least most of them, would fail though since I think most had only 512MB of memory.

                        Did they ever make an expanded memory edition of that card??

                        • 9. Re: List of cards that work with Hack
                          cts51911 Community Member

                          Chuck A. McIntyre wrote:

                           

                          His GTX285M is not officially supported.  The hack has got it crankin.  I placed two layers of Panasonic P2 1080i with a title layer on top.  On the second layer of video, I cut the clip's opacity by 46% added gaussian blur maxed out and the Fast Color Corrector dialed in to various levels.  Yellow Render line.  The playback is awesome.  Smooth as can be.  I exported a finished video in various formats.  No render errors or problems to report.  CS5 is amazing.


                          Considering that the GTX285M is seriously cut down in terms of pipeline, bus width, I'm amazed to hear it has any impact at all.

                          • 10. Re: List of cards that work with Hack
                            Pcenginefx Community Member

                            The 8800GT will not work even with a hack.  The minimum required GPU memory for the hack to work is 756MB.

                            • 11. Re: List of cards that work with Hack
                              cts51911 Community Member

                              The Quadro 4600 is short on video memory and will not work either.  768mb is the Min. for any card.

                               

                              I think this rules out a lot of cards.

                              • 12. Re: List of cards that work with Hack
                                Chuck A. McIntyre Community Member

                                I was taking a wild stab at another notebook we have that has two GeForce 8800M GTX's in SLI.  I remember from the pre-release MPE reports, that SLI won't be supported.  The cards memory of 495MB is what GPUSniffer.exe lists as excluding it from use within Premiere.    

                                • 13. Re: NVIDIA GTX 480 Software vs MPE
                                  metalsaber Community Member

                                  Updated test now with testing done with a GTX 480 card.  I should preface that the Cineforms files were actually color corrected in FirstLight and really didn't need to do the color correction, but wanted to keep it consistent.  Also, all the filters below are accelerated effects.  Not sure if the accleration works in software mode or not.  Let me know if you have any questions or want me to test something else.  I may drop all the acclerated effects and put on non-accelerated ones for testing.

                                   

                                  Cineform Files - Software
                                  Total Time- 3min 30sec
                                  No Filter CPU Playback Quality - Yellow/Smooth
                                  Export Time No Filters - 4min 17sec
                                  Filter CPU Playback Quality - Red/Few Stutters
                                  Filter List - Gaussian Blur(47), Sharpen(43), Fast Color Corrector, Tint(100), Noise(16)
                                  Export Time Filters - 7min 17sec

                                   

                                  Cineform Files - MPE
                                  Total Time- 3min 30sec
                                  No Filter CPU Playback Quality - Yellow/Smooth
                                  Export Time No Filters - 4min 22sec
                                  Filter CPU Playback Quality - Yellow/Smooth
                                  Filter List - Gaussian Blur(47), Sharpen(43), Fast Color Corrector, Tint(100), Noise(16)
                                  Export Time Filters - 4min 49sec

                                   

                                  5D Mark II Files - Software
                                  Total Time- 3min 30sec
                                  No Filter CPU Playback Quality - Yellow/Smooth
                                  Export Time No Filters - 3min 42sec
                                  Filter CPU Playback Quality - Red/Few Stutters
                                  Filter List - Gaussian Blur(47), Sharpen(43), Fast Color Corrector, Tint(100), Noise(16)
                                  Export Time Filters - 6min 40sec

                                   

                                  5D Mark II Files - MPE
                                  Total Time- 3min 30sec
                                  No Filter CPU Playback Quality - Yellow/Smooth
                                  Export Time No Filters - 3min 40sec
                                  Filter CPU Playback Quality - Yellow/Smooth
                                  Filter List - Gaussian Blur(47), Sharpen(43), Fast Color Corrector, Tint(100), Noise(16)
                                  Export Time Filters - 4min 17sec

                                   


                                  Cineform Conclusions
                                  No Filters - No Difference
                                  Filters 34% less time using MPE (437sec vs 289sec)

                                   

                                  5D Mark II Conclusions
                                  No Filters - No Difference
                                  Filters 36% less time using MPE (400sec vs 257sec)

                                  • 14. Re: NVIDIA GTX 480 Software vs MPE
                                    cts51911 Community Member

                                    I'd love to see how the GTX 4** stacks up to the Quadro cards and the GTX 285.

                                     

                                    Great write-up.

                                    • 15. Re: NVIDIA GTX 480 Software vs MPE
                                      metalsaber Community Member

                                      The big thing hurting me right now is that I'm not running a RAID setup.

