1 2 3 Previous Next 200 Replies Latest reply on Aug 24, 2010 2:28 PM by areohbee

    Lightroom 3.2 Release Candidate Available on Adobe Labs

    Tom Hogarty Adobe Employee

      This release includes camera support, bug fixes and new features.  Details here:

      http://blogs.adobe.com/lightroomjournal/2010/08/lightroom-3-2-and-camera-raw-6-2-available -on-adobe-labs.html

       

      Regards,

      Tom Hogarty

      Lightroom, Camera Raw and DNG Product Manager

        • 1. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
          Lee Jay-ZyZk56 Level 4

          Thank you, Tom!

           

          I just want to quote a sentence from the blog post/release notes:

           

          "The final releases of Lightroom 3.2 and Camera Raw 6.2 may have additional corrections or camera support."

          • 2. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
            hillrg Level 2

            That is a lot of bugs to track down!   I hope you all get a chance for a rest.

             

            Rory

            • 3. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
              GKN 100

              Looks good - seems everyone has been busy - I'm downloading now!

              • 4. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                areohbee Level 6

                +1 vote - thank you, Tom & Team.

                 

                For me 3.0 worked well some of the time, and at other times - not so good. So its a hard to assess improvement after such a short while, but so far performance and stability have been good!

                 

                I'll keep ya posted...

                 

                Rob

                • 5. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                  Dave Rosser Level 1

                  Great! Now all three lenses I normally carry with me (Nikkor 16-35 f/4, 50 f/1.4G and 70-300) all have distortion correction data in Lightroom .

                   

                  Dave

                  • 6. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                    ianbutty Level 1

                    Good to see so many bugs stamped on with this release.  I've now got 3.2RC installed and I'm starting to put it through it's paces.

                     

                    So far the only definable and repeatable bug I'm aware of that isn't fixed in it is keyword filters are still not picking up on synonyms.  (This one is a biggie for me at the moment so it was the first thing I checked).  I think it might have been raised as bug report by someone else but I've created one today just in case.

                     

                    I am still getting "An unknown error occurred" which I've seen a lot since the LR3 upgrade but this appears to be directly connected to memory usage on my PC.  Typically seems to happen when the Commit Charge goes over 2000M - I still don't have enough data to be able to describe the cause properly.

                     

                    A prompt release of this first 'point release' is good - keep up the good work (and get the keyword filtering bug fixed for next time.... please!)

                     

                    Ian.

                    • 7. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                      dj_paige Level 10

                      After using 3.2RC for a few minutes, it does seem faster in the Library Module and Develop Module!

                      • 8. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                        Charlie Choc Level 4

                        Looks like the export to file size is fixed, but now - at least on a mac - there is no watermark on the exported image even though one is selected and shows up when 'edit watermarks' is selected prior to export. If export to file size is not selected the watermark works just fine.

                        • 9. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                          Jasonized Level 3

                          The viewing speed seems back to "normal" (what ever that is!), but I am still seeing rampant memory usage.

                           

                          I've run lightroom for about an hour now (with breaks), and it's locked up about 4gig of ram as "inactive", when I start it up again, it claims the ram as it's own and uses the previews apparently stored there, but won't free it up when I exit.  I also rapdly get into 9/10gig+ memory usage and start swapping.  Activity monitor claims LR is using all the memory, most of it as "virtual"?


                          Should I set it back to 32bit to see if it's only 64bit that is the problem?


                          Cheers!

                          • 10. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                            JayS In CT Level 1

                            Tom Hogarty wrote:

                             

                            This release includes camera support, bug fixes and new features.  Details here:

                            http://blogs.adobe.com/lightroomjournal/2010/08/lightroom-3-2-and-came ra-raw-6-2-available-on-adobe-labs.html

                             

                            Regards,

                            Tom Hogarty

                            Lightroom, Camera Raw and DNG Product Manager

                             

                             

                            Tom,

                             

                            Thanks..  at first blush it seems more responsive.  The "rendering issue" as outlined in the "LR3 Slow Rendering"

                             

                            http://forums.adobe.com/thread/659107?tstart=0

                             

                            thread still exists unfortunately.  I will report it on the bug form. It is very annoying to have to work in some form of compromised window size on hi-res monitors.  Thanks for all the team's efforts.

                             

                            Jay S.

                            • 11. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                              JimHess-DIrcbP Level 3

                              Windows XP, Intel Pentium 4, 3 GHz processor, 3 GB RAM.  There is still approximately a two second delay between changing a slider in the develop module and when the adjustment shows on the image.  A little faster than before, but still pretty sluggish.  Did not see this in the beta.

