Could you let us know what the bitmaps are like (dimensions, file type, and file size) and your system specs so we can try reproducing internally? Also, is the FLA you're importing them empty? Is it an AS3 document?
Yes the images are being imported into a blank FLA file and it is an AS3 document. The images are all ~2MB BMP files (Dimensions: 1000x700 pixels) numbered consecutively.
Intel Core 2Duo CPU
E8400 @ 3GHz
2.99 GHz, 3.21 GB of RAM
XP Professional SP3 (2002)
Hmm, that is a lot of content to be importing at once - my guess is that you're running out of memory during the import. Have you tried importing and optimizing smaller chunks of content and seeing if that works?
I will look further into the issue after they're in a FLA file, I may have some different suggestions for some things you can do there as some changes were made in CS5.
Yeah, I know its a fairly huge amount to be importing but the import works fine (just takes a few minutes). The program is mostly stalling when I try publish the movie.
I'll try playing around with less/smaller files and see if that helps.
I've played around with the number of files and it seems to be a problem with the large number of files/their size.... Flash appears to crash when I use more then 300 files... Is there anyway around this?
All I want to do is import these files to the stage, add script to stop the loop when I reach the end of the sequence and add a replay button. Can I compress the files as I import them?
I have simillar problem. JPEG sequence 1200x400, 500 frames (whole sequence has 150MB). Flash crash during import to stage. I can import about 300 frames without crash.