                                       

                                      Doing an export now with same filters on the Cineform files via CS4 AME.  Lets see what the time differences are.  Also, the playback is pretty choppy.

                                      • 16. Re: NVIDIA GTX 480 Software vs MPE
                                        metalsaber Community Member

                                        Just for the fun of it, I ran the same thing through CS4.  Prepare for  the horrors!!!!

                                        Cineform Files – CS4
                                        Total Time- 3min 30sec
                                        Filter CPU Playback Quality – RedStutters
                                        Filter List – Gaussian Blur(47), Sharpen(43), Fast Color Corrector,  Tint(100), Noise(16)
                                        Export Time Filters – 15min 32sec

                                        Cineform Conclusions
                                        69% less time using CS5 MPE vs CS4 (289sec vs 932sec)

                                        • 17. Re: NVIDIA GTX 480 Software vs MPE
                                          cts51911 Community Member

                                          metalsaber wrote:

                                           

                                          Just for the fun of it, I ran the same thing through CS4.  Prepare for  the horrors!!!!

                                          Cineform Files – CS4
                                          Total Time- 3min 30sec
                                          Filter CPU Playback Quality – RedStutters
                                          Filter List – Gaussian Blur(47), Sharpen(43), Fast Color Corrector,  Tint(100), Noise(16)
                                          Export Time Filters – 15min 32sec

                                          Cineform Conclusions
                                          69% less time using CS5 MPE vs CS4 (289sec vs 932sec)

                                           

                                          How amazing is that?

                                           

                                          Imagine when they get the  code optimized what the Fermi cards will do?  The fermi cards have  nearly twice the number of cores/processors vs 200 series.

                                           

                                          Hey...Keep  an eye out for "render problems" that some Adobe folks said would be fixed in future point releases.

                                           

                                          I saw some weird stuff but that was because  I was sharpening and blurring on the same video stream (who actually  does that?)

                                           

                                          To date, I have not seen any rendering problems.

                                           

                                          Last, what resolution video files are you using 1080p 24? or ?

                                          • 18. Re: NVIDIA GTX 480 Software vs MPE
                                            metalsaber Community Member

                                            So far, pretty amazing.  Importing 1080p 29.97 clips.  Exporting to 720p 29.97.

                                            • 19. Re: NVIDIA GTX 480 Software vs MPE
                                              shooternz Community Member

                                              @metalsaber:

                                               

                                              How many video layers wil the hacked card run before it tips up or needs to render?

                                              • 20. Re: NVIDIA GTX 480 Software vs MPE
                                                cts51911 Community Member

                                                shooternz,

                                                 

                                                take a look at this post:

                                                 

                                                http://forums.adobe.com/message/2787085#2787085

                                                 

                                                morten says he does not see any difference with the same projects between the hacked gtx 260 and the quadro 3800.

                                                 

                                                I think you said you had 8 video streams running liquid smooth.

                                                 

                                                Any thoughts?

                                                • 21. Re: NVIDIA GTX 480 Software vs MPE
                                                  shooternz Community Member

                                                  I couldnt determine exactly how many layers he actually used in his "test"

                                                   

                                                  He seemed to be having ssues at 4  with both cards.(AVCHD admittedly) and also had scrubbing problems

                                                   

                                                  I have gone past 8 layers and kept throwing fx at them all .  Still havent broken it or seen a RED render line and scrubbing is perfect.

                                                   

                                                  BTW - I have my source and Program monitors at Hi Res setting...  and I get same result playing out to the full screen. (tilde key)

                                                  • 22. Re: NVIDIA GTX 480 Software vs MPE
                                                    cts51911 Community Member

                                                    Shootnz,

                                                     

                                                    What format do you shoot?  If I remember correctly, it is not AVCHD or a "difficult" codec.

                                                     

                                                    Chris

                                                    • 23. Re: NVIDIA GTX 480 Software vs MPE
                                                      shooternz Community Member

                                                      mxf (DVCPROHD), avi uncompressed, mov uncompressed, Prores

                                                      • 24. Re: NVIDIA GTX 480 Software vs MPE
                                                        metalsaber Community Member

                                                        shooternz wrote:

                                                         

                                                        @metalsaber:

                                                         

                                                        How many video layers wil the hacked card run before it tips up or needs to render?

                                                         

                                                        Will do a test tomorrow afternoon/evening.

                                                        • 25. Re: NVIDIA GTX 480 Software vs MPE
                                                          shooternz Community Member

                                                          That will be interesting. Thanx for doing that and lok forward to the result (even though its kind of academic  to me now)

                                                           

                                                          I think people really want to compare hacked card performance against the Approved cards.