                              • 12. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                                Lee Jay-ZyZk56 Level 4

                                JimHess wrote:

                                 

                                Windows XP, Intel Pentium 4, 3 GHz processor, 3 GB RAM.  There is still approximately a two second delay between changing a slider in the develop module and when the adjustment shows on the image.  A little faster than before, but still pretty sluggish.  Did not see this in the beta.

                                 

                                So, that's a pretty slow system but I have a 2.8GHz Pentium 4 at home with 2GB of RAM running XP and it doesn't show this long of a delay on a 1920x1200 screen.  Do you have any panels open in Develop?  What size images?  I'm using 5D raw files.

                                • 13. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                                  JimHess-DIrcbP Level 3

                                  I'm using dual 1280 x 960 19 inch monitors.  I know, not an ideal system.  But this is my work computer.  I experienced the same slowness when I only had a single monitor.  My computer at home has similar specs, 4 GB RAM, single monitor, and I haven't seen the slowness on that computer with Lightroom 3.0, I haven't installed the new one there yet.  I'm processing 12 MP raw images from a Nikon D90.

                                  • 14. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                                    Lee Jay-ZyZk56 Level 4

                                    So, if you have similar computers, one doing it and one not, the question is "what's different"?  Different video cards/drivers?  Is the Camera Raw cache located in a different spot?  Is that hard drive filled up?  Is the cache corrupt? Same catalogs?  Etc.

                                    • 15. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                                      JimHess-DIrcbP Level 3

                                      Video driver on the work computer is an ATI Radeon HD 4350, recently replaced to accommodate dual monitors, no change in performance from before.  I don't know about the Camera Raw cache, but the Lightroom cache is on an external drive that is about 25% full.  I tried moving it to the primary drive, no difference in performance.  Where do I find information about the Camera Raw cache in Lightroom?

                                       

                                      I have one catalog on another external drive that I have run on both computers.  I experience the same performance differences on that catalog as I do the main catalogs on each computer.  I don't expect any solution here.  I was just reporting that I am still experiencing the slow down in the RC.  And it's not a real problem because I do most of my photo work on the computer at home.

                                      • 16. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                                        Lee Jay-ZyZk56 Level 4

                                        JimHess wrote:

                                         

                                        Where do I find information about the Camera Raw cache in Lightroom?

                                         

                                        Edit-preferences-File Handling-Camera Raw Cache Settings

                                        • 17. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                                          JimHess-DIrcbP Level 3

                                          My bad.  That's the one I told you is on the external drive.  Total size, 149 GB, free space 111 GB.  Tried the cache on a different drive, no difference in performance.

                                           

                                           

                                          The home computer, the cache is on a 1 TB internal drive, about 85% free disk space.  I know, this could be a difference.  But the beta version of Lightroom 3 did not have the slowness characteristic that I have on this computer now.

                                          • 18. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                                            Lee Jay-ZyZk56 Level 4

                                            Having the cache on a slow external drive could be a problem.  You said you tried it on another drive, was that one internal or external?

                                            • 19. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                                              dennishh

                                              Installed 3.2RC 64 on windows 7 machine.Everything is faster including the spotting brush and gradiant tool. Adobe is on the right track.

                                              • 20. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                                                Sharpshooter 007 Level 1

                                                I still seem to be having issues with a difference between the Develop standard preview and the Library standard preview.  As I mentioned in a post several weeks ago, the sharpening applied in Develop is not accurately shown in the Library standard view.  When zoomed to 1:1, the sharpening is apparent.

                                                I did try rebuilding the preview.

                                                Windows 7 64 bit - Lightroom 3.2 RC.

                                                • 21. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                                                  JimHess-DIrcbP Level 3

                                                  Lee Jay wrote:

                                                   

                                                  Having the cache on a slow external drive could be a problem.  You said you tried it on another drive, was that one internal or external?

                                                  It was an internal drive, the system drive, I know you should use a separate drive, don't have one available.  The only reason I made the comment in the first place is that when I was running the Lightroom 3 beta this computer did not have a problem running it.  There was no sluggishness.  That did not show up until Lightroom 3.0 was released.  The transition from the beta to 3.0 was done without any changes to my system, and I immediately noticed the sluggishness.  I don't know if the problem will ever get fixed.  If it requires more hard drive space, or different monitors, or what ever, that is not an option on this computer.  I'm not looking for a solution because I don't believe there is one on this end.  I will try the RC when I get home tonight.