                                                           

                                                          I dont know how that is quantifed all else being equal but the Layer Limits maybe  one way.

                                                           

                                                          For me... I regularly use 6 to 9 Video layers so I am well pleased with my results.

                                                           

                                                          For the Record I am using a Quadro FX3800.

                                                          • 26. Re: NVIDIA GTX 480 Software vs MPE
                                                            cts51911 Community Member

                                                            If you can also use uncompressed AVI/MOV files, we'll get a an understanding of the impact of going uncompressed versus compressed CPU heavy dslr files you have used for previous tests.

                                                             

                                                            What I've seen is that your render lin can go red but it still be smooth.

                                                             

                                                            You are not using raid for your media files so I wonder if that will bottleneck.

                                                             

                                                            Thanks for all the hard work.

                                                             

                                                            Considering you have the current top consumer card available, the results will be interesting.

                                                            • 27. Re: NVIDIA GTX 480 Software vs MPE
                                                              shooternz Community Member

                                                              I dont think he has any other files apart from what he has already used.  He should stick with those for relativity.

                                                               

                                                              Some one else will fill in the gaps with experiences in other formats CODECs

                                                               

                                                              I will state now - what I use works perfectly with FX3800.

                                                              If what I use works perfectly for someone with a hacked card - thats their good luck as well.

                                                               

                                                              Do not forget this is not a singularity  process.

                                                               

                                                              It involves:  OS, Hardware, Setup, Graphics Card, User input before you even get to CODECS / Formats etc...

                                                              • 28. Re: NVIDIA GTX 480 Software vs MPE
                                                                metalsaber Community Member

                                                                shooternz wrote:

                                                                 

                                                                That will be interesting. Thanx for doing that and lok forward to the result (even though its kind of academic  to me now)

                                                                 

                                                                I think people really want to compare hacked card performance against the Approved cards.

                                                                 

                                                                I dont know how that is quantifed all else being equal but the Layer Limits maybe  one way.

                                                                 

                                                                For me... I regularly use 6 to 9 Video layers so I am well pleased with my results.

                                                                 

                                                                For the Record I am using a Quadro FX3800.

                                                                 

                                                                Ok, just a few tests.

                                                                 

                                                                1. I put 6 layers of 5D Mark II video into the timeline with 0 filters.  The bar was still yellow and played back smoothly.
                                                                2. I then removed the top 3 layers and started with the bottom 3.  I added 3 filters to each (Sharpen, Gaussian Blur, and Brightness/Contrast).  Yellow Bar and Smooth Playback.
                                                                3. I then added a clips 4-6 back in with no filters.  Still yellow time line and smooth playback
                                                                4. I then removed clips 5-6.  Added on the Brightness/Contrast filter to the 4th video layer.  Clip turns red/pretty much smooth playback with a few little blips.  Nothing major.  Interesting that the bar does not cover the entire 4th video layer length.  This has to do with the bottom 3 layers all being at various lengths with the 3rd layer being the shortest.  So the red bar on layer 4 only extends to the length of layer 3.  Probably since the remaining length of layer 4 is now the 3rd layer of video allowed to have filters.
                                                                5. I then added 2 more filters to layer 4 (3 effects total) and the playback is about as smooth as in #4.  Pretty usable imo.
                                                                6. If I add a 5th layer of video with 0 effects, the timeline actually goes back to yellow for the length of the 5th layer.  Even with a 50% opacity on layer 5, it still plays back rather smooth.
                                                                7. If I add a single effect to layer 5, timeline turns red again.  Playback is a bit more choppy at this point.

                                                                 

                                                                Seems like 3 layers of video with effects will keep the timeline yellow.  Adding a 4th video layer with effects turns the timeline red, but still useable.  Odd part was adding a 5th layer with 0 effects on top turned the timeline back to yellow again.

                                                                 

                                                                So my guess is that Adobe is limiting the GTX series to 3 layers of video with effects.  Probably has to do with not ticking off those that purchased the Quadro series cards.

                                                                • 29. Re: Unsupported GPU for CS5 vs GTX 285
                                                                  mylifevisual Community Member

                                                                  Great to see all the testing with the "unsupported" cards and the hack!  Love it, althoguh I already have a GTX 285.  Thought I'd post some experiences I've had with my system and GTX 285.  Would be great to see some system specs apart from the various video cards being tested so we know where we could improve apart from the video cards.

                                                                   

                                                                  My system:

                                                                   

                                                                  GTX 285

                                                                  8GB DDR3 1600

                                                                  Core i7 920 (perfectly stable and cool at 3.8Ghz)

                                                                  Two (2) Raptors in Raid 0 for OS

                                                                  Three (3) Raptors in Raid 0 for Working-Project Disk

                                                                   

                                                                  Video:  Canon 7D, AVCHD Full 1080 24p

                                                                   

                                                                  MPE definitely improves playback and render, but will not run seemlessly through a timeline with longer non-GPU accelerated effects such as Additive Dissolves or Non-Additive Dissolves. Adding a second layer over an Additive Dissolve and I'm back to CS4 poor performance.  I've tried Full resolution playback, 1/2 and 1/4 and it just won't do it.

                                                                   

                                                                  Does anyone have this same experience with the unsupported hack or supported cards?

                                                                   

                                                                  I hope Adobe is looking to add/replace the non-GPU accelerated effects with GPU/MPE accelerated ones during CS5 updates.  They picked some common effects, but so what - expand these!  Adobe is saying "we have this great program, but it will only benefit you sometimes - oh, and if we make all of our effects GPU accelerated we will put all of our third party effects people like Boris out of business, so we'll wait for them to create some instead"

                                                                  • 30. Re: Unsupported GPU for CS5 vs GTX 285
                                                                    Chuck A. McIntyre Community Member

                                                                    We should be getting our two supported 285 GTX cards either today or tomorrow.  Just for the fun of it, I applied the hack to one of our systems that's going to get a supported card.  Right now it has a GeForce 9500 GT.  Everything works without errors etc. with this hack applied.  No render line and a yellow render line in some cases with 3 layers of video with MPE supported effects applied.  One problem though, and it's a big one, I don't see any playback benefit and exports take twice as long with MPE enabled.  So... It MAY be that Adobe has focused upon supporting cards based upon their actual benefit to the editing workflow (speed) as opposed to stability/errors etc.

                                                                     

                                                                    * I haven't seen smoke yet, so I don't think this minor hack can do any hardware or even software damage.  I don't spend much time behind Command Prompt windows, but you can save some time if you decide to try this hack out by dragging and dropping the GPUSniffer.exe into the Command Prompt window and hitting Enter.  The whole thing only takes a couple of minutes.

                                                                    • 31. Re: Unsupported GPU for CS5 vs GTX 285
                                                                      metalsaber Community Member

                                                                      I'm hoping Adobe expands their lineup of acclerated effects.   As you said, they got quite a bit of them and a lot of the popular ones.

                                                                       

                                                                      I'm just running a i7 920 proc oc'd to 3.2GHz with 12GB of 1333 RAM.  2 - 500GB and 2 - 1TB hard drives not in RAID.  I put the machine together for photo editing/video games before I even considered using it for video editing, so I'm stuck with the way it is.  I have too many 3rd party programs on it that I don't want to go through the grief of re-activating.

                                                                       

                                                                      Next machine I build will be in RAID from the beginning.

                                                                      • 32. Re: Unsupported GPU for CS5 vs GTX 285
                                                                        cts51911 Community Member

                                                                        Chuck A. McIntyre wrote:

                                                                         

                                                                        So... It MAY be that Adobe has focused upon supporting cards based upon their actual benefit to the editing workflow (speed) as opposed to stability/errors etc.

                                                                         

                                                                        I think some cards just don't have the muscle to be of any benefit.  If you look up the 9500GT you are using, it is very cut down in terms of specs (cores, bus width).

                                                                        • 33. Re: NVIDIA GTX 480 Software vs MPE
                                                                          cts51911 Community Member

                                                                          metalsaber,

                                                                           

                                                                          I tried to duplicate what you did with similar files from my 5dm2.  Pretty similar results

                                                                           

                                                                          Here is another way to look at it...

                                                                           

                                                                          I watched all the MPE demos on youtube (below).  This demo particular seems to be the best real world test  4 video streams with effects.  They are doing the demo on a monster machine too.  I'm pretty happy to be close to something similar with my 5dm2 1080p 24 files.  6,8,10 layers....Not part of what I do.  I see the real benefits of GPU when I switch back to SOFTWARE ONLY and I'm back to jerky video just like the video.  With MPE enabled on the GTX 470, editing is very usable with 4 layers+gpu effects (14 total).  Maybe not perfect or as good a Quardo, but good enough for me.  The best part, preview playback is still acceptable even if the line is red with 4 layers in this case.

                                                                           

                                                                          http://www.youtube.com/watch?v=xso6CGdsl2c

                                                                           

                                                                          Oh...have yet to see the rendering errors either.

                                                                           

                                                                          So far, the hack has been good enough for me.

                                                                          • 34. Re: List of cards that work with Hack
                                                                            chupacabracobra Community Member
                                                                            function(){return A.apply(null,[this].concat($A(arguments)))}

                                                                            cts51911 wrote:

                                                                             

                                                                            I'd like to reiterate that this is a

                                                                            HACK!