                                                  • 22. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                                                    clvrmnky Level 4

                                                    Jasonized wrote:

                                                     

                                                    I've run lightroom for about an hour now (with breaks), and it's locked up about 4gig of ram as "inactive", when I start it up again, it claims the ram as it's own and uses the previews apparently stored there, but won't free it up when I exit.  I also rapdly get into 9/10gig+ memory usage and start swapping.  Activity monitor claims LR is using all the memory, most of it as "virtual"?

                                                     

                                                    Platform?  Assuming a Mac since you used the term "inactive" note that the OS will not necessarily free memory that was in use by another app in case that app is launched again (which is likely.) This memory represents a lot of stack and dynamic libs.  The key here is that if something really needs that memory, it will get it, even if the OS suggests it is held by some particular app.

                                                     

                                                    In a nutshell, if you do not see memory released from an active state upon exit, it does not necessarily mean there is a leak.  This is how OS X works. There are apps you can download that will force the OS to inactivate that memory.  If this works, then anything that needs that 4Gb will request it and get it from the OS.

                                                     

                                                    A different case is if Lr remains running after exit, holding onto resources.  That is, there is still a process in some funny state upon exit.  This is a different case.

                                                     

                                                    If you do see this, make sure you "sample" the process to get a snapshot of what it is doing.

                                                    • 23. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                                                      Jasonized Level 3

                                                      Hmm..  Hey clvrmnky,

                                                         while I agree with you partially, I disagree  a bit as well.  The majority of the ram is not being used by libraries, etc, because if I reboot, start LR up, and then exit, only a couple of hundred meg get used (most likely said libraries).  Which I expected.  Apprarently the memory is being used by previews, as it decreases when I "revist" a previous image.

                                                       

                                                      I just ran a couple of tests, and the "inactive" memory does in fact release when demanded by another program (at least when LR is not active).  I had thought it didn't get released at all, and was only swapped out when more physical memory was needed.  This doesn't appear to be the case however.  So while I'm still a little surprised at how much memory LR3.2 absorbs without even trying, at least it gives it up when requested politely. 

                                                       

                                                      And, having said that, today I ordered another 8 gig to toss into my system.  Let's see if LR eats 16gig slower than 8...

                                                       

                                                      So far, 3.2RC has helped me a lot; adding more memory might help me further, and thus stop me whineing on developers shoulders.

                                                       

                                                      So, Thanks LR Team!

                                                       

                                                      Cheers!

                                                      • 24. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                                                        clvrmnky Level 4

                                                        Jasonized wrote:

                                                         

                                                        Hmm..  Hey clvrmnky,

                                                           while I agree with you partially, I disagree  a bit as well.  The majority of the ram is not being used by libraries, etc, because if I reboot, start LR up, and then exit, only a couple of hundred meg get used (most likely said libraries).  Which I expected.  Apprarently the memory is being used by previews, as it decreases when I "revist" a previous image.

                                                         

                                                        I meant libraries and such associated with the application it has loaded.  If you start from scratch only sys libraries and kernel stuff is loaded, and only whatever stuff is loaded on login into user space (generally, things in your "Login Items.)  The system stuff is in the "Wired" memory.

                                                         

                                                        When OS X loads an app, it pre-loads a lot of stuff it thinks you might also need, and it keeps that in active memory in case you run the app again. This is on top of the memory that the app asks for in order to do its job.  Lr like memory, yes, but it appears to ask for a chunk at the beginning and sit on that for a bit.  If an allocation fails it will revise the size and try again, unless this is at a critical point, in which case you might start to see swaps or even memory faults.

                                                         

                                                        However, this keeping active memory active is subject to a huge range of ergonomics, and your short test is merely one way to exercise the memory allocation system. Modern operating systems don't just keep a list of free chunks that respond to alloc()/malloc() calls.  There is a whole lot more going on when you fire up an application than that, and even more depending on the profile of the application.

                                                         

                                                        But what you have described so far is OS X behaving normally when running a relatively resource hungry application.

                                                        • 26. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                                                          clvrmnky Level 4

                                                          hpmoon wrote:

                                                           

                                                          Still no AVCHD = FAIL

                                                           

                                                          Not really, considering that video support is merely a convenience that the majority of Lr users can't use or don't care about.

                                                          • 27. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                                                            hpmoon Level 1

                                                            clvrmnky wrote:

                                                             

                                                            hpmoon wrote:

                                                             

                                                            Still no AVCHD = FAIL

                                                             

                                                            Not really, considering that video support is merely a convenience that the majority of Lr users can't use or don't care about.

                                                            Says you.

                                                             

                                                            And anyway, if that's how Adobe feels too, then they can stop marketing the upgrade fee to Lightroom 3 for adding video support as a key reason to fork over more dollars.