                                                                            Use at your own peril.

                                                                             

                                                                            Isn't saying stuff like "use at your own PERIL" going a bit extreme? It is not like it will melt your computer down or anything (and if it did, then the next time you played a video game it would've melted down anyway and likely a lot faster at that). Even if it were to mess up it's not like it will do anything more perilous to your hardware than a hundred other programs (with no warnings) could. I guess it depends how you interp use at your own peril.

                                                                            '

                                                                            • 35. Re: List of cards that work with Hack
                                                                              cts51911 Community Member

                                                                              chupacabracobra wrote:

                                                                               

                                                                              function(){return A.apply(null,[this].concat($A(arguments)))}

                                                                              cts51911 wrote:

                                                                               

                                                                              I'd like to reiterate that this is a

                                                                              HACK!

                                                                              Use at your own peril.

                                                                               

                                                                              Isn't saying stuff like "use at your own PERIL" going a bit extreme? It is not like it will melt your computer down or anything (and if it did, then the next time you played a video game it would've melted down anyway and likely a lot faster at that). Even if it were to mess up it's not like it will do anything more perilous to your hardware than a hundred other programs (with no warnings) could. I guess it depends how you interp use at your own peril.

                                                                              '

                                                                              It is supposed to be funny.....Most people get it...Some don't (obviously)

                                                                              • 36. Re: List of cards that work with Hack
                                                                                chupacabracobra Community Member
                                                                                function(){return A.apply(null,[this].concat($A(arguments)))}

                                                                                cts51911 wrote:

                                                                                 

                                                                                chupacabracobra wrote:

                                                                                 

                                                                                function(){return A.apply(null,[this].concat($A(arguments)))}

                                                                                cts51911 wrote:

                                                                                 

                                                                                I'd like to reiterate that this is a

                                                                                HACK!

                                                                                Use at your own peril.

                                                                                 

                                                                                Isn't saying stuff like "use at your own PERIL" going a bit extreme? It is not like it will melt your computer down or anything (and if it did, then the next time you played a video game it would've melted down anyway and likely a lot faster at that). Even if it were to mess up it's not like it will do anything more perilous to your hardware than a hundred other programs (with no warnings) could. I guess it depends how you interp use at your own peril.

                                                                                '

                                                                                It is supposed to be funny.....Most people get it...Some don't (obviously)


                                                                                OK, OK I missed that, but well hey it is kinda of hard to tell considering all the kool-aid drinkers who write the exactly the same (only even more dramatically at times hah) and even some of the proponents had been saying things somewhat along those lines, so again hard to tell what jokes are actually meant to be jokes hah.

                                                                                • 37. Re: NVIDIA GTX 480 Software vs MPE
                                                                                  shooternz Community Member

                                                                                  Thanx for doing the test.

                                                                                   

                                                                                   

                                                                                  Seems to show the hacks dont make Quadros out of that series of cards.

                                                                                  • 38. Re: NVIDIA GTX 480 Software vs MPE
                                                                                    chupacabracobra Community Member
                                                                                    function(){return A.apply(null,[this].concat($A(arguments)))}

                                                                                    shooternz wrote:

                                                                                     

                                                                                    Thanx for doing the test.

                                                                                     

                                                                                     

                                                                                    Seems to show the hacks dont make Quadros out of that series of cards.

                                                                                    if you don't use tons of layers and keep it to three with effects, then I would bet a Fermi would do even better than the Quadros out there (or at least any non G100-type Quadros). G100 CUDA blows away G80 CUDA. Granted some of the increase might need a different programming style, but even same code, as is, should run faster on G100 than ANY G80 chip quadro or not (and let us be honest a Quadro is just a consumer card with, for the most part, just some driver features enabled, such as more more streams allowed; they hardly go to the expense to design a different architecure for Quadro, they need to huge sales of gaming cards to subsidize it all) and I would think a consumer card of same level as a particular QUadro would also do every bit as well so long as you don't use too many layers.

                                                                                    • 39. Re: NVIDIA GTX 480 Software vs MPE
                                                                                      Chuck A. McIntyre Community Member

                                                                                      Just received and installed the supported BFG 285 GTX from Newegg.com in one of our systems.  I have 7 layers of P2 1080i with different effects on the different clips:

                                                                                      Gaussian blur, color correction, spinning picture in pictures, different blending modes all playing back at full resolution perfectly smooth with a yellow render line.  I thought the 285's were only supposed to support 3 layers without the red render line.  Amazing.

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