                                                            • 28. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                                                              areohbee Level 6

                                                              I was just reading that if you rename the AVCHD to something Lr does support, you can at least import them and launch them, albeit sans thumbnail. As a work-around, you can create your own thumbnails. I know you want native support, but until then...

                                                              • 29. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                                                                hpmoon Level 1

                                                                Cool, it's not something I'll try as I'm waiting for full support but it's good to know.

                                                                • 30. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                                                                  99jon Adobe Community Professional & MVP

                                                                  I get good output from the Lightroom Slideshow module export to MP4 at 1920 x 1080p

                                                                  In fact the playback (only in Windows 7) is higher quality than the Lightroom internally generated slideshow previews; perfect for showing clients.

                                                                  An external video editor is helpful but not essential and AVCHD and its logo are trademarks of Panasonic corporation and Sony corporation.

                                                                  • 31. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                                                                    Jasonized Level 3

                                                                    Well, like I said... I can pretty much agree with you.

                                                                     

                                                                    I guess I'm just not used to having one application go from a well respected memory citizen (I had no problems running LR2.7, PS and other apps at the same time) to one that starts swapping all by it's lonesome after half an hour, as it eats my entire memory and demands more.  We'll see what happens when I toss in another 8 gig... if it eats THAT and wants more, there is a problem somewhere...

                                                                     

                                                                    Reasonable?


                                                                    Cheers!

                                                                    • 32. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                                                                      areohbee Level 6

                                                                      OK, you rendering/loading/preview/cache gurus - I've got a question for you.

                                                                       

                                                                      Some timings:

                                                                       

                                                                      Time to load image for develop: 1st time: 10 seconds, subsequent times: sometimes 3 seconds, sometimes 10 seconds. After exiting Lr and restarting, always 10 (these are approximate).

                                                                       

                                                                      I assume the 10 seconds is for a full rendering, and 3 is to fetch it from the ACR cache. Is this correct? Begging the question that if the 3 seconds is for loading from the cache, why can Lightroom not reload the same images from cache after restarting, and why does it sometimes take 10 seconds even without restarting when the image hasn't changed?

                                                                       

                                                                      Further testing - I purged the ACR cache, and now just switching back and forth between the same two images, Lr3.2RC is always taking the full 10 seconds, and always creates a new entry in the cache - just switching back and forth between the same two images. So, from this, I conclude that there is still a bug in ACR cache handling, on my system, its re-rendering and filling the cache when it should be reusing cached entries.

                                                                       

                                                                      Now, I've moved the ACR cache to a 8character-no-spaces folder in the root of my system drive and its working properly again (3 seconds to load an image thats already been viewed in develop mode - and in that case no new cache entries).

                                                                       

                                                                      I'm afraid to touch it now that its working the way it should... I'll make an official bug report though.

                                                                       

                                                                      Lightroom version: 3.2 RC [689365]
                                                                      Operating system: Windows 7 Ultimate Edition
                                                                      Version: 6.1 [7600]
                                                                      Application architecture: x64
                                                                      System architecture: x64
                                                                      Physical processor count: 2
                                                                      Processor speed: 2.2 GHz
                                                                      Built-in memory: 4095.5 MB
                                                                      Real memory available to Lightroom: 4095.5 MB
                                                                      Real memory used by Lightroom: 940.3 MB (22.9%)
                                                                      Virtual memory used by Lightroom: 1005.6 MB
                                                                      Memory cache size: 557.8 MB
                                                                      System DPI setting: 96 DPI
                                                                      Desktop composition enabled: Yes
                                                                      Displays: 1) 1920x1200, 2) 1920x1200

                                                                       

                                                                       

                                                                      Rob

                                                                      • 33. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                                                                        Rmurrayphoto Level 1

                                                                        This seems to have addressed a lot of my issues thus far. I'll being putting it to the test over the next week as I attempt to make up for lost time and production. Thanks for the RC version and I'll post my findings.

                                                                        • 34. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                                                                          dpick2

                                                                          Will this need to be uninstalled, or will LR3 need to be uninstalled when the non-RC version is released?  Does ACR 6.2 work with CS5?

                                                                          • 35. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                                                                            TK2142 Level 1

                                                                            Despite the fact that the bug list does not announce any of this, I'm very happy to report that LR3.2 RC seems to run quite a bit snappier in many ways. Local edits are still slower with an image that already had a lot of tweaks applied compared to applying them on a fresh image, but overall the performance seems to be much improved.

                                                                             

                                                                            Its still early days and I'll have to do some real work but so far it looks very promising. Thanks for the release candidate!

                                                                             

                                                                            The stuttery cursors of the spot removal and red-eye tool are gone as well. Nice touch. I now have an idea why it had been these two cursors that were different. They are the only ones which may need to change mode if the cursors are run over previous applications (i.e. there has to be a collision test with round shapes other than the handles). In my current testing I noticed that said cursors sometimes can become stuck completely and only move on after a slight pause. I think this is a new bug as I haven't seen it before. Hope it is not Lua garbage collecting. Moving the cursors around shouldn't really be a problem even if there are some collision tests to be performed.

                                                                             

                                                                            A bug I reported about the spot removal tool not working well in corners also appears to have been addressed.

                                                                             

                                                                            I've only done a very quick test so nothing is definitive but indeed looks promising.

                                                                             

                                                                            The only issue that might have gone worse is the jerkiness of scrolling through the grid mode with the scroll bar. It wasn't great before but I now seem to experience more frequent and longer pauses in updating the grid. Please, everyone compare the (on my system jerky) way the scrollbar moves the grid to grabbing the grid with the mouse (move the cursor on a line between images and it will turn into a hand). If you move the mouse while having grabbed the grid, the updates are smooth and allow visual tracking of the images while they move. The movement with the scrollbar is so jerky that I cannot visually track the images as they pass by.

                                                                             

                                                                            Note that scrolling with cursor keys is very fast without pauses but the movement isn't smooth (jumps with the image height) so again visual tracking is hard.

                                                                             

                                                                            I have an idea why the scrollbar is as decoupled from the grid movement as it is, but I hope that there is room for improvement. I'd be prepared the grab the grid even though that would mean precision manoeuvres with the mouse, but unfortunately, you don't really get far with this method.

                                                                            • 36. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                                                                              W.W. Webster

                                                                              This release includes camera support, bug fixes and new features.  Details here:

                                                                              http://blogs.adobe.com/lightroomjournal/2010/08/lightroom-3-2-and-came ra-raw-6-2-available-on-adobe-labs.html

                                                                              The linked page identifies only one new feature.  Are there others?

                                                                              • 37. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                                                                                JimHess-DIrcbP Level 3

                                                                                dpick2 wrote:

                                                                                 

                                                                                Will this need to be uninstalled, or will LR3 need to be uninstalled when the non-RC version is released?  Does ACR 6.2 work with CS5?

                                                                                 

                                                                                The release notes indicate that the RC will be installed in place of Lightroom 3.0.  The release notes say that if you want to go back to Lightroom 3.0 then you can uninstall the RC and reinstall the original Lightroom 3.0.  Judging from the way the RC installation worked, when the Lightroom 3.2 final release is available it will automatically overwrite the RC.  If that isn't the case then it will be noted otherwise in the release notes.

                                                                                 

                                                                                Lightroom does not use ACR.  But everything in Lightroom will match what ACR 6.2 supports.  The release notes indicate that Lightroom 3.1 was skipped in order to align Lightroom and ACR as far as the version numbers are concerned.

                                                                                • 38. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                                                                                  JayS In CT Level 1

                                                                                  JimHess wrote:

                                                                                   

                                                                                  dpick2 wrote:

                                                                                   

                                                                                  Will this need to be uninstalled, or will LR3 need to be uninstalled when the non-RC version is released?  Does ACR 6.2 work with CS5?

                                                                                   

                                                                                  The release notes indicate that the RC will be installed in place of Lightroom 3.0.  The release notes say that if you want to go back to Lightroom 3.0 then you can uninstall the RC and reinstall the original Lightroom 3.0.  Judging from the way the RC installation worked, when the Lightroom 3.2 final release is available it will automatically overwrite the RC.  If that isn't the case then it will be noted otherwise in the release notes.

                                                                                   

                                                                                  Lightroom does not use ACR.  But everything in Lightroom will match what ACR 6.2 supports.  The release notes indicate that Lightroom 3.1 was skipped in order to align Lightroom and ACR as far as the version numbers are concerned.

                                                                                   

                                                                                  On a Mac, the RC version installs alongside 3.0 not in place of.

                                                                                   

                                                                                  Jay S.

                                                                                  • 39. Re: Lightroom 3.2 Release Candidate Available on Adobe Labs
                                                                                    mei! Level 1

                                                                                    Just installed this on Windows XP 32bit and I still have the issue where, sometimes, when zooming in to 100% the picture remains blocky.

                                                                                     

                                                                                    It happens in both the develop and loupe view which I don;t understand because I thought they used different rendering engines. Or is it just the grid view that uses ACR instead of lightroom?